Revision [3996]

This is an old revision of Reclamation5am made by JohnnyNeumonnic on 2009-03-27 00:24:53.

 

Reclamation, Level 5

Last edited by JohnnyNeumonnic:
Trigger notes added
Fri, 27 Mar 2009 00:24 EDT

Faction: Amarr
Mission type: Encounter
Space type: Deadspace – no gate
Web/Scramble: All Frigates
Extras: Amarr Energy Neutralizer Sentry IIIs, NOS, Tracking Disrupter
Damage dealt: EM 54% / Therm 46%
Recommended damage dealing: EM/Therm
Recommended ships: (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters

Direct warp into Deadspace. No Gate

Warp-In


Initial Group

Ships spawn steadily over 8 minutes. Ships 50 -100km from warp-in

Initial group that spawns over 8 minutes

10 x Frigates (Divine Imperial Imran/Sixtus) orbits at 4km, Web/Scramble
10 x Destroyers (Imperial Templar Caius/Crusader) orbits at 8-16km
6 x Cruisers (Divine Imperial Champion/Justicar) orbits at 14-32km
9 x Battlecruisers (Imperial Templar Champion/Justicar) orbits at 10-22km
7 x Battleships (Imperial Templar Martyr) orbits at 49km
1 x Tower Sentry Amarr III
3 x Amarr Energy Neutralizer Sentry III Trigger

- Timed Spawns

Spawns that appear over time, one at a time, in this order

3 x Tower Sentry Amarr IIIs
4-6 x Battleships (Imperial Templar Diviner) orbits at 21km, NOS, 10% Tracking Disrupter

- Neutralizer Spawns

Just shooting each Neutralizer will spawn a total of

4-6 x Cruisers (Divine Imperial Ambrose/Basil) orbits at 7-19k, NOS


Tips
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