Revision [9536]

This is an old revision of PrisonTransfer4ca made by LiveDimension on 2011-12-09 16:40:58.


Prison Transfer, Level 4

Last edited by LiveDimension:
Added most ship types and altered some comments
Fri, 09 Dec 2011 16:40 EST

Faction: Caldari
Mission type: Encounter, Deadspace, no gates
Damage dealt: Kinetic/Thermal (Extremely probable, however not verified)
Recommended damage dealing: Kinetic/Thermal
Recommended ships: Properly tanked battleship
Extras: None Known (check comment below)

Blitz: None. All NPCs must be destroyed.

Caution: This is an initial report based on several runs of the mission from different people. Variations are unknown, but have no observed thus far. Observers have been extremely well-tanked and have not come across any scramblers/webs/nos/etc. That said, they still may exist.

Single Pocket

Warp In Point: 25km from Cell Block D (probably a Spawn Container in Overview settings; not verified). No hostiles on initial warp-in.
Approaching Cell Block D within 5km triggers the first spawn and temporarily despawns Cell Block D.
All spawns appear within 5km of Cell Block D and auto-aggro at close range.

First Wave:

3x Cruisers (State Shukuro Buke/State Shukuro Ashur)
2x Battleships Triggers Wave 2

Second Wave:

3x Destroyers (State Yumi/State Kissaki) Triggers Wave 3
3x Battleships (State Shukuro Daijo)

Third Wave:

3x Battlecruisers (State Kanpaku/State Shukuro Bajo)
3x Battleships (State Shukuro) Triggers Wave 4

Fourth Wave:

3x Destroyers (State Yumi/State Kai Gunto) Triggers Wave 5
2x Battleships (State Shukuro Daijo)

Fifth Wave:

3x Destroyers (State Kissaki/State Tsuba)
3x Battleships (State Shukuro Daijo/State Shukuro Taisho) Triggers Wave 6

Sixth Wave:

3x Battlecruisers (State Shukuro Bajo)
3x Battleships (State Shukuro Daijo/State Shukuro Taisho) Triggers Mission Completion

Once mission completion has been triggered, Cell Block D respawns and you can retrieve the Caldari Operative.


Besides the "Derived Modification" normally received for any Storyline Mission, you will get two different standings losses of -0.02% each for "Combat - Ship Kill" for the Caldari State. These are unavoidable, but negligible. At Social Level 4, expect a 9% gain with the faction you are working for and a 36% gain with the corporation you are working for.

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