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This is an old revision of Penumbra4p2 made by KrennelDarius on 2009-12-27 19:00:32.

 

Penumbra, Level 4 Epic Arc

Last edited by KrennelDarius
Sun, 27 Dec 2009 19:00 UTC


Chapter 2 : Blackness Rising


Penumbra4p1 Previous Chapter


Mission 8 - Meet Sinas


Report to Sinas Egassuo's Chimera in Astoh

Mission 9 - Right Tool for the Job


Faction: Gallente Navy
Mission type: Encounter
Space type: Normal space
Damage dealt: Therm/Kin
Web/Scramble: NA
Extras: Sensor Dampners
Recommended damage dealing: Therm (best), Kin (secondary)

Single Pocket


Federation Navy Shipyard sits 60km away.

Initial Group


3x Elite Federation Phalarica
3x Elite Federation Matara
3x Elite Federation Arcus
2x Elite Federation Pelekus
1x Elite Federation Libertus
4x Federation Praktor (Cruiser)

Triggers appear to be pretty much any random elite frig. The spawns also appear to be random.

After all Triggers have been tripped


Frigs
2x Elite Federation Arcus
4x Federation Arcus
2x Elite Federation Pelekus
1x Federation Pelekus
3x Elite Federation Phalrica
1x Elite Federation Mentes
7x Federation Praktor Belos
2x Federation Praktor Harpago
1x Elite Federation Navis

Cruisers
1x Elite Federation Bearcus
2x Federation Praktor Bearcus
1x Federation Praktor Legionarius
1x Elite Federation Quadrieris
4x Federation Praktor Centurion
2x Elite Federation Auxilia
1x Elite Federation Arx
1x Elite Federation Calo
3x Federation Calo

Battleships
1x Federation Praktor Navis Praetoria
3x Federation Praktor Prases
3x Federation Praktor Phanix
1x Federation Praktor Polemo
2x Federation Praktor Hexeris
3x Federation Praktor Hyperion

You must destroy all of the rats in the room before you can hack into the shipyard and receive the FOF FedNav Identifier Tag



Mission 10 - The Breakout


Faction: Gallente Navy
Space type: Deadspace
Damage dealt: Therm/Kin
Web/Scramble: N/A
Recommended damage dealing: Therm (best), Kin (secondary)
Recommended ship: Any frig fitted with a probe launcher and code breaker (will also need a weapon and/or drones)
Optional Fit: MWD or AB for the long trek to gate
Items Needed: FedNav F.O.F Identifier Tag from Mission 9

Warp In


First, scan down the site. Apparently, the site (Federation Detention Facility) can be in any system in the Aokinen constellation. However, I found it in the first system I looked in which was Uchomida (not low sec).

When you warp to the site, the next pocket is reached through the Newly Construction Acceleration gate which is over 90km away. You can't set a bookmark closer, warp out and then warp back in (tried it), but MWD does work. There is a ton of big velds rocks (55k to 120k for a total of 2.5 million) in the room but its all 60km to 115km away. Only one ship can activate and use the gate and the tag is used up.

Single Pocket


In the next room there are 8 frigs that are very weak and only one or two will actually aggro. Eliminate the frigs and then hacked one of the prison facilities to save the prisoner. You may be able to hack another one before the rest of the prisons self-destruct. What's left are cargo containers with either 10 janitors or 10 generic prisoners. Salvage from the frigs wrecks in unremarkable.

Mission 11 - Whisper of a Conspiracy


Sinas sends you to a low sec system in Black Rise where he wants you to check out an Ishkone facility and see if they are exchanging prisoners of war with the Gallente.

Route is into low-sec so be careful. Warp to the mish site. Sinas says to check out the telescope. Once you reach about 10km from it, Sinas hacks it for you and you can open it to get the mish item, an Encrypted Data Node.

Mission 12 - Practical Solutions


Mission Type: Courier

Pick up Vira Mikano from an Ishkone Watch station and bring him back to Sinas so he can decrypt the Encrypted Data Node.

Mission 13 - Forewarning


Mission Type: Courier to Deadspace Location (possibly in Low Sec)
Recommended Ship: Very fast frigate or covert ops

I ran into a big fleet of frigs and cruisers tanking the gate guns so I was glad I was in my buzzard. Mish ends when you make the drop. Report back to Sinas to make the next choice: whether to continue working for Sinas or to return to Katsen Isha in Poinen.

Mission 14 - The Knowledge to Act(Story Arc Branch)


If you only do Two Steps Into Hell or 'Playing it Safer' from the first branch without doing 'An Honorable Betrayal' first, your choices will be

- Home In Peace
- ??

If you did 'An Honorable Betrayal' and then either 'Two Steps Into Hell' or 'Playing it Safer', your choices will be

- Home In Peace
- Slipping Away

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