Revision [1243]

This is an old revision of RightHandofZazzmatazz4 made by StinggRay on 2008-06-18 12:27:36.

 

Right Hand of Zazzmatazz, Level 4


Last edited by StinggRay:
Added link to Zor
Wed, 18 Jun 2008 12:27 UTC

Faction: Mercenaries
Mission type: Encounter
Space type: Deadspace, no gate
Damage dealt: All, heavy kin/therm
Extras: drone aggro/team mate aggro
Web/scramble: Seven Lookout
Recommended damage dealing: kin/therm (therm for Zor)
Recommended ships: Golem, CNR, Raven

Single Pocket

You arrive 50km from the rats. It's pretty easy to outrun them, so it's semi snipable. You can do the warp in trick to arrive on top of them. (Warp in, abort, warp in again.)

2x battleship (1x Zor - Cataclysm Cruise Missile every 2.5 seconds, 1x Seven Macleari (Mercenary Overlord - Scourge Heavy Missile))
Named cruiser:
Either 1x Olufami - (EM+EXP + Scourge Heavy Missile)
Or 1x Elena Gazky - (EM+Therm + Scourge Heavy Missile)
Or 1x Schmidt - (EM+Therm + Thunderbolt Heavy Missile)

3x frigates (1x Seven Thug, 2x Seven Deathguard
5x cruisers (3x Seven Bodyguard, 2x Seven Assassin

4x Seven Lookout frigates (Mercenary Wingman) Does not aggro you, but will aggro your drones and team-mates.

Don't forget to destroy the Outpost Headquarters. Black Market Facility drops loot.
Zor drops Zbikoki's Hacker Card, which is used to blitz the Worlds collide missions.
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