Revision [2337]

This is an old revision of PortaltoWar3 made by Mousy1 on 2008-09-19 23:55:37.

 

Portal to War, level 3


Last edited by Mousy1:
cleaned up
Fri, 19 Sep 2008 23:55 UTC


1 of 5


Faction: Rogue Drones
Mission type: Encounter
Space type: Deadspace
Damage dealt: All kinds
Recommended damage dealing: EM, Thermal
Recommended ships: Vagabond, Drake

At the 1st gate


When you warp in there is one drone giving you a message:
*bzzzzzt*010100000101001001000101010100000100000101010010010001010010000001010100010011110010000001000100010010010100010100101100001000000100111000110000001100000100001000101110
This is binary and converted to ASCII it says: "PREPARE TO DIE, N00B."

1x Destructor Alvum

Pocket 1

Four groups. Only the closest group aggros on warp in. Upon attacking group 2, group 3 may aggro
Group 1 10-30km
Group 2 55-60km
Group 3 60-65km
Group 4 65-70km

Each group consists of:
1x Drone Light Missile Battery
2x Viral Infector Alvum
3x Decimator/Sunder Alvi

Towers may drop ammo

Structures
Drone Storage has no loot

Asteroids
Veldspar - 9 asteroids
Scordite - 18 asteroids

Pocket 2

1x Drone Watcher
1x Drone Watcher Post (turret)

Asteroids
Veldspar - 36 asteroids

2 of 5


Faction: Caldari & Amarr Empire
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin, Therm (Caldari) and EM, Therm (Amarr)
Recommended damage dealing: Thermal
Recommended ships: Vagabond, Drake

Pockets 1 and 2 empty


Pocket 3 (Caldari ships)

Four groups. The first group aggros on warp-in
If the a cruiser's orbit takes it close to another group, that group may aggro when that cruiser is attacked

Group 1
18-27km
3x Interceptors (Caldari Navy Delta II Support Frigate) (web/scram)
3x Cruisers (Caldari Navy Blackbird)

Group 2
30-45km
6x Frigates (Caldari Navy Soldier/Officer)

Group 3
30-45km
6x Frigates (Caldari Navy Soldier/Officer)

Group 4
50km
3x Frigates (Caldari Navy Griffin)
2x Cruisers (Caldari Navy Moa)

Structures
No loot

Pocket 4 (Amarr ships)


The Amarr fleet spawn is timed, not (necessarily) dependent on attacking the control tower. The mission repeatedly tells you to hurry up, and they mean it. It will take approx 2h before the Amarr fleet spawns. This fleet will include more ships than just those noted below. Some spawns may include ships that can web/scramble.

Initial Spawn
Auto aggro

Group 1
30-35km
1x Imperial Sentry Gun
1x Cruisers (Equalizer)
Group 2
40-45km
1x Imperial Sentry Gun
2x Cruisers (Imperial Agatho/Avenger)

Spawn 1
6-10km from Control Tower
Triggered when you attack the Control Tower
5x Cruisers (Imperial Avenger/Equalizer)

Spawn 2
5x Elite Frigates (Divine Imperial Valok/Napat)

Spawn 3
1x Frigate (Imperial Paladin)
1x Cruiser (Imperial Maller)
3x Battlecruisers (Imperial Templar Seer) (nos)

Structures
No loot

Mission 2

Tips:

3 of 5


Mission type: Courier
3-5 jumps

4 of 5


Faction: Caldari Navy
Mission type: Encounter
Space type: Normal (MWD works)
Damage dealt: Kin, Therm
Recommended damage dealing: Kin, Thermal
Recommended ships: Vagabond, Drake

Aggro from everything.

3x Caldari Point Defense Battery
3x Cruisers (Caldari Navy Blackbird/Moa)
6x Frigates (Caldari Navy Soldier)

Blitz:
Kill the cruisers only.

Structure
No loot

5 of 5


Faction: Caldari Navy
Mission type: Encounter
Space type: Unknown
Damage dealt: Kin, Therm + EM missiles
Recommended damage dealing: Kin, Thermal
Recommended ships: Vagabond, Drake

Aggro from all:

5x Frigates (Caldari Navy Officer)

Destroy the stargate to complete the mission.

Structures
No loot
There are 19 comments on this page. [Show comments]
Valid XHTML 1.0 Transitional :: Valid CSS :: Powered by WikkaWiki