Revision [21450]

This is an old revision of PirateRadio3 made by AmnesiaC on 2016-05-19 05:43:27.

 

Pirate Radio, Level 3


Last edited by AmnesiaC:
Added standing loss.
Thu, 19 May 2016 05:43 UTC

Faction: Minmatar
Mission type: Encounter
Space type: Deadspace (MWD does not work) Note: not sure who put "MWD does not work", but if they mean Microwarp Drive, they were wrong, they work fine. If they mean't something else, my bad.
Damage dealt: EM/Therm/Exp/Kin (Heavy EM/Therm)
Recommended damage dealing: Kinetic
Recommended ship classes: HAC, Battlecruiser, Command Ship (Battleships not allowed to enter)

A well tanked battlecruiser will do fine.

Standing Loss
For killing everything except the Chief Republic Rodul (Don't need him to complete mission, takes forever to kill.)

Gellenete: -1.9314%
Minmatar: -2.42%

Single Pocket with gate to mission area

Your objective is to destroy the FTL Transmitter, along with the initial spawn.

Group 1

5/6 x Cruiser (Freedom Patriot) - do heavy damage; destroying the last of these triggers Group 3
1 x Heavy Missile Battery
1 x Industrial (Republic Courier)

Group 2

Firing on the FTL transmitter triggers Group 2 (delayed)

1 x Elite Battlecruiser (Chief Republic Rodul) - Very large tank, not needed to complete mission.
4/5 x Battlecruiser (Republic Tribal Norn / Venis)
4/5 x Destroyer (Republic Tribal Faxi / Austri)

Group 3

Triggered immediately by destroying all Freedom Patriots in Group 1.
Even if you leave some or all of the Freedom Patriots alive, this group will spawn after a while.

2 x Battleship (Republic Jarl / Pytara)
3 x Cruiser (Republic Tribal Manadis)
1 x Cruiser (Republic Tribal Jarpur)

Structures
None drop loot.
Structures include Starbase Control Tower, Minmatar Bunkers, Reactor Array, Mobile Factory, Hangar and Shipyard.

Loot
Loot: ~20,000,000 value mostly tags
Salvage: ~1,400,000
Bounties: 0

Mineable Asteroid Info
Appears to be a few large Scordite 'roids in this area.


CategoryMissions
CategoryLevel3
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