======Pirate Invasion, Level 3 (Serpentis)====== {{lastedit show="2"}} Faction: Serpentis Mission type: Encounter Space type: Deadspace Webifier & Scrambler: Coreli Guardians, Initiates & Scouts Damage dealt: Kinetic, Thermal Recommended damage dealing: Kinetic, Thermal Recommended ships: Drake, Hurricane, Myrmidon Difficulty: Very easy Video: [[http://youtu.be/d0SkvzNiF1o | Cerberus]] ====Pocket 1==== Hostiles will aggro when attacked. Kill all hostiles in this pocket to unlock the acceleration gate. ===Single Group (8-32km)=== 2x Frigates (Coreli Guardian Initiate/ Scout) **(Web/ Scramb)** 5x Frigates (Coreli Patroller/ Watchman) ====Pocket 2==== ==Tip== Each group will aggro independently when attacked. Acceleration gate sits at 65-70km. You need to kill all ships in this pocket to unlock it. Fitting an afterburner is recommended. ===Group 1 (40-50km)=== 6x Frigates (Coreli Guard/Safeguard) 2x Destoyers (Corelior Soldier/Trooper) 2x Cruisers (Corelum Chief Defender/Protector) ===Group 2 (80-90km)=== 5-7x Frigates (Coreli Defender/ Guard/ Protector/ Safeguard/ Soldier) 1-3x Destroyers (Corelior Infantry/ Soldier) 5x Cruisers (Corelum Chief Defender/ Patroller/ Protector/ Watchman) 1x Battlecruiser (Corelatis Wing Leader) ==Structures== 1x War Installation: Ammo, 1-2 T1 modules 12x Starbase Major Assembly Array: Minerals & Alloys (each worth ~10k) All other structures: No Loot **The loot from the War Installation is not worth the time it takes to destroy it (because of the large amount of hit points)** (One reported destruction required over 1,000 Heavy missiles) ====Pocket 3==== Full pocket aggro upon attacking Group 3. ===Group 1 (30-40km Auto Aggro)=== 2x Frigates (Coreli Guardian Initiate/Scout) **(Web/Scramb)** 4x Frigates (Coreli Guard/Safeguard) 3x Destroyers (Corelior Infantry/Soldier/Trooper) ===Group 2 (25-35km)=== 9x Cruisers (Corelum Chief Defender/Guard/Protector/Safeguard/Scout/Spy) ===Group 3 (50-60km)=== 5x Cruisers (Corelum Chief Guard/Safeguard) 3x Battlecruisers (Corelatis Platoon Leader/Squad Leader/Wing Leader) ==Blitz== Kill all hostiles in pocket 1 & 2. Group 3 in the last pocket. That should flag the mission complete. You do not have to destroy the War Installation to finish the mission. ==Structures== Structures are invulnerable. ==Mining== Veldspar - 36 Asteroids ---- CategoryMissions CategoryLevel3