Revision [5987]

This is an old revision of PirateRadio3 made by EveSchpidi on 2010-01-25 19:58:37.

 

Pirate Radio, Level 3


Last edited by EveSchpidi:
added number of ships in group 2
Mon, 25 Jan 2010 19:58 UTC

Faction: Minmatar
Mission type: Encounter
Space type: Deadspace (mwd does not work)
Damage dealt: EM/Therm/Exp/Kin (Heavy EM/Therm)
Extras: None
Web/scramble: None
Recommended damage dealing: Therm
Recommended ship classes: Cruiser, Battle Cruiser


Single Pocket with gate to mission area


Your objective is to destroy the FTL Transmitter, however mission didn't complete until Republic Courier (Industrial) was destroyed.


Group 1

6 x Cruiser (Freedom Patriot) Killing the last of the Freedom Patriots triggers Group 3
2 x Heavy Missile Batteries


Group 2

Firing on the FTL transmitter triggers Group 2

1 x Elite Battle Cruiser (Chief Republic Rodul)
4/5 x Battle Cruiser (Republic Tribal Norn / Venis)
4/5 x Destroyer (Republic Tribal Faxi / Austri)


Group 3

2 x Battleship (Republic Pytara)
3 x Cruiser (Republic Tribal Manadis)
1 x Cruiser (Republic Tribal Jarpur)
1 x Industrial (Republic Courier)


Structures
Structures include Starbase Control Tower, Minmatar Bunkers, Reactor Array, Mobile Factory, Hangar and Shipyard. None of these structures drops any loot.


Mineable Asteroid Info
Appears to be a few large Scordite 'roids in this area.
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