Revision [244]

This is an old revision of Recon4 made by EthaeT on 2008-05-24 20:25:14.

 

Recon (2 of 3), Level 4


Last edited by EthaeT
Sat, 24 May 2008 20:25 UTC

Faction: Mercenaries
Mission type: Encounter
Space type: Deadspace
Damage dealt: All kinds
Extras:
Web/scramble: Mercenary Wingmen (if you are blitzing it, you can warp before they catch you)
Recommended damage dealing: Kin/therm (note it is possible to blitz this mission without a single kill)
Recommended ships:

Objective: Fly to the acceleration gate which has been locked down by the mining corporation. See if they will let you through. Then report back to your agent.

When you are within 10km of the gate, this will spawn. The wingmen will spawn on top of you, while the rest a bit longer away. The mission is complete after you have been at the gate for a short while.

4x frigate (mercenary wingman (Web/scramble))
3x cruisers (mercenary commanders)
3x battleships (mercenary overlords)
2x mercenary sentry guns (tower sentry caldari III)
2x mercenary cruise missile batteries (Angel Cruise Missile Battery)

Tip: If you shoot the station, the ambush will go off at once, so you can do something while approaching the gate. Then only a turret and a overlord will arrive when you get to the gate.
The station will drop mainly random t1 stuff and some Faction Ammo.

Triggering the ambush completes the mission, you can warp out and return to your agent, or kill the mercs.
Blitz
Fly to the gate in a shuttle, trigger the ambush, warp out

Recon (3 of 3), Level 2


Faction: None
Mission type: Recon
Space type: Deadspace
Damage dealt: All kinds
Extras: Gas cloud damage
Web/scramble: None
Recommended damage dealing: N/A
Recommended ships: Any well tanked bs (golem, CNR, raven, domi) or BC (drake, myrm), stabber (see tips for setup)

You warp directly into a cloud with a gate 60km away.There will be waves dealing all damagetypes every 10-20 seconds.
Each wave deal approx 200 damage at resistances of 75% (800 at 0% resistances)
There will be a final wave of 900 damage at resistances of 75% (3600 at 0% resistances) announced in a red text.
After the final wave there won't be any more damage.
The gate will warp you to safety, and you have to activate it.

Warning: If you warp out, the waves will be reset.

Fly to the gate, activate it to complete the mission.
Tips
Stabber setup: Y-S8 Hydrocarbon I Afterburner (or T2), 2x Large Shield Extender II, 3x Overdrive Injector. This is the fastest way to complete the mission.
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