Revision history for PirateRadio3


Revision [21538]

Last edited on 2016-12-13 21:57:40 by CaraAnchoa
Additions:
===Group 1 (10km-25km)===
===Group 2 (44km-50km)===
1 x Elite Battlecruiser (Chief Republic Rodul) - Very large tank, (35seconds to kill with 480 DPS).
4/5 x Destroyer (Republic Tribal Faxi / Austri) - Drones Aggro.
===Group 3 (47km-52km)===
Deletions:
===Group 1=== (10km - 25km)
===Group 2=== (44km - 50km)
1 x Elite Battlecruiser (Chief Republic Rodul) - Very large tank, not needed to complete mission.
4/5 x Destroyer (Republic Tribal Faxi / Austri)
===Group 3=== (47km - 52km)


Revision [21537]

Edited on 2016-12-13 21:48:35 by CaraAnchoa [Added distance to groups , MWD info corrected,]
Additions:
Space type: Deadspace - MWD does work.
===Group 1=== (10km - 25km)
===Group 2=== (44km - 50km)
Firing on the FTL transmitter triggers Group 2 ((delayed)FTL receive hull damage)
===Group 3=== (47km - 52km)
14/12/2016 Salvage+Loot+DogTags = 24,000,000
Deletions:
Space type: Deadspace (MWD does not work) Note: //not sure who put "MWD does not work", but if they mean Microwarp Drive, they were wrong, they work fine. If they mean't something else, my bad.//
===Group 1===
===Group 2===
Firing on the FTL transmitter triggers Group 2 (delayed)
===Group 3===


Revision [21450]

Edited on 2016-05-19 05:43:27 by AmnesiaC [Added standing loss.]
Additions:
Space type: Deadspace (MWD does not work) Note: //not sure who put "MWD does not work", but if they mean Microwarp Drive, they were wrong, they work fine. If they mean't something else, my bad.//
Recommended ship classes: HAC, Battlecruiser, Command Ship (Battleships not allowed to enter)
A well tanked battlecruiser will do fine.
==**Standing Loss**==
For killing everything except the Chief Republic Rodul (Don't need him to complete mission, takes forever to kill.)
Gellenete: -1.9314%
Minmatar: -2.42%
1 x Industrial (Republic Courier)
1 x Elite Battlecruiser (Chief Republic Rodul) - Very large tank, not needed to complete mission.
None drop loot.
Structures include Starbase Control Tower, Minmatar Bunkers, Reactor Array, Mobile Factory, Hangar and Shipyard.
==Loot==
Loot: ~20,000,000 value mostly tags
Salvage: ~1,400,000
Bounties: 0
Deletions:
Space type: Deadspace (MWD does not work)
Recommended ship classes: Cruiser, HAC, Battlecruiser, Command Ship (Battleships not allowed to enter)
1 x Industrial (Republic Courier)
1 x Elite Battlecruiser (Chief Republic Rodul)
Structures include Starbase Control Tower, Minmatar Bunkers, Reactor Array, Mobile Factory, Hangar and Shipyard. None of these structures drops any loot.


Revision [10916]

Edited on 2012-07-14 07:59:52 by DesmontMcCallock [Added standing loss.]
Additions:
----
CategoryMissions


Revision [9449]

Edited on 2011-11-17 13:24:00 by TheAssimilator [added info on Group 3 spawn]
Additions:
Space type: Deadspace (MWD does not work)
Recommended ship classes: Cruiser, HAC, Battlecruiser, Command Ship (Battleships not allowed to enter)
===Group 1===
5/6 x Cruiser (Freedom Patriot) - do heavy damage; destroying the last of these triggers Group 3
1 x Elite Battlecruiser (Chief Republic Rodul)
4/5 x Battlecruiser (Republic Tribal Norn / Venis)
Triggered immediately by destroying all Freedom Patriots in Group 1.
Even if you leave some or all of the Freedom Patriots alive, this group will spawn after a while.
2 x Battleship (Republic Jarl / Pytara)
Deletions:
Space type: Deadspace (mwd does not work)
Recommended ship classes: Cruiser, Battle Cruiser (Battleships not allowed to enter)
===Group 1 ===
5/6 x Cruiser (Freedom Patriot) Killing the last of the Freedom Patriots triggers Group 3
1 x Elite Battle Cruiser (Chief Republic Rodul)
4/5 x Battle Cruiser (Republic Tribal Norn / Venis)
2 x Battleship (Republic Pytara)


Revision [7807]

Edited on 2011-02-03 11:18:09 by HoshiIsamu [+CategoryLevel3]
Additions:
CategoryLevel3
Deletions:
Extras: None
Web/scramble: None


Revision [6467]

Edited on 2010-05-13 04:14:58 by OtanaSpace [+CategoryLevel3]
Additions:
Recommended damage dealing: Kinetic
Recommended ship classes: Cruiser, Battle Cruiser (Battleships not allowed to enter)
Your objective is to destroy the FTL Transmitter, along with the initial spawn.
5/6 x Cruiser (Freedom Patriot) Killing the last of the Freedom Patriots triggers Group 3
1 x Heavy Missile Battery
Firing on the FTL transmitter triggers Group 2 (delayed)
Deletions:
Recommended damage dealing: Therm
Recommended ship classes: Cruiser, Battle Cruiser
Your objective is to destroy the FTL Transmitter, however mission didn't complete until Republic Courier (Industrial) was destroyed.
6 x Cruiser (Freedom Patriot) Killing the last of the Freedom Patriots triggers Group 3
2 x Heavy Missile Batteries
Firing on the FTL transmitter triggers Group 2


Revision [5987]

Edited on 2010-01-25 19:58:37 by EveSchpidi [added number of ships in group 2]
Additions:
1 x Elite Battle Cruiser (Chief Republic Rodul)
4/5 x Battle Cruiser (Republic Tribal Norn / Venis)
4/5 x Destroyer (Republic Tribal Faxi / Austri)
Deletions:
Elite Battle Cruiser (Chief Republic Rodul)
Battle Cruiser (Republic Tribal Norn / Venis)
Destroyer (Republic Tribal Faxi / Austri)


Revision [3226]

The oldest known version of this page was created on 2008-12-25 07:52:35 by ChepeNolon [added number of ships in group 2]
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