Revision history for QuarantineArea


Revision [22282]

Last edited on 2017-10-16 08:49:39 by Markj2 [Replaces old-style internal links with new pipe-split links.]
Additions:
1x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37473 | Drifter Response Battleship]]) [Scram, Web, Neut]
3x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37472 | Upgraded Avengers]]) [Scram, Web, Neut]
Deletions:
1x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37473 Drifter Response Battleship]]) [Scram, Web, Neut]
3x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37472 Upgraded Avengers]]) [Scram, Web, Neut]


Revision [21589]

Edited on 2017-02-11 15:08:48 by Markj2 [Replaces old-style internal links with new pipe-split links.]
Additions:
**{{color c="red" text="Drifters and Upgraded Avengers do shutdown MWDs, MJDs and anything else a Warp Scramble normally would shutdown. Also contains an infinite point."}}**
===Capital Escalation Wave===
There are 3 Capital Escalation Waves, one for Force Auxilaries, one for Dreadnaughts and one for Carriers. The amount of loot that these drop is negligible compared to how long it can take to kill them since they are only worth ~ 20 mill a piece.
**3630 DPS, Max Neut -225**
3x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37472 Upgraded Avengers]]) [Scram, Web, Neut]
Deletions:
**{{color c="red" text="Drifter does shutdown MWDs, MJDs and does anything else a Warp Scramble normally would do. Also contains an infinite point."}}**


Revision [21584]

Edited on 2017-02-11 14:54:05 by Markj2 [Replaces old-style internal links with new pipe-split links.]
Additions:
Blue loot: 146.9 mill ISK / 446.9 mill ISK (Site + Drifter)
**{{color c="red" text="Drifter does shutdown MWDs, MJDs and does anything else a Warp Scramble normally would do. Also contains an infinite point."}}**
As of 1/20/2017 Drifter Doesn't neut for some reason but may suddenly reappear.
===Drifter Escalation Wave===
**1600 DPS, Max Neut -200**
1x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37473 Drifter Response Battleship]]) [Scram, Web, Neut]
Deletions:
Capital escalation waves spawn 43km from warp to 0 and 23 from the veldspar asteroid on the left side of the structures, looking at them from the warp to 0. Show sensor overlay to see the initial warp to 0 location. This bookmark is hard to make correctly, so warping the initial carrier at 200km to spawn the first wave is recommended before making the bookmark.
===Capital Escalation Wave 1===
**4164 DPS**
6x Battleship (Sleepless Guardian) [**scram**, web, nos]
===Capital Escalation Wave 2===
**5552 DPS**
8x Battleship (Sleepless Guardian) [**scram**, web, nos]


Revision [21118]

Edited on 2015-07-05 21:41:42 by Markj2 [Replaces old-style internal links with new pipe-split links.]
Additions:
------**Marauder Instructions**------
Deletions:
-------------------------------
-Marauder Instructions-


Revision [21117]

Edited on 2015-07-05 21:40:12 by Markj2 [Replaces old-style internal links with new pipe-split links.]
Additions:
**{{color c="red" text="Triggers on this site are **confirmed** as still being random as of 10/April/2015 and can spawn on any NPC kill (including Sentry Guns)"}}**
-------------------------------
Deletions:
**{{color c="red" text="Triggers on this site are **confirmed** as still being random as of 10/April/2011 and can spawn on any NPC kill (including Sentry Guns)"}}**


Revision [20574]

Edited on 2014-09-16 09:47:44 by BorsekLowska [Still a very bad man for telling the carebears how]
Additions:
Capital escalation waves spawn 43km from warp to 0 and 23 from the veldspar asteroid on the left side of the structures, looking at them from the warp to 0. Show sensor overlay to see the initial warp to 0 location. This bookmark is hard to make correctly, so warping the initial carrier at 200km to spawn the first wave is recommended before making the bookmark.


Revision [19773]

Edited on 2014-03-13 17:37:50 by TheLegatus [Trigger information]
Additions:
1x Battleship (Sleepless Sentinel) [**scram**, web, nos] - NOT the trigger. Kill this 1st.
2x Battleships (Sleepless Sentinel) [**scram**, web, nos] - TRIGGER.


Revision [19072]

Edited on 2013-12-31 18:44:55 by DocHollidai [Separated marauder instruction from main info]
Additions:
-Marauder Instructions-


Revision [19041]

Edited on 2013-12-21 10:28:41 by TheLegatus [pictures with location for spawns]
Additions:
{{image url="http://i.imgur.com/pBm413K.png" title="Initial group" alt="Initial Group"}}
You Should bookmark the big oval structure (Talocan Silo) and warp about @ 10km.
Blap the Battleship first as it is NOT the trigger. (20/Dec/2013)
{{image url="http://i.imgur.com/bzzLzte.png" title="text" alt="1st Wave"}}
1st wave spawns far away but they will burn quickly towards you.
This time, Battleship is the trigger so save them for last.
Before killing the last battleship, go towards near the position of the next spawn, since battleships and cruisers will NOT burn towards you.
{{image url="http://i.imgur.com/qnveNnT.png" title="text" alt="2nd wave"}}


Revision [18850]

Edited on 2013-09-17 14:50:13 by KeithPlanck [pictures with location for spawns]
Additions:
**4164 DPS**
**5552 DPS**
**1022 DPS**
**1220 DPS**
**1586 DPS**


Revision [8383]

Edited on 2011-04-09 20:06:20 by DarkOrb [Clarifying the triggers are still random.]
Additions:
**{{color c="red" text="Triggers on this site are **confirmed** as still being random as of 10/April/2011 and can spawn on any NPC kill (including Sentry Guns)"}}**
Deletions:
**{{color c="red" text="Triggers on this site are still confirmed random as of 10/April/2011"}}**


Revision [8382]

Edited on 2011-04-09 20:03:57 by DarkOrb [This site IS still random triggers.]
Additions:
**{{color c="red" text="Triggers on this site are still confirmed random as of 10/April/2011"}}**
3x Frigates (Emergent Escort) [web]
2x Battleships (Sleepless Sentinel) [**scram**, web, nos]
Deletions:
3x Frigates (Emergent Escort) [web] **{{color c="red" text="TRIGGER"}}**
2x Battleships (Sleepless Sentinel) [**scram**, web, nos] **{{color c="red" text="TRIGGER"}}**


Revision [8358]

Edited on 2011-03-28 16:26:07 by StyphonUK [Triggers are now set]
Additions:
3x Frigates (Emergent Escort) [web] **{{color c="red" text="TRIGGER"}}**
2x Battleships (Sleepless Sentinel) [**scram**, web, nos] **{{color c="red" text="TRIGGER"}}**
Deletions:
**{{color c="red" text="NOTE: Triggers are randomized on this site; proceed with caution."}}**
3x Frigates (Emergent Escort) [web]
2x Battleships (Sleepless Sentinel) [**scram**, web, nos]


Revision [6553]

Edited on 2010-06-15 19:17:55 by NightReaver [Updated random trigger notice.]
Additions:
**{{color c="red" text="NOTE: Triggers are randomized on this site; proceed with caution."}}**
1x Battleship (Sleepless Sentinel) [**scram**, web, nos]
2x Battleships (Sleepless Sentinel) [**scram**, web, nos]
Deletions:
1x Battleship (Sleepless Sentinel) [**scram**, web, nos] **{{color c="red" text="TRIGGER"}}**
2x Battleships (Sleepless Sentinel) [**scram**, web, nos] **{{color c="red" text="TRIGGER"}}**
NOTE: Triggers are not consistent - don't count on them being the same.
NOTE2: All structures are invulnerable - don't waste ammo shooting them.


Revision [5893]

Edited on 2010-01-05 21:54:26 by BlitZ [Updated random trigger notice.]
Additions:
NOTE: Triggers are not consistent - don't count on them being the same.
NOTE2: All structures are invulnerable - don't waste ammo shooting them.


Revision [5799]

Edited on 2009-12-12 21:33:14 by FayceOff [Updated random trigger notice.]
Additions:
3x Frigates (Emergent Escort) [web]
1x Battleship (Sleepless Sentinel) [**scram**, web, nos] **{{color c="red" text="TRIGGER"}}**
Deletions:
3x Frigates (Emergent Escort) [web] **{{color c="red" text="TRIGGER"}}**
1x Battleship (Sleepless Sentinel) [**scram**, web, nos]


Revision [5747]

Edited on 2009-12-03 23:44:39 by NightReaver [Updated random trigger notice.]
Additions:
======Quarantine Area, Class 5======
Webbers: Emergent Sentinel, Emergent Escort, Awakened Keeper, Awakened Sentinel, Sleepless Sentinel, Sleepless Guardian
Scramblers: Emergent Sentinel, Awakened Keeper, Sleepless Sentinel, Sleepless Guardian
Recommended ship classes: Capital, Battleship, T3 (7+ Remote Repair Modules)
Recommended generic setup: Multi-range, Heavy Omni-tank, Remote Repair (Spider Tanking)
**{{color c="red" text="All sleepers will auto aggress; Sleepers will switch targets, drones and support ships are not immune."}}**
===Capital Escalation Wave 1===
6x Battleship (Sleepless Guardian) [**scram**, web, nos]
===Capital Escalation Wave 2===
8x Battleship (Sleepless Guardian) [**scram**, web, nos]
3x Frigates (Emergent Escort) [web] **{{color c="red" text="TRIGGER"}}**
2x Battleships (Sleepless Sentinel) [**scram**, web, nos] **{{color c="red" text="TRIGGER"}}**
3x Cruisers (Awakened Warden) [rr]
Deletions:
======Quarantine Area======
Webbers: Emergent Sentinel, Emergent Escort, Awakened Keeper, Awakened Sentinel, Sleepless Sentinel
Scramblers: Emergent Sentinel, Awakened Keeper, Sleepless Sentinel
Recommended ship classes: Spider Tanking Fleet, 7+ remote rep modules
Recommended generic setup: Omni tank
3x Frigates (Emergent Escort) [web] **//Trigger//**
2x Battleships (Sleepless Sentinel) [**scram**, web, nos] **//Trigger//**
3x Cruisers (Awakened Warden) [remote rep]
==Tip==
- NA


Revision [5490]

The oldest known version of this page was created on 2009-11-19 03:08:15 by FayceOff [Updated random trigger notice.]
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