Revision [1665]

This is an old revision of Recon2 made by AmaruDeltmartuk on 2008-07-13 00:02:18.


Recon (2 of 3), Level 2

Last edited by AmaruDeltmartuk:
updated level 2 recon 2/3 hostiles info
Sun, 13 Jul 2008 00:02 EDT

Faction: Mercenaries
Mission type: Encounter
Space type: Deadspace
Damage dealt: All kinds
Recommended damage dealing: Kin/therm (note it is possible to blitz this mission without a single kill)
Recommended ships:

Objective: Fly to the acceleration gate which has been locked down by the mining corporation. See if they will let you through. Then report back to your agent.:

Approach the gate (about 60K out from the station)
when you get close, or attack the station, there is an ambush by:
2 missile batteries
2 sentry guns
9 merc frigate and elite frig
1 merc cruiser (commander)
Triggering the ambush completes the mission, you can warp out and return to your agent, or kill the mercs.
Fly to the gate in a shuttle, trigger the ambush, warp out

Mining Station drops random loot, but has quite many hp.

Recon (3 of 3), Level 2

Faction: None
Mission type: Recon
Space type: Deadspace
Damage dealt: All kinds
Extras: Gas cloud damage
Web/scramble: None
Recommended damage dealing: N/A
Recommended ships:

You warp directly into a cloud.
Waves deal all kinds of damage evenly and come every 20s. Every wave has 4 separate damage types, you will only see one of them in the log.
Total unresisted damage starts at about 200 (50 per type) and slightly goes up to about 1400 (350 per source). The final wave will be more than 4000 (more than 1000 per source) unresisted damage.
Fly to the gate, activate it to complete the mission.
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