Revision [5927]

This is an old revision of Reclamation5ca made by KlephT on 2010-01-14 10:21:28.

 

Thanks to JohnnyMnemonic. I borrowed a good portion of his page and changed what I needed to for the Caldari version.

Reclamation, Level 5

Last edited by KlephT
Thu, 14 Jan 2010 10:21 UTC

Faction: Caldari
Mission type: Encounter
Space type: Deadspace – no gate
Web/Scramble: All Frigates
Extras: Caldari Energy Neutralizer Sentry IIIs
Damage dealt: Kinetic/Therm
Recommended damage dealing: Kinetic
Recommended ships: (1) Ishtar w/ Passive Tank and (1) Osprey w/ Shield Transporters

Direct warp into Deadspace. No Gate

Warp-In


Initial Group

Ships spawn steadily over 8 minutes. Ships 50 -100km from warp-in

Initial group that spawns over 8 minutes

12 x Frigates (Taibu State Nagasa/Shinai/Wakizashi Web/Scramble)
10 x Destroyers (State Shukuro Choji/Kamikaze)
6 x Cruisers (Taibu State Samurai/Bajo)
9 x Battlecruisers (State Shukuro Samurai/Bajo)
5 x Battleships (State Shukuro Shogun)
1 x Tower Sentry Caldari III
1 x Caldari Energy Vampire (Caldari Energy Neutralizer)
2 x Caldari Energy Neutralizer Sentry III

- Timed Spawns

Spawns that appear over time, one at a time, in this order:

1 x Battleship (State Shukuro Nagashin)
1 x Battleship (State Shukuro Turushima Jamming)
2 x Battleship (State Shukuro Shogun)
2 x Battleship (State Shukuro Taisho)
3 x Caldari Tower Sentry III

- Neutralizer Spawns

Just shooting each Neutralizer will spawn a total of:

4 x Elite Cruiser (Taibo State Daimyo/Shugo
30-35% Jamming for 20 seconds)

Note: Attacking the Caldari Energy Vampie does not cause this spawn.

Tips
  • Use a Passive Tank or plan a capacitor that receives an additional 120 units/s
  • For the Timed Spawns WATCH OUT if you have drones or logistics in the area. The spawns will more than like target them first.
  • Set drones to Passive if you don't want them triggering the Neutralizer Spawns. RECOMMENDED
  • Destroying closest Asteroid Micro-Colony (62,000 hp) triggers Objective Complete
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