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======Recon, level 2======

{{lastedit show="2"}}
=====Recon (1 of 3)=====
Reported by: Nick Donotan
Faction: Serpentis
Mission Type: Deadspace
Damage Dealt: Kinetic/Thermal
Web/scramble: None
Extras: Dampeners: Corelum Guardian Chief SafeGuard
Recommended damage dealing: Kinetic/Thermal
Recommended ships: Drake

====Pocket 1====
After 3 seconds this spawns:

===First Spawn: (22-33km) (Automatic aggro)===
1x Corelior Infantry (Destroyer class)
1x Corelum Guardian Chief Safeguard (Cruiser class)
1x Corelatis High Captain (Battlecruiser class)

20 seconds later spawns:

===Second Spawn: (20-36km) (Automatic aggro)===
1x Corelior Sentinel (Destroyer class)
1x Corelum Guardian Chief Safeguard (Cruiser class)
1x Corelum Guardian Chief Sentinel (Cruiser class)

20 seconds later spawns:

===Third Spawn: (16-33km) (Automatic aggro)===
1x Corelior Sentinel (Destroyer class)
1x Corelum Chief Sentinel (Cruiser class)
1x Corelum Guardian Chief Infantry (Cruiser class)

20 seconds later spawns:

===Fourth Spawn: (24-38km) (Automatic aggro)===
1x Corelior Artillery (Destroyer class)
1x Corelum Chief Sentinel (Cruiser class)
1x Corelatis High Captain (Battlecruiser class)

==Notes:==
Sensor damping in this pocket is obscene.
Expect targeting range to be reduced to 10km - plan accordingly!


====Pocket 2====
After 5 seconds, this spawns:

===First Spawn: (34-36km) (Automatic aggro)===
4x Coreli Guardian Defender (Frigate class)
4x Corelum Guardian Chief Sentinel (Cruiser class)

20 seconds later spawns:

===Second Spawn: (34-36km) (Automatic aggro)===
4x Corelior Sentinel (Destroyer class)
4x Corelum Guardian Chief Sentinel (Cruiser class)

===Asteroids:===
Very considerable amount of Veldspar, ~200 sizeable asteroids.


==Blitz:==
Gate at 22km.
- Use a shuttle or any other (fast) preferred ship, get to the gate, use it and warp out when you get to pocket 2, mission completed. ** __Can not use pod.__**

Follow-up mission: [[https://eve-survival.org/wikka.php?wakka=Recon2 | Recon (2-3 of 3)]]

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