Recon, Level 4

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Mon, 16 Oct 2017 08:49 EDT

Part 1 of 3

Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace
Damage dealt: all types (Pocket 1: Exp 46%/Kin 23%/therm 19%/EM 10%, Pocket 2: All types, but varies on percentages )
Extras: timed respawns
Web/scramble: arch gistii frigates
Recommended damage dealing: exp/kin
Recommended ships: Shuttle (blitz), Rattlesnake, Machariel, Vargur, Shuttle, Golem, Dominix
Video: , Kronos Part 1,2 & 3

Leads to Recon 2 of 3.

Go to warp gate, activate it, when you reach the next pocket you are done!

Pocket 1

The gates are not locked, so you can blitz this mission in a shuttle without a single kill.

The changes in rev 2.2 replaces a lot of ships with fewer, deadlier ships, with the same DPS overall.

In general, keep moving either towards the other gate or towards a distant object. Every minute, another group will respawn. If you are not killing them fast enough, you can get overwhelmed. There are a couple scramble possibilities, and most of them do damage from a distance (36km). Once they all spawn, it can make things rather difficult for a weakly tanked ship. So be careful.

Respawn 1

1x Interceptor (Arch Gistii Outlaw), web/scramble
1x HAC (Arch Gistum Phalanx, Thermal Damage
1x Battleship (Gist Cherubim), Thermal damage

Respawn 2

1x Battleship (Gist Seraphim), EM damage
1x Battlecruiser (Gistatis Tribuni), Thermal damage
1x HAC (Arch Gistum Breaker)

Respawn 3

2x Battleship (Gist Seraphim), EM damage
1x HAC (Arch Gistum Breaker)

Respawn 4

1x Interceptor (Arch Gistii Thug), web/scramble
2x Battleship (Gist Cherubim, thermal damage / Gist Seraphim, EM damage)

25km slowboat to Pocket 2, no loot drops from structures.

Pocket 2

Mission completes when you arrive.

Respawn 1

2-3x Battleship (Gist Throne, Gist Malakim), EM damage, but close range
3x HAC (Arch Gistum Breaker/Smasher)

Respawn 2

5x HAC (Arch Gistum Marauder)
2x Interceptor (Arch Gistii Outlaw), web/scramble


Has around 80 Veldspar rocks, at 1000m to 40km from warp in.


This video shows one way of many to get this mission done.

Leads to Recon 2 of 3.

Comments [Hide comments]
Comment by DeeGee
2008-06-19 08:59:50
One of the Seraphims dropped a Angel Diamond Tag.
Comment by VladimirNabokov
2008-07-18 02:12:19
Managed to clear both pockets with Typhoon, but had to warp out several times for first pocket. The second pocket was significantly easier. However, my second pocket was somewhat different on the one on this page: 2x Gist Malakim, 3x Arch Gistum Liquidator, 2x Arch Gistum Smasher, 3x Arch Gistii Rogue.
Comment by KismetEer
2008-12-21 11:23:01
Here is the damage per the Quantum Rise version of ElFarto's, un tanked, for the first pocket:

Total DPS: 1,181.98hp/s (EM: 120hp/s, Expl: 548.45hp/s, Kin: 281hp/s, Therm: 232.53hp/s)
Comment by KismetEer
2008-12-21 11:29:06
Second pocket:

Total DPS: 2,551.02hp/s (EM: 1,687.50hp/s, Expl: 701.95hp/s, Kin: 134.90hp/s, Therm: 26.67hp/s)
Comment by HomeFries
2009-01-16 00:09:54
Maelstrom solo tanked both pockets relatively easily with one explosive hardener and two invulnerabilty hardeners, all t2. Second pocket seemed to have less dps than the first. Tank was EFT rated around 940 for angel damage. (one Xlarge boost 2 and a t1 boost amp)
Comment by AsdayXyfu
2009-02-09 09:34:21
"Shuttle" BAHAHAHAHAHA! Excellent.

Screw it, I'm doing this one in my pod.
Comment by RagnaValdr
2009-04-27 03:55:23
Did this mission in my Sacrilege. Very easy mission if you just keep your speed up by orbiting your targets. My tactic: in p1, go straight for the gate and orbit it until all rats have spawned. Release drones and start taking them out (first the scrambler).

Second pocket similar, take out the frigs, then cruisers and lastly bs'es.
Just over 11m in bounties. Loot & salvage disappointing.
Comment by OovarvU
2009-07-07 07:06:11
Don't use a shuttle. Souped-up rifter/wolf is better.
Comment by BobShow
2009-09-07 17:21:42
I did this in a Cheetah fitted with a Covert Ops Cloak - no aggro due to being cloaked, burnt to the gate, warped, job done.
Comment by KenzRider
2010-02-06 23:31:12
Crazy to blitz this, 12 mil in easy bounties.
Comment by CrucO
2010-02-15 00:15:22
Can't do this mission in a pod anymore, the acceleration gate won't let you through.
Comment by MrTuvi
2010-04-29 11:45:28
Easy with Maelstrom: 2x Inv II, 1x Exp II, 1x Kin II, Large Shield Booster (Cap 5min) and Artillery Cannons with Fusion Large. Used T2 Valkyrie drones. I shot down all the BS's first, focused fire from drones and guns. Later switched to Auto Cannons and took down smaller ships and went to second pocket which was really easy.
Bounty: 13mil
Mission: 3.2 mil
Trash: 2mil
Salvage: 1mil
No point of going back for salvage.
Comment by AkorsuJr
2010-08-19 23:13:26
Tanked it all in faction's Dominix with 2x INLAR, 2x Exp, 1x Kin, 1x Therm, DCII.
~12mill bounty
Comment by MolinatorAgnon
2012-04-30 13:52:35
Since so much of the damage in this mission comes from Battleships, the best tank you can use is Sig Radius. Easily completed this in a Legion whereas it was extremely difficult to find a good fit for my Abaddon.
Comment by VaerahVahrokha
2012-08-20 08:23:37
Total Veldspar in second pocket: 5906924.
Comment by AribethThiesant
2015-03-10 10:00:27
Navy Domi. T1 Heavy Drones, T2 Light, 4x 425mm
Pocket 1
Hurt.. a lot... I had to switch to extra resists
Used 2 exp hardeners + reactive armour hardener. Exp resists at 88-89%
As soon as you land, align. LMJD if you need to.
5 x BS.. took ages to pick them off 1 at a time. They hit you from 130km out.

Pocket 2
Easier with the same setup as Pocket 1. But mobs still took ages to kill

For some reason this mission was much harder than the other L4's I've been running.
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