Revision history for RightToRule4p1


Revision [22429]

Last edited on 2018-04-16 09:45:51 by DeMichaelCrimson
Additions:
3x Elite Cruiser (Centum Loyal Torturer/Slaughterer/Hellhound) **Tracking Disruptor**
- Last Cruiser destroyed in Wave 4 completes the mission objective.
Deletions:
2x Elite Cruiser (Centum Loyal Torturer/Slaughterer/Hellhound) **Tracking Disruptor**
- Last Frigate destroyed in Wave 4 completes the mission objective.


Revision [22353]

Edited on 2017-10-16 08:49:41 by DeMichaelCrimson [Replaces old-style internal links with new pipe-split links.]
Additions:
Go to [[RightToRule4p2 | Chapter 2: Spiderweb Politics]]
Go to [[RightToRule4p3 | Chapter 3: The Old Guard]] (Interrogation: Catching The Scent) Amarr
Go to [[RightToRule4p3b | Chapter 3: Alike Minds]] (Silence Rahsa: The Nation's Path) Sansha
Go to [[RightToRule4p2 | Chapter 2: Spiderweb Politics]]
Deletions:
Go to [[RightToRule4p2 Chapter 2: Spiderweb Politics]]
Go to [[RightToRule4p3 Chapter 3: The Old Guard]] (Interrogation: Catching The Scent) Amarr
Go to [[RightToRule4p3b Chapter 3: Alike Minds]] (Silence Rahsa: The Nation's Path) Sansha
Go to [[RightToRule4p2 Chapter 2: Spiderweb Politics]]


Revision [22002]

Edited on 2017-08-12 05:27:35 by DeMichaelCrimson [corrected minor format issue]
Additions:
====Single Pocket====
====Single Pocket====
====Single Pocket====
====Pocket 1====
====Pocket 2====
Deletions:
===Single Pocket===
===Single Pocket===
===Single Pocket===
===Pocket 1===
===Pocket 2===


Revision [21987]

Edited on 2017-07-08 12:02:33 by DeMichaelCrimson [Added note about Faction Standing increase]
Additions:
- Please Note: Empire Faction Standing increase may not be added automatically upon completion, always check your standings and submit a Support Ticket asap if no standing increase is listed.
Deletions:
- Please Note : Empire Faction Standing increase may not be added automatically upon completion, always check your standings and submit a Support Ticket asap if no standing increase is listed.


Revision [21986]

Edited on 2017-07-08 12:00:20 by DeMichaelCrimson [Added note about Faction Standing increase]
Additions:
- Please Note : Empire Faction Standing increase may not be added automatically upon completion, always check your standings and submit a Support Ticket asap if no standing increase is listed.
Deletions:
- Verified March 13, 2016- No Amarr Empire Faction Standing was received for completion of **Interrogation: Catching the Scent** path.


Revision [21383]

Edited on 2016-03-13 20:41:32 by ShepardDeteis [Added note about Faction Standing increase]
Additions:
- Verified March 13, 2016- No Amarr Empire Faction Standing was received for completion of **Interrogation: Catching the Scent** path.


Revision [21208]

Edited on 2015-10-22 20:46:33 by KarelWintersky [fixed info about implants]
Additions:
- Choice of path **Interrogation: Catching the Scent** = Imperial Navy Modified 'Noble' Implant (Slot 10, +3% armor hit points,
+3% repair system repair amount) and Amarr Empire Faction Standing increase +10% base (+12.5% with Social 5)
- Choice of path **Silence Rahsa: The Nation's Path** = Sansha Modified 'Gnome' Implant (Slot 7, +3% to shield capacity,
+3% shield recharge rate) and Sansha's Nation Faction Standing increase +10% base (+12.5% with Social 5)
Deletions:
- Choice of path **Interrogation: Catching the Scent** = Amarr Navy Modified "Noble" Implant (Slot 10, +2% Armor HP and Armor Repair) and Amarr Empire Faction Standing increase +10% base (+12.5% with Social 5)
- Choice of path **Silence Rahsa: The Nation's Path** = Sansha Modified "Gnome" Implant (Slot 7, +2% Shield HP and Shield Recharge) and Sansha's Nation Faction Standing increase +10% base (+12.5% with Social 5)


Revision [20697]

Edited on 2014-11-16 20:19:22 by TheLegatus [fixed info about implants]
Additions:
- Be prepared for a large amount of EWAR and **__Very heavy DPS__** in this mission,**** more so if you get the triggers mixed up.
- Neuting towers are always primary targets.
~All Acceleration gates are open. Optionally you can bookmark the acceleration gates and warp-out/warp-in, activating them upon landing. Watch out for scrams in pocket 2.
~
~Pocket 2: Deal with the neuting tower first and the 3 scramming frigates before activating the gate. DPS on the room is very high and ignoring the neuting tower will render your ship dry.
~
~
Deletions:
- Be prepared for a large amount of EWAR and **Very heavy DPS** in this mission,**** more so if you get the triggers mixed up.
~All Acceleration gates are open.
~Pocket 2: Deal with the neuting tower and the 3 scramming frigates before being able to activate the gate. DPS on the room is very high and ignoring the neuting tower will render your ship dry.
~~Optionally you can bookmark the acceleration gates and warp-out/warp-in, activating them upon landing.


Revision [20696]

Edited on 2014-11-16 20:14:12 by TheLegatus [added blitz info.]
Additions:
Extras: Heavy Tracking Disruption (Elite Frigate, Elite Cruiser & Battleship); **HEAVY NEUTING** from Towers.
Recommended Ships: Tengu, Golem, Paladin, Vargur.
- Be prepared for a large amount of EWAR and **Very heavy DPS** in this mission,**** more so if you get the triggers mixed up.
~**__Blitz__:**
~All Acceleration gates are open.
~Initial warp-in: MWD all the way through
~Pocket 1: MWD all the way through
~Pocket 2: Deal with the neuting tower and the 3 scramming frigates before being able to activate the gate. DPS on the room is very high and ignoring the neuting tower will render your ship dry.
~~Optionally you can bookmark the acceleration gates and warp-out/warp-in, activating them upon landing.
~Pocket 3: Proceed as normal (see below);
Deletions:
Extras: Heavy Tracking Disruption (Elite Frigate, Elite Cruiser & Battleship)
- Be prepared for a large amount of EWAR and DPS in this mission, more so if you get the triggers mixed up.


Revision [20662]

Edited on 2014-10-19 16:09:29 by KaaeliaaKhanid [Minor typos fixed, no content altered]
Additions:
- Work each Trigger and its resulting Wave before engaging another.
Deletions:
- Work each Trigger and it's resulting Wave before engaging another.


Revision [20651]

Edited on 2014-10-15 22:32:10 by DeMichaelCrimson [Updated mission info]
Additions:
**Final Rewards:**
- Choice of path **Interrogation: Catching the Scent** = Amarr Navy Modified "Noble" Implant (Slot 10, +2% Armor HP and Armor Repair) and Amarr Empire Faction Standing increase +10% base (+12.5% with Social 5)
- Choice of path **Silence Rahsa: The Nation's Path** = Sansha Modified "Gnome" Implant (Slot 7, +2% Shield HP and Shield Recharge) and Sansha's Nation Faction Standing increase +10% base (+12.5% with Social 5)
- Report to new Agent - Kandus Sandar - located in Nahyeen VI - Ministry of Internal Order Assembly Plant (Station).
- Starting a conversation with Kandus Sandar after docking in station completes the mission objective.
Deletions:
**Rewards:**
- Choice of path **Interrogation: Catching the Scent** = Amarr Navy Modified "Noble" Implant (Slot 10 Implant/2% Armor HP/2% Armor Repair)
- Choice of path **Silence Rahsa: The Nation's Path** = Sansha Modified "Gnome" Implant (Slot 7 Implant/2% Shield HP/2% Shield Recharge)
- Report to new Agent - Kandus Sandar - located in Nahyeen VI - Ministry of Internal Order Assembly Plant.
- Starting conversation with Kandus Sandar after docking in station completes the mission objective.


Revision [20650]

Edited on 2014-10-15 22:20:58 by DeMichaelCrimson [Updated mission info]
Additions:
Go to [[RightToRule4p3 Chapter 3: The Old Guard]] (Interrogation: Catching The Scent) Amarr
Go to [[RightToRule4p3b Chapter 3: Alike Minds]] (Silence Rahsa: The Nation's Path) Sansha


Revision [20620]

Edited on 2014-10-14 02:24:57 by DeMichaelCrimson [Updated mission info]
Deletions:
Go to [[RightToRule4p2 Chapter 2]]


Revision [20619]

Edited on 2014-10-14 02:21:15 by DeMichaelCrimson [Updated mission info]
Additions:
**Standings Required:** +5.0 Amarr Empire (Faction) or Ministry of Internal Order (Corporation)
Go to [[RightToRule4p2 Chapter 2: Spiderweb Politics]]
Deletions:
**Standings Required:** +5.0 (__Either__ Amarr faction or Ministry of Internal Order)


Revision [20563]

Edited on 2014-09-14 17:23:54 by DeMichaelCrimson [Updated mission info]
Additions:
**Agent Location:** Kor-Azor Prime System at Karde Romu, MIO Agent (Celestial Beacon)
**Standings Required:** +5.0 (__Either__ Amarr faction or Ministry of Internal Order)
**Additional Requirements:** Hacking III (skill) and Data Analyzer (module)
Deletions:
**Agent Location:** Kor-Azor Prime (Karde Romu, MIO Agent Beacon)
**Standings Required:** 5.0 (__Either__ Amarr faction or Ministry of Internal Order)
**Additional Requirements:** Hacking III (Skill) and Data Analyzer (module)


Revision [20562]

Edited on 2014-09-14 17:18:05 by DeMichaelCrimson [Updated mission info]
Additions:
**Additional Requirements:** Hacking III (Skill) and Data Analyzer (module)
- Starting conversation with Kandus Sandar after docking in station completes the mission objective.
Deletions:
**Additional Skills Required:** Hacking III (for Data Analyzer I module)


Revision [20545]

Edited on 2014-09-10 06:49:19 by DeMichaelCrimson [Updated mission info.]
Additions:
- Destroy the Sansha Commander.
- Be prepared for a large amount of EWAR and DPS in this mission, more so if you get the triggers mixed up.
- Make sure to prioritize targets and eliminate EWAR threats asap.
- Microwarpdrive (MWD) can be used in pocket.
- Microwarpdrive (MWD) can be used in Pocket.
- Microwarpdrive (MWD) can be used in pocket.
Deletions:
- Destroy the Sansha Commander
- All pockets allow MWD to be used.
- Be prepared for a large amount of DPS in this mission, more so if you get the triggers mixed up.
- Make sure to prioritize targets and keep aligned.


Revision [20544]

Edited on 2014-09-10 06:26:03 by DeMichaelCrimson [Updated mission info]
Additions:
- Structures contain no loot.


Revision [20543]

Edited on 2014-09-10 06:23:17 by DeMichaelCrimson [Updated mission info]
Additions:
3x Elite Frigate (Centii Loyal Minion, Centii Loyal Scavenger) **Web**
4x Battleship (Centus Plague Lord, Centus Beast Lord) **Tracking Disruptor**
4x Elite Frigate (Centii Loyal Butcher, Centii Loyal Manslayer, Centii Loyal Enslaver) **Web**
- The Acceleration Gate is NOT locked (55km away).
4x Elite Frigate (Centii Loyal Slavehunter, Centii Loyal Savage) **Tracking Disruptor**
3x Battlecruiser (Centatis Daemon, Centatis Devil)
- Can warp inside pocket to various locations.
- If desired, quickly lead initial group out past 250km, then warp to towers and destroy them, then work on ships
- The Acceleration Gate is NOT locked (15km away).
4x Elite Cruiser (Centum Loyal Torturer, Hellhound, Mutilator) //**Trigger**// (Wave 1)
4x Battlecruiser (Centatis Daemon, Behemoth) //**Trigger**// (Wave 2)
4x Battleship (Centus Plague Lord, Beast Lord) **Tracking Disruptor**
3x Elite Frigate (Centii Loyal Scavenger, Ravener) **Web**
3x Battleship (Centus Dread Lord, Tyrant)
4x Elite Frigate (Centii Loyal Butcher, Plague, Manslayer)
4x Battleship (Centus Dark Lord, Overlord)
- Prioritize destroying the Energy Neutralizer Tower and any scram Elite Frigates first.
- Focus attack on spawn after destroying trigger to help reduce incoming DPS.
2x Elite Frigate (Divine Imperial Imran) **Web/Scram**
- Focus attack on spawn after destroying trigger to reduce incoming DPS.
Deletions:
[[RightToRule4p2 Chapter 2]]
4x Elite Frigate (Centii Loyal Ravener) **Web**
3x Elite Frigate (Centii Loyal Butcher) **Web**
4x Battleship (Centus Dark Lord)
- The Acceleration Gate is 55km away and is NOT locked.
3x Elite Frigate (Centii Loyal Slavehunter) **Tracking Disruptor**
3x Battleship (Centus Dark Lord)
4x Battlecruiser (Centatis Daemon)
3x Battleship (Centus Beast Lord) **Tracking Disruptor**
- Can lead the initial group out past 250km, warp out and back again, destroy towers and then work on ships.
- The Acceleration Gate is 15km away and is NOT locked.
3x Elite Cruiser (Centum Loyal Torturer) //**Trigger**// (Wave 1)
4x Battlecruiser (Centatis Daemon) //**Trigger**// (Wave 2)
4x Elite Frigate (Centii Loyal Minion) **Web**
4x Battleship (Centus Dread Lord)
4x Elite Frigate (Centii Loyal Plague)
3x Battleship (Centus Overlord)
- Prioritize destroying the Energy Neutralizer Tower and any scram Elite Frigates first.
- Wave 1 may auto stage aggro.
2x Elite Frigate (Divine Imperial Sixtus) **Web/Scram**
- Work each Trigger and it's resulting Wave first before engaging another.


Revision [20541]

Edited on 2014-09-09 19:33:20 by DeMichaelCrimson [Updated mission info]
Additions:
- Retrieve 1x Reports (0.1 m3) and return to Agent.
Deletions:
- Retrieve 1x Reports (0.1 m3)and return to Agent.


Revision [20537]

Edited on 2014-09-07 06:03:56 by DeMichaelCrimson [Updated mission info]
Additions:
//Mission can be accepted remotely.//
//Mission can be accepted and completed remotely.//
//Mission can be accepted and completed remotely.//
4x Elite Frigate (Centii Loyal Savage/Manslayer/Slavehunter) **Tracking Disruptor**
3x Cruiser (Centum Beast/Juggernaut) **Tracking Disruptor** //**Trigger**// (Wave 2)
2x Elite Cruiser (Centum Loyal Mutilator/Fiend)
4x Battlecruiser (Centatis Daemon/Wraith/Phantasm)
5x Battleship (Centus Dread Lord/Dark Lord/Overlord)
5x Elite Frigate (Centii Loyal Servant/Butcher/Enslaver) **Web** //**Trigger**// (Wave 3)
1x Elite Frigate (Centii Loyal Manslayer/Enslaver)
2x Elite Cruiser (Centum Loyal Torturer/Slaughterer/Hellhound) **Tracking Disruptor**
- Destroy the Sansha Commander
//Mission can be accepted and completed remotely.//
Deletions:
Mission can be accepted remotely.
Mission can be accepted and completed remotely.
Mission can be accepted and completed remotely.
3x Elite Frigate (Centii Loyal Savage/Manslayer) **Tracking Disruptor**
3x Cruiser (Centum Beast) **Tracking Disruptor** //**Trigger**// (Wave 2)
3x Elite Cruiser (Centum Loyal Mutilator)
6x Battleship (Centus Dread Lord/Overlord)
5x Elite Frigate (Centii Loyal Servant/Butcher) **Web** //**Trigger**// (Wave 3)
2x Elite Frigate (Centii Loyal Manslayer)
2x Elite Cruiser (Centum Loyal Torturer/Slaughterer) **Tracking Disruptor**


Revision [20519]

Edited on 2014-09-02 06:39:31 by DeMichaelCrimson [Updated mission info]
Additions:
Mission Type: Travel


Revision [20518]

Edited on 2014-09-02 06:34:41 by DeMichaelCrimson [Updated mission info]
Additions:
4x Elite Frigate (Centii Loyal Manslayer, Centii Loyal Plague, Centii Loyal Enslaver, Centii Loyal Butcher) **Web/Scram**
Deletions:
4x Elite Frigate (Centii Loyal Manslayer, Centii Loyal Plague, Centii Loyal Enslaver, Centii Loyal Butcher)**Web/Scram**


Revision [20517]

Edited on 2014-09-02 06:30:06 by DeMichaelCrimson [Updated mission info]
Additions:
**Starter Agent:** Karde Romu
**Agent Corporation:** Ministry of Internal Order
**Agent Location:** Kor-Azor Prime (Karde Romu, MIO Agent Beacon)
**Standings Required:** 5.0 (__Either__ Amarr faction or Ministry of Internal Order)
**Additional Skills Required:** Hacking III (for Data Analyzer I module)
**Important note : **
- Your standing is only checked by the starter agent. After starting the epic arc, subsequent agents will not check standings.
- This means while running the epic arc, you can continue doing missions even if your standing drops below +5.00 yet remains above -2.00 Faction standing.
- Karde Romu will remotely offer the first mission if you contact him by starting a conversation.
- Choice of path **Interrogation: Catching the Scent** = Amarr Navy Modified "Noble" Implant (Slot 10 Implant/2% Armor HP/2% Armor Repair)
- Choice of path **Silence Rahsa: The Nation's Path** = Sansha Modified "Gnome" Implant (Slot 7 Implant/2% Shield HP/2% Shield Recharge)
Mission Objective:
- Report to new Agent - Kandus Sandar - located in Nahyeen VI - Ministry of Internal Order Assembly Plant.
Mission can be accepted remotely.
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: EM/Therm
Web/Scram: Elite Frigate
Extras: Heavy Tracking Disruption (Elite Cruiser & Battleship)
Recommended Damage Dealing: EM (best), Therm (secondary)
Mission Objective:
- Retrieve 1x Reports (0.1 m3)and return to Age