Quota Season, level 4 Storyline

Last edited by DesmontMcCallock
Sun, 29 Jul 2012 17:17 UTC

Faction: Angels
Mission type: Encounter
Space type: Normal
Damage dealt: Explosive, Kinetic
Recommended damage dealing: Explosive, Kinetic

Pocket 1

Group 1, 55km, Aggro

2x Cruiser (Gistum Phalanx/Marauder)
2x BS (Gist Throne)
Reinforcements spawn at last enemy killed

3x Frigate (Gistii Hunter)
1x Cruiser (Gistum Phalanx/Marauder)
2x BC (Gistatus Primus)
8x BS (Gist Malakim/Throne)

Reinforcements, 55km

2x BC (Gistatis Tribuni)
2x BS (Gist Malakim)

There is a lot of DPS in this mission, so you may have to warp out. Leave one Throne from the first group active and take out the Malakims to reduce incoming DPS. Sniping is possible.

Destroy the AI Storage Unit (not the Drone Production Lines) to get the cargo container needed for mission completion.

Blitz: Destroy Drone AI Storage Unit, collect can, warp off.

1.22MM Dense Veldspar, 4k Scordite, 411k Solid Pyroxeres

Comment by DovHammer
2011-06-27 12:43:50
If you can tank Angel Extravaganza lvl4 Bonus Pocket, you will have no problems with this mission.
Comment by DumbGit
2018-06-27 02:57:30
27 June 2018
Used a Navy Scorpion with an active tank (96% Explosive, 93% Kinetic, Large T2 shield booster, T2 or Faction everything else, cap stable with a 100mn Monopropellant Enduring Afterburner).
Even with full room aggro, all within 15km, my shield never even flickered into the red (though they apparently dropped down to 99% for a couple of seconds now and then).

I was going to blitz the mission but as soon as I got aggro (while still 50km from the AI Storage Unit) I figured I was going to have to fight my way to it.

The good news is, all the Malakims are worth a little over 880,000 isk and the Thrones are 993,000 (and change) each. Thats 7 Malakims and 5 Throne battleships for a little over 11 mil in bounties alone.

Loot worked out to about 3.5 mil (didn't salvage the wrecks) plus the reward and bonus which totaled another 4,780,000 (plus the bounties on the smaller ships which I didn't bother to count).

None of the other structures dropped anything and the Angel Engineering Outpost has a ton of HP (like most other NPC mission outposts) and dropped crap for loot (56,000 isk of T1 ammo and mods).

(Why do they even bother making these things destroyable ?)
Valid XHTML 1.0 Transitional :: Valid CSS :: Powered by WikkaWiki