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======Penumbra, Level 4 Epic Arc======
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=====Epic Arc Overview=====
**Starter Agent:** Aursa Kunivuri
**Agent Corporation:** Expert Distribution
**Agent Location:** Josameto System at Nugoeihuvi Information Center (Celestial Beacon)
**Standings Required:** +5.0 Caldari State (Faction) or Expert Distribution (Corporation)
**Additional Requirements:** Hacking III (skill) and Data Analyzer (module)

**Important note :**
- Your standing is only checked by the starter agent. After starting the epic arc, subsequent agents will not check standings.
- This means while running the epic arc, you can continue doing missions even if your standing drops below +5.00 yet remains above -2.00 Faction standing.

**Final Rewards:**
- Choice of path = Home In Peace - (Caldari State path) 25m ISK reward and Caldari State Faction standing increase.
- Choice of path = Across the Line - (Hyasyoda path) Standup Hyasyoda Research Lab Blueprint Copy reward and Caldari State Faction standing increase.
- Choice of path = The Price of Silence - (Nugoehuvi path) 20x Nugoehuvi Synth Blue Pill Boosters reward and Caldari State Faction standing increase.

**__Blitz:__**
- T3 Strategic Cruiser + Mobile Depot + Data Analyzer module is a fast setup for completing combat missions.
- Use an Interceptor or other fast Frigate with nanofiber and/or warp core stabilizers for missions into low/nullsec space.



=====__Chapter 1__ - Proof of Intent=====
Go to [[Penumbra4p2 | Chapter 2: Blackness Rising]]
Go to [[Penumbra4p3 | Chapter 3: The Bottom Line]]

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====__Mission 1__ - The Intermediary====
Mission Type: Travel

Mission Objective:
- Report to new Agent - Katsen Isha - located in Poinen System at Poinen IV Moon 13, Nugoeihuvi Corporation Development Studio (Station)

**__Note__**
- Agent gives 1x Dossier = Author Unknown (0.1 m3)

**__Tip__**
- Speaking to Agent - Katsen Isha - after docking in station completes the mission.


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====__Mission 2__ - Trust And Discretion====
Mission Type: Courier

Mission Objective:
- Deliver 1x Questionable Cargo (3.0 m3)

//Mission can be completed remotely.//


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====__Mission 3__ - Their Loss, Our Profit====
Faction: Serpentis
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: Therm/Kin
Web/Scram: Elite Frigates
Extras: Sensor Damp (Elite Frigates, Elite Cruisers & Battleships)
Recommended Damage Dealing: Kin (best), Therm (secondary)

Mission Objective:
- Destroy the Hyasyoda Research Facility and recover 1x S.I Formula Sheet (0.1 m3).

//Mission can be accepted remotely.//

===Single Pocket===
**__Warning__**
- Wave 1 is triggered by destroying the Core Grand Admiral Battleship in the Initial Group.
- Wave 2 is triggered by destroying the Core Grand Admiral Battleship in Wave 1.
- Research Facility Guards are triggered when the Hyasyoda Research Facility is at 50% shield damage.

==Initial Group: (83-112km)==
2x Elite Cruiser (Corelum Guardian Chief Infantry, Coreli Guardian Chief Sentinel)
6x Battleship (Core Admiral, Core Rear Admiral, Core Vice Admiral **Sensor Damp** (50km range), Core Grand Admiral) //**Trigger**// = (Core High Admiral) (Wave 1)

==Wave 1: (48-54km)==
4x Elite Frigate (Coreli Guardian Protector, Coreli Guardian Defender, Coreli Guardian Patroller)
5x Battleship (Core Admiral, Core Rear Admiral, Core Vice Admiral **Sensor Damp** (50km range), Core Grand Admiral) //**Trigger**// = (Core High Admiral) (Wave 2)

==Wave 2: (23-49km)==
5x Elite Frigate (Coreli Guardian Protector, Coreli Guardian Initiate, Coreli Guardian Defender) **Web/Scram**
5x Elite Cruiser (Corelum Guardian Chief Infantry, Corelum Guardian Chief Sentinel)
4x Battleship (Core Admiral, Core Rear Admiral, Core Vice Admiral, Core Flotilla Admiral) **Sensor Damp**


- Various structures located within pocket including:
1x Hyasyoda Research Facility (72km)//**Trigger**// at 50% Shield Damage (Research Facility Guards)
1x Hyasyoda Security Compound (125km)

==Research Facility Guards: (86-102km)==
8x Elite Frigate (Coreli Guardian Guard, Coreli Guardian Safeguard)

**__Blitz__**
- Destroy all NPC's in initial group except for the Core Grand Admiral Battleship. That will bypass wave 1 and wave 2 spawns. Attack Research Center, destroy new spawn and structure, collect mission objective and complete mission. No need to destroy the Hyasyoda Security Compound - just approach container and collect the Hyasyoda Captain corpse.

**__Tips__**
- The Hyasyoda Research Facility has about 155,000 hp, no resistances.
- The Hyasyoda Security Compound container is unlocked and contains 1x Hyasyoda Captain corpse.
- Destroying the Hyasyoda Research Facility flags the mission objective as completed.
- The S.I Formula Sheet spawns in container when the Research Facility is destroyed.


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====__Mission 4__ (Epic Arc Branch) - The Paths That Are Hidden====
This mission has 3 different branch options. The final reward of this Epic Arc is based on your decision here:
~-If you immediately take 'Two Steps Into Hell' or 'Playing It Safer' you will be siding with Nugoeihuvi and your final reward will either be from them (20x Nugoeihuvi Synth Blue Pill Booster + Caldari State standing) or from Caldari State(ISK + Caldari State standing).

~-If you choose 'An Honorable Betrayal' you will be siding with Hyasyoda and your final reward will either be from them(1x Standup Hyasyoda Research Lab Blueprint Copy + Caldari State standing) or from Caldari State(isk + Caldari State Standing).

Mission Objective:
Choose 1 of 3 different options to continue the Epic Arc

**Nugoeihuvi path:**
- 'Two Steps Into Hell' (Leads to Null Security system)
- 'Playing It Safer' (Leads to Low Security system)

**Hyasyoda path:**
- 'An Honorable Betrayal' (Leads to High Security system)

**__Note__**
- Making a selection completes the mission.

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====__Mission 5A__ - Two Steps Into Hell====
Deliver S.I. Formula Sheet to the Nugoeihuvi Cargo Facility in KFR-ZE (Syndicate) in Null Security.
No fighting involved.

~Mission location is over 30 jumps.
~Tip: Use a nano fitted MWD interceptor, since Syndicate is usually bubbled and almost always camped.

//Mission can be accepted remotely. Be sure to bring the S.I. Formula with you, though.//

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====__Mission 5B__ - Playing It Safer====
Deliver S.I. Formula Sheet to the Nugoeihuvi Cargo Facility in Faurulle (Solitude) in Low Security.
__**Note**__:
~By choosing this mission as part of the Nugoeihuvi path (by NOT doing 'An Honorable Betrayal'), the option to choose 'The Crimson Decoy' will be removed and you will be given 'Pre-Emptive Opportunities' instead.

~Mission location is over 30 jumps. If path goes through Null Sec, Interceptor is recommended.
~Low Sec is very risky. Nano Interceptor or fast and agile Frigate is recommended. Cloak will also help. Beware of pipebomb camps or remote sensor booster camps (instalock).

//Mission can be accepted remotely. Be sure to bring the S.I. Formula with you, though.//


======**__Hyasyoda Path__**======

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====__Mission 5C Part 1__ - An Honorable Betrayal====
Report to Arikio Kuretsu in Wuos (Wuos V - Moon 1 - Hyasyoda Corporation Mining Outpost) in High Security. (Make sure to bring S.I Formula Sheet)


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====__Mission 5C Part 2__ – Proof of Intent====
Once you report to Arikio Kuretsu in Wuos, you explain to him what NOH is having you do in regards to his corporation. He then has a lengthy explanation about how Hyasyoda has nothing to do about these things. To complete this mission you have to give the agent the S.I Formula Sheet.


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====__Mission 5C Part 3__ – Return to Isha====
Arikio Kuretsu sends you back to Poinen, where you then get 'Re-examining Options', see Mission 4 'The Paths That Are Hidden' for details. This also unlocks the Hyasyoda story arc branch after you complete either one. (Don’t forget the S.I Formula Sheet)


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====__Mission 5C Part 4__ – Re-examining Options====
You will be given the choice between 'Two Steps Into Hell' (Null Sec) and 'Playing It Safer' (Low Sec).

**__Note:__**
~Regardless of which mission you select at this point, you will remain on the Hyasyoda Path.
~After completing whichever mission you select, you will be given the mission 'Almost Unmasked'.

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====__Mission 6__ - Almost Unmasked====
Report to Arikio Kuretsu in Wuos (Wuos V - Moon 1 - Hyasyoda Corporation Mining Outpost).

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====__Mission 7 Part 1__ - Some Light Theatrics====
In this mission, you have to make NOH think that the CPF compound they are watching has been destroyed. You have to hack into the electronic surveillance(a CPF Habitation Module) and take the security forces out before it explodes, and then return to the agent. You have to be quick however, as the CPF compound explodes about 30 seconds after you hack into it, and if you fail to retrieve the CPF Security Personnel you will fail the mission.
**__Warning__**: The explosion of the CPF Habitation Module causes damage to nearby targets. Unknown whether or not this damage is effected by resistances.
//Combat 900 from CPF Habitation Module - Hits//

No fighting envolved. Agent mentions 10 km blast radius.

~Fly to the logistics center.
~Approach habitation module < 2500 m.
~Hack habitation module, loot directly afterwards.
~Cuddle with the logistics center, you'll be outside the blast radius.
~Wait until habitation module blows up (30 - 60 seconds after looting).
~Return to agent.

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====__Mission 7 Part 2__ - Untouchable====
Report to Katsen Isha in Poinen (Poinen IV - Moon 13 - Nugoeihuvi Corporation Development Studio).

**__Next Mission is 'A General's Best Friend'__**


======**__Nugoeihuvi Path__**======

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====__Mission 6__ - Too Close for Comfort====
This Story Arc Branch occurs after completing the mission 'Two Steps Into Hell' or 'Playing It Safer' without doing 'An Honorable Betrayal' first.

If you did 'Two Steps Into Hell', you will have the following options:
- The Crimson Decoy
- Pre-Emptive Opportunities

If you did 'Playing It Safer', you will be given the following mission:
- Pre-Emptive Opportunities


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====__Mission 7A__ - The Crimson Decoy====
Faction: Blood Raiders Covenant
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: EM/Therm
Web/Scram: N/A
Extras: Energy Neut / Tracking Disruption
Recommended Damage Dealing: EM (best), Therm (secondary)

===Single Pocket===

==Initial Group (40km) Auto Aggro==
7x Battleship (Corpus Patriarch, Cardinal, Harbinger,) **Energy Neut (25km)**
2x Battleship (Dark Corpus Harbinger) //**Trigger**// (Last Ship Destroyed)
4x Cruiser (Corpum Dark Priest, Shadow Sage)
2x Elite Cruiser (Dark Corpum Arch Templar) **Tracking Disruption**
3x Frigate (Elder Corpii Diviner, Reaver, Raider)

==Spawn (30km) Auto Aggro==
2x Battleship (Corpus Pope)
5x Battlecruiser (Corpatis Phantom)
2x Frigate (Elder Corpii Herald)

**__Tip__**
- Warp to 100km and lead the initial group out to 150 to 175km range. Keep at least 30km range from the 7 Corpus Battleships (Neut). Destroy the 2 Dark Corpus Harbinger Battleships last to trigger spawn.


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====__Mission 7B__ - Pre-Emptive Opportunities====
Faction: Mercenaries
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: Therm/Kin
Web/Scram: Elite Frigates / Spider Drones
Extras: N/A
Recommended Damage Dealing: Therm (best), Kin (secondary)

This mission can be completed remotely.

===Single Pocket===
**__Warning__**
- Prioritize targets and eliminate EWAR threats asap.
- Reinforcement Waves are time based (3-5min) with no trigger.
- The final wave is very strong, might consider getting help from friends.

**__Blitz:__**
- Destroy the Caldari Logistics Center (Caldari Station1) and Ewar NPC's, then GTFO, DPS will build up quickly.
- Station has quite a lot of HP, about 250K HP total. 950DPS applied right from the start should destroy it before Reinforcement Wave 5.

==Initial Group==
2x Battleship (Mercenary Overlord)
5x Cruiser (Mercenary Lieutenant)
5x Frigate (Mercenary Fighter)

==Reinforcement Wave 1 (after 3-5min)==
2x Battleship (Mercenary Overlord)
2x Cruiser (Mercenary Lieutenant)
3x Frigate (Mercenary Elite Fighter)

==Reinforcement Wave 2 (after 3-5min)==
4x Battleship (Mercenary Overlord)
2x Drone (Spider Drone I) **Web/Scram**

==Reinforcement Wave 3 (after 3-5min)==
2x Frigate (Mercenary Wingman) **Web/Scram**
6x Elite Frigate (Mercenary Elite Fighter) **Web/Scram**

==Reinforcement Wave 4 (after 3-5min)==
6x Cruiser (Mercenary Corporal)

==Reinforcement Wave 5 (after 3-5min)==
6x Battleship (Mercenary Overlord)
6x Cruiser (Mercenary Corporal)
1x Elite Cruiser (Mercenary Commander)
4x Frigate (Mercenary Wingman (Frigate) **Web/Scram**
3x Drone (Spider Drone II) **Web/Scram**

**__Note__**
- The Mercenary Wingmen may web and warp scram. The Spider Drones are very quick.
- After warping to the location you will receive the following objective - Destroy The Logistics Center.
- No additional waves spawn when shooting the Logistics Center. However, it does have a lot of armor and structure points :)
- Logistics Center drops trade items, no other structures drop loot. All Merc NPC's drop loot.

**__Tip__**
- Warping in at 100km range will help manage the Reinforcement waves.


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====__Mission 8__ - A General's Best Friend====
Faction: Gallente Navy
Mission Type: Encounter
Space Type: Dead Space (Gated)
Damage Dealt: Therm/Kin/ EM
Web/Scram: N/A
Extras: Sensor Dampening (Elite Frigates, Elite Cruisers & Battleships)
Recommended Damage Dealing: Kin (best), Therm (secondary)

Mission can be accepted and completed remotely.

===1st Pocket===
1x Newly Constructed Acceleration Gate (72km)

==Initial Group (2.5 to 35km)==
**__Note__**
- This group will de-cloak when ship is within 30km of the Newly Constructed Acceleration Gate.

6x Battleship (Gallente Navy Sin)
10x Cruiser (Gallente Navy Arazu)
5x Frigate (Gallente Navy Nemesis)

**__Tip__**
- If you want to engage the ships and collect Navy Tags you will get negative standing hits for ship kill / aggression. The ships do a lot of damage up close. Best to align out as soon as the Gallente Navy Sin Battleship spawns to gain range. The Gallente Navy Arazu Cruiser fires Thunderbolt missiles which put out a lot of EM damage, so fit your tank accordingly.

**__Blitz__**
- Quickly approach and activate Newly Constructed Acceleration Gate (Not locked). No need to engage Gallente ships.

===2nd Pocket===
No NPC's

Approach objective structure - Caldari Navy Outpost - to trigger agent conversation and mission completion.
No structures drop loot.

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Go to [[Penumbra4p2 | Chapter 2: Blackness Rising]]

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