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======Quarantine Area, Class 5======
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Faction: Sleepers
Signature type: Cosmic Anomaly
Space type: Normal Space
Damage dealt: Omni
Webbers: Emergent Sentinel, Emergent Escort, Awakened Keeper, Awakened Sentinel, Sleepless Sentinel, Sleepless Guardian
Scramblers: Emergent Sentinel, Awakened Keeper, Sleepless Sentinel, Sleepless Guardian
Recommended ship classes: Capital, Battleship, T3 (7+ Remote Repair Modules)
Recommended generic setup: Multi-range, Heavy Omni-tank, Remote Repair (Spider Tanking)
Blue loot: 146.9 mill ISK / 446.9 mill ISK (Site + Drifter)

**{{color c="red" text="All sleepers will auto aggress; Sleepers will switch targets, drones and support ships are not immune."}}**
**{{color c="red" text="Triggers on this site are **confirmed** as still being random as of 10/April/2015 and can spawn on any NPC kill (including Sentry Guns)"}}**

====Single Pocket====

**{{color c="red" text="Drifters and Upgraded Avengers do shutdown MWDs, MJDs and anything else a Warp Scramble normally would shutdown. Also contains an infinite point."}}**
As of 1/20/2017 Drifter Doesn't neut for some reason but may suddenly reappear.

===Drifter Escalation Wave===
**1600 DPS, Max Neut -200**
1x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37473 | Drifter Response Battleship]]) [Scram, Web, Neut]


===Capital Escalation Wave===
There are 3 Capital Escalation Waves, one for Force Auxilaries, one for Dreadnaughts and one for Carriers. The amount of loot that these drop is negligible compared to how long it can take to kill them since they are only worth ~ 20 mill a piece.

**3630 DPS, Max Neut -225**
3x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37472 | Upgraded Avengers]]) [Scram, Web, Neut]


===Initial Group===
**1022 DPS**
4x Sentry Guns (Orthrus)
3x Frigates (Emergent Escort) [web]
2x Cruisers (Awakened Keeper) [**scram**, web, nos]
1x Battleship (Sleepless Sentinel) [**scram**, web, nos] - NOT the trigger. Kill this 1st.

===Reinforcement Wave 1===
**1220 DPS**
4x Cruisers (Awakened Sentinel) [web]
2x Battleships (Sleepless Sentinel) [**scram**, web, nos] - TRIGGER.


===Reinforcement Wave 2===
**1586 DPS**
5x Frigates (Emergent Sentinel) [**scram**, web]
3x Cruisers (Awakened Warden) [rr]
2x Battleships (Sleepless Keeper) [nos]




------**Marauder Instructions**------

===Initial Group===
**1022 DPS**
4x Sentry Guns (Orthrus)
3x Frigates (Emergent Escort) [web]
2x Cruisers (Awakened Keeper) [**scram**, web, nos]
1x Battleship (Sleepless Sentinel) [**scram**, web, nos]

{{image url="http://i.imgur.com/pBm413K.png" title="Initial group" alt="Initial Group"}}

You Should bookmark the big oval structure (Talocan Silo) and warp about @ 10km.

Blap the Battleship first as it is NOT the trigger. (20/Dec/2013)



===Reinforcement Wave 1===
**1220 DPS**
4x Cruisers (Awakened Sentinel) [web]
2x Battleships (Sleepless Sentinel) [**scram**, web, nos]

{{image url="http://i.imgur.com/bzzLzte.png" title="text" alt="1st Wave"}}

1st wave spawns far away but they will burn quickly towards you.
This time, Battleship is the trigger so save them for last.

Before killing the last battleship, go towards near the position of the next spawn, since battleships and cruisers will NOT burn towards you.


===Reinforcement Wave 2===
**1586 DPS**
5x Frigates (Emergent Sentinel) [**scram**, web]
3x Cruisers (Awakened Warden) [rr]
2x Battleships (Sleepless Keeper) [nos]

{{image url="http://i.imgur.com/qnveNnT.png" title="text" alt="2nd wave"}}
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