Revision history for Recon4sa


Revision [22673]

Last edited on 2021-10-22 18:13:45 by DarkErrow [Fix images]
Additions:
{{image url="screenshots/Recon4p1sa1-1.jpg " title="Recon 1 of 3 (Sansha) - Pocket 1)" alt="Pocket 1 Spawn Locations"}}
{{image url="screenshots/Recon4p1sa1-2.jpg " title="Recon 1 of 3 (Sansha) - Pocket 2)" alt="Pocket 2 Spawn Locations"}}
Deletions:
{{image url="https://eve-survival.org/screenshots/Recon4p1sa1-1.jpg " title="Recon 1 of 3 (Sansha) - Pocket 1)" alt="Pocket 1 Spawn Locations"}}
{{image url="https://eve-survival.org/screenshots/Recon4p1sa1-2.jpg " title="Recon 1 of 3 (Sansha) - Pocket 2)" alt="Pocket 2 Spawn Locations"}}


Revision [22271]

Edited on 2017-10-16 08:49:39 by SagiKov [Replaces old-style internal links with new pipe-split links.]
Additions:
Video: [[https://www.youtube.com/watch?v=TuC62x_bs9Y | Kronos Part 1,2 & 3]]
Part 2 & 3 (Recon Level 4) are the same for all factions and can be found [[Recon4 | here]]
Deletions:
Video: [[https://www.youtube.com/watch?v=TuC62x_bs9Y Kronos Part 1,2 & 3]]
Part 2 & 3 (Recon Level 4) are the same for all factions and can be found [[Recon4 here]]


Revision [21518]

Edited on 2016-10-01 15:54:00 by SagiKov [Replaces old-style internal links with new pipe-split links.]
Additions:
==Loot + Salvage==
6,100,000.00


Revision [18963]

Edited on 2013-11-25 18:04:26 by EveSurvival [Replaces old-style internal links with new pipe-split links.]
Additions:
Video: [[https://www.youtube.com/watch?v=TuC62x_bs9Y Kronos Part 1,2 & 3]]


Revision [18193]

Edited on 2012-11-26 11:45:41 by DoreathAchtai [Replaces old-style internal links with new pipe-split links.]
Additions:
==Bounty:==
- 13.248.375 ISK


Revision [18190]

Edited on 2012-11-17 23:00:39 by DataCase [Replaces old-style internal links with new pipe-split links.]
Additions:
Recommended ships: Navy Apocalypse, CNR, Dominix (if fighting spawns).
Deletions:
Recommended ships: CNR, Dominix (if fighting spawns).


Revision [14198]

Edited on 2012-07-29 17:20:01 by DesmontMcCallock [Replaces old-style internal links with new pipe-split links.]
Additions:
----
CategoryMissions


Revision [10208]

Edited on 2012-05-22 14:18:53 by TerdDestroyer [Added scram warning to last mob]
Additions:
4x Elite Frigates (Centti Loyal Scavanger) **Scramble**
Deletions:
4x Elite Frigates (Centti Loyal Scavanger)


Revision [9957]

Edited on 2012-04-13 17:22:37 by SturmWolke [removed video link]
Deletions:
Video: http://www.youtube.com/watch?v=BYPuIW7ASU4 - Paladin


Revision [9382]

Edited on 2011-10-23 12:03:49 by SkyBon [removed video link]
Additions:
As of patch 2011-06-21 the cruisers will NOS
Deletions:
As of patch 6/21/11 the cruisers will NOS


Revision [8909]

Edited on 2011-06-22 18:12:38 by MaurriK [removed video link]
Additions:
3x Elite Cruiser (Centum Loyal Slaughter) **Tracking Disruptor** (as of 6/21/11 they NOS)
Deletions:
2x Elite Cruiser (Centum Loyal Slaughter) **Tracking Disruptor**


Revision [8908]

Edited on 2011-06-22 18:07:41 by MaurriK [removed video link]
Additions:
As of patch 6/21/11 the cruisers will NOS


Revision [7643]

Edited on 2011-01-31 12:24:37 by HoshiIsamu [+CategoryLevel4]
Additions:
CategoryLevel4


Revision [7240]

Edited on 2010-12-26 02:50:27 by AsCendancy [+CategoryLevel4]
Additions:
Video: http://www.youtube.com/watch?v=BYPuIW7ASU4 - Paladin


Revision [6751]

Edited on 2010-08-01 04:52:31 by KabaZaoshi [Second pocket Cruiser spawn numbers were wrong]
Additions:
2x Elite Cruiser (Centum Loyal Slaughter) **Tracking Disruptor**
4x Elite Cruiser (Centum Loyal Torturer)
Deletions:
3x Elite Cruiser (Centum Loyal Slaughter) **Tracking Disruptor**
3x Elite Cruiser (Centum Loyal Torturer)


Revision [2251]

Edited on 2008-09-17 20:15:38 by SturmWolke [minor additions & re-word for clarity]
Additions:
Auto aggro from Spawn 1 after several seconds. __New spawns will appear at an interval between 60-90 secs__.
Auto aggro from Spawn 1 after several seconds. __Next spawn will appear in 60-90 secs__.
Deletions:
Auto aggro from Spawn 1 after several seconds. __A new spawn will appear at an interval between 60-90 secs__.
Auto aggro from Spawn 1 after several seconds. __A new spawn will appear at an interval between 60-90 secs__.


Revision [2250]

Edited on 2008-09-17 20:13:39 by SturmWolke [minor additions & re-word for clarity]
Additions:
Note: Part 1 (Recon Level 4) for each faction is unique.
Part 2 & 3 (Recon Level 4) are the same for all factions and can be found [[Recon4 here]]
These spawns will start from the three Shipyard structures, each about 20-30km from the warp-in point.
Drones will get aggroed by the later spawns, so retrieve/deploy them as necessary to avoid damage.
- You do not need to kill any hostile ships in this pocket. The warp gate is unlocked and sits about 24km from the warp-in point.
- You can use any fast frigate/cruiser (over 500m/s) to evasively tank Spawn 1 and quickly cover the distance to warp off through the gate.
- Mission is flagged completed once you have activated the gate and warped into Pocket 2.
You will receive the mission completed message/journal update.
You can just warp off without needing to kill any hostile ships in this pocket.
- Pocket 1: Just fly to the warp gate and activate it.
Deletions:
Note: Part 1 (Recon Level 4) for each faction is unique. Part 2 & 3 (Recon Level 4) are the same for all factions and can be found [[Recon4 here]]
There are three Shipyard structures that act as spawn location. These structures sit (in a triangular arrangement) at 20-30km distance from the warp-in point.
- The warp gate sits at 24km distance from the warp-in point. A fast frigate/cruiser (over 500m/s) can evasively tank the first spawn to successfully warp off through the gate.
- Mission is flagged completed once you have warped off and arrived in Pocket 2.
- Pocket 1: Just fly to the warp gate and jump.


Revision [1436]

Edited on 2008-06-27 23:18:46 by SturmWolke [minor correction & pic update]
Additions:
Auto aggro from Spawn 1 after several seconds. __A new spawn will appear at an interval between 60-90 secs__.
There are three Shipyard structures that act as spawn location. These structures sit (in a triangular arrangement) at 20-30km distance from the warp-in point.
__**Warning**__
- Once Spawn 1 has been initiated, the Shipyards will keep spawning ships regardless of your location. If you had warped out, there will be a full gang waiting when next you warp-in.
- The full gang's DPS estimate is ~900-1100dps.
{{image url="https://eve-survival.org/screenshots/Recon4p1sa1-1.jpg " title="Recon 1 of 3 (Sansha) - Pocket 1)" alt="Pocket 1 Spawn Locations"}}
1x Elite Cruiser (Centum Loyal Slaughter/Execrator) **Tracking Disruptor**
==Tip:==
- The warp gate sits at 24km distance from the warp-in point. A fast frigate/cruiser (over 500m/s) can evasively tank the first spawn to successfully warp off through the gate.
Auto aggro from Spawn 1 after several seconds. __A new spawn will appear at an interval between 60-90 secs__.
{{image url="https://eve-survival.org/screenshots/Recon4p1sa1-2.jpg " title="Recon 1 of 3 (Sansha) - Pocket 2)" alt="Pocket 2 Spawn Locations"}}
3x Elite Cruiser (Centum Loyal Slaughter) **Tracking Disruptor**
==Mineable Asteroid:==
- Pocket 2 has a huge asteroid field full of veldspar
==Blitz:==
- Pocket 1: Just fly to the warp gate and jump.
- Pocket 2: Warp off after receiving the mission completed message/journal update.
Deletions:
Auto aggro from Spawn 1 after several seconds. __Successive spawn interval is between 60-90 secs__.
There are three spawn points centered on the Shipyard structures. These structures sit (in a triangular arrangement) at about 20-30km distance from the warp-in point.
Once Spawn 1 has been initiated, the Shipyards will keep spawning ships regardless of your location. If you had warped out, there will be a full gang waiting when next you warp-in. The full gang DPS estimate is ~900-1100.
//[pic placholder - coming soon]//
1x Elite Cruiser (Centum Loyal Slaughter/Execrator) **Targetting Disruptor**
**Tip:**
- The warp gate sits at 24km distance from the warp-in point. A fast frigate/cruiser (over 1000m/s) needs only to evasively tank the first spawn to successfully warp off through the gate.
Auto aggro from Spawn 1 after several seconds. __Successive spawn interval is between 60-90 secs__.
//[pic placholder - coming soon]//
3x Elite Cruiser (Centum Loyal Slaughter) **Targetting Disruptor**
====Blitz====
1. Pocket 1: Just fly to the warp gate and jump.
2. Pocket 2: Warp off after receiving the mission completed message/journal update.


Revision [1417]

Edited on 2008-06-26 12:35:10 by SturmWolke [updated, cleaned & standardized]
Additions:
======Recon (1 of 3), Level 4======
Faction: Sansha
Space type: Deadspace
Damage dealt: EM/Therm
Web/Scramble: Elite Frigates
Extras: Tracking Disruptor (Elite Cruisers)
Recommended damage dealing: EM, Thermal
Recommended ships: CNR, Dominix (if fighting spawns).
Note: Part 1 (Recon Level 4) for each faction is unique. Part 2 & 3 (Recon Level 4) are the same for all factions and can be found [[Recon4 here]]
====Pocket 1====
Auto aggro from Spawn 1 after several seconds. __Successive spawn interval is between 60-90 secs__.
There are three spawn points centered on the Shipyard structures. These structures sit (in a triangular arrangement) at about 20-30km distance from the warp-in point.
Once Spawn 1 has been initiated, the Shipyards will keep spawning ships regardless of your location. If you had warped out, there will be a full gang waiting when next you warp-in. The full gang DPS estimate is ~900-1100.
//[pic placholder - coming soon]//
===Spawn 1 (Auto-aggro):===
1x Elite Cruiser (Centum Loyal Fiend/Hellhound)
1x Battlecruiser (Centatis Daemon/Behemoth)
1x Battleship (Centus Tyrant/Dread Lord)
===Spawn 2 (Auto-aggro):===
1x Elite Cruiser (Centum Loyal Slaughter/Execrator) **Targetting Disruptor**
2x Battleships (Centus Tyrant/Overlord/Dark Lord)
===Spawn 3 (Auto-aggro):===
1x Elite Cruiser (Centum Loyal Fiend/Hellhound)
2x Battleships (Centus Tyrant)
===Spawn 4 (Auto-aggro):===
1x Elite Cruiser (Centum Loyal Fiend/Hellhound)
2x Battleships (Centus Tyrant)
**Tip:**
- The warp gate sits at 24km distance from the warp-in point. A fast frigate/cruiser (over 1000m/s) needs only to evasively tank the first spawn to successfully warp off through the gate.
- Mission is flagged completed once you have warped off and arrived in Pocket 2.
====Pocket 2====
Auto aggro from Spawn 1 after several seconds. __Successive spawn interval is between 60-90 secs__.
//[pic placholder - coming soon]//
===Spawn 1 (Auto-aggro):===
3x Elite Cruiser (Centum Loyal Slaughter) **Targetting Disruptor**
3x Battleship (Centus Overlord)
===Spawn 2 (Auto-aggro):===
4x Elite Frigates (Centti Loyal Scavanger)
3x Elite Cruiser (Centum Loyal Torturer)
====Blitz====
1. Pocket 1: Just fly to the warp gate and jump.
2. Pocket 2: Warp off after receiving the mission completed message/journal update.
Deletions:
======Recon, Level 4======
A 3 part mission. This is the first part which is different from faction to faction. Part 2 and 3 can be found [[Recon4 here]]
=====Recon (1 of 3)=====
Faction: Sansha's nation
Space type: deadspace
Damage Dealt: Em / Thermal
Recommended Damage: Em / Thermal
The gates are not locked, so you can blitz this mission without a single kill.
====First pocket:====
4 spawns.
===Initial Spawn:===
2 BS
4 BC
2 frigs
===Second spawn (about 20 sek after the first)===
2 BS
5 BC
1 frig
Here its important for you to take out the BC's Called Corelum Guardian. yes thats Sepentis and they target distrupt (Corelum guardian Safeguard) you and Hit hard compared with all the other sanshas on this mission. So take em out and you should be okay.
===Third spawn (again 30sek or so after the secound)===
2 BS
Some BC and frigs
===4th spawn===
1 BS
mixed frigs and BC
As in the secound spawn here comes 2 Corelum guardians again who needs to be taken out fast
====Second pocket:====
You will get mission completed when entering the Secound pocket, so you don't have to kill the spawns there.
If you shoot at the mining corp hq, the frigs and stuff will spawn straight away and the frigs (wingmen) spawn further away from you.
===Initial Spawn:===
2-3 BS Lords (991.000 isk)
3 BC
===Second spawn ( not much after the first spawn)===
4 BC
2 Frigs
==Blitz==
just fly to the gate and jump.
=====Recon 2 and 3=====
For Recon mission 2 and 3 look [[Recon4 here]]
----
CategoryCleanup - CategoryNeedInfo The data looks outdated.


Revision [741]

Edited on 2008-05-29 19:05:24 by ChepeNolon [Needs even more cleanup.]

No Differences

Revision [740]

Edited on 2008-05-29 19:04:56 by ChepeNolon [Needs more cleanup.]
Additions:
----
CategoryCleanup - CategoryNeedInfo The data looks outdated.


Revision [739]

Edited on 2008-05-29 19:03:01 by ChepeNolon [Cleaned up a bit.]
Additions:
======Recon, Level 4======
A 3 part mission. This is the first part which is different from faction to faction. Part 2 and 3 can be found [[Recon4 here]]
=====Recon (1 of 3)=====
{{lastedit show="2"}}
Faction: Sansha's nation
Mission Type: Encounter
Space type: deadspace
Damage Dealt: Em / Thermal
Recommended Damage: Em / Thermal
=====Recon 2 and 3=====
For Recon mission 2 and 3 look [[Recon4 here]]
Deletions:
======Recon (1 of 3), level 4======
Reported by Psychanioxine, 2007.06.21
Additions by Chepe Nolon
Updated by: UruaU
Last updated: 2008.05.29
**Faction: Sansha's nation**
Mission Type: deadspace
**Damage Dealt: Em / Thermal
Recommended Damage: Em / Thermal**


Revision [734]

Edited on 2008-05-29 18:18:30 by UrgaU [Cleaned up a bit.]
Additions:
**Faction: Sansha's nation**
Deletions:
Faction: Sansha's nation


Revision [729]

Edited on 2008-05-29 18:05:55 by UrgaU [Cleaned up a bit.]
Additions:
==Blitz==
just fly to the gate and jump.


Revision [704]

The oldest known version of this page was created on 2008-05-29 16:56:18 by UrgaU [Cleaned up a bit.]
Valid XHTML 1.0 Transitional :: Valid CSS :: Powered by WikkaWiki