Revision history for RightToRule4p2


Revision [22488]

Last edited on 2018-08-17 19:44:29 by DeMichaelCrimson [Updated Mission Info]
Additions:
3x Elite Frigate (Centii Loyal Plague, Centii Loyal Butcher)
2x Battleship (Centus Beast Lord, Centus Plague Lord) **Tracking Disruptor**
Deletions:
2x Elite Frigate (Centii Loyal Plague, Centii Loyal Butcher)
3x Battleship (Centus Beast Lord, Centus Plague Lord) **Tracking Disruptor**


Revision [22487]

Edited on 2018-08-17 00:52:59 by DeMichaelCrimson [Updated Mission Info]
Additions:
- Wave 2 is triggered with the destruction of the second Battleship in Wave 1.
Deletions:
- Wave 2 is triggered with the destruction of the third Battleship in Wave 1.


Revision [22486]

Edited on 2018-08-16 21:23:03 by DeMichaelCrimson [Updated Mission Info]
Additions:
3x Elite Cruiser (Centum Loyal Fiend, Centum Loyal Hellhound, Centum Loyal Torturer)
3x Battleship (Centus Tyrant, Centus Dread Lord)
3x Battlecruiser (Centatis Devil, Centatis Wraith)
===Wave 5: (30-40km)===
2x Battleship (Centus Dread Lord, Centus Tyrant)
===Wave 7: (20-35km)===
- Last ship destroyed in Wave 5 completes the mission objective.
Deletions:
3x Battleship (Centus Tyrant)
===Wave 5: (15-25km)===
3x Battleship (Centus Dread Lord, Centus Tyrant)
===Wave 7: (30-40km)===
===Wave 8: (20-35km)===
- Last ship destroyed in Wave 6 completes the mission objective.


Revision [22485]

Edited on 2018-08-16 20:32:14 by DeMichaelCrimson [Updated Mission Info]
Additions:
3x Battleship (Centus Dread Lord, Centus Tyrant)
Deletions:
3x Elite Cruiser (Centum Loyal Mutilator, Centum Loyal Hellhound)
2x Battleship (Centus Dread Lord, Centus Tyrant)


Revision [22434]

Edited on 2018-05-04 01:48:24 by DeMichaelCrimson [Updated amount of NPC's]
Additions:
2x Elite Frigate (Centii Loyal Plague, Centii Loyal Butcher)
3x Battleship (Centus Beast Lord, Centus Plague Lord) **Tracking Disruptor**
Deletions:
3x Elite Frigate (Centii Loyal Plague, Centii Loyal Butcher)
2x Battleship (Centus Beast Lord, Centus Plague Lord) **Tracking Disruptor**


Revision [22431]

Edited on 2018-04-26 00:05:02 by DeMichaelCrimson [Updated amount of NPC's]
Additions:
4x Battleship (Mordus Gigamar, Mordus Mammoth) **//Second one destroyed is Trigger//** (Wave 2)
6x Battleship (Mordus Gigamar, Mordus Phanti, Mordus Mammoth)
Deletions:
4x Battleship (Mordus Gigamar, Mordus Mammoth) **//Third destroyed is Trigger//** (Wave 2)
8x Battleship (Mordus Gigamar, Mordus Phanti, Mordus Mammoth)


Revision [22216]

Edited on 2017-10-16 08:49:38 by CrocEvil [Replaces old-style internal links with new pipe-split links.]
Additions:
Go to [[RightToRule4p1 | Chapter 1: Interference]]
Go to [[RightToRule4p3 | Chapter 3: The Old Guard]] (Interrogation: Catching The Scent) Amarr
Go to [[RightToRule4p3b | Chapter 3: Alike Minds]] (Silence Rahsa: The Nation's Path) Sansha
Go to [[RightToRule4p1 | Chapter 1: Interference]]
Go to [[RightToRule4p3 | Chapter 3: The Old Guard]] (Interrogation: Catching The Scent) Amarr
Go to [[RightToRule4p3b | Chapter 3: Alike Minds]] (Silence Rahsa: The Nation's Path) Sansha
Deletions:
Go to [[RightToRule4p1 Chapter 1: Interference]]
Go to [[RightToRule4p3 Chapter 3: The Old Guard]] (Interrogation: Catching The Scent) Amarr
Go to [[RightToRule4p3b Chapter 3: Alike Minds]] (Silence Rahsa: The Nation's Path) Sansha
Go to [[RightToRule4p1 Chapter 1: Interference]]
Go to [[RightToRule4p3 Chapter 3: The Old Guard]] (Interrogation: Catching The Scent) Amarr
Go to [[RightToRule4p3b Chapter 3: Alike Minds]] (Silence Rahsa: The Nation's Path) Sansha


Revision [20722]

Edited on 2014-12-04 02:18:09 by CrocEvil [claryfying hacking dificulty]
Additions:
- Data Analyzer module required to access the Encrypted Communications Array. Large hacking field with lot of 50/20 firewalls and core 70/10.
Deletions:
- Data Analyzer module required to access the Encrypted Communications Array.


Revision [20698]

Edited on 2014-11-18 15:35:37 by TheLegatus [claryfying hacking dificulty]
Additions:
~**This wave is one of the hardest in all 4 epic arcs**. Their optimal is around 55km.
~Approach fast making an elliptical arc to decrease their DPS with transversal speed. If you break the 20km distance they will start to miss a lot. At very close range (<10km) their DPS is really softened.
~Tip : Sniper fit ship will do very fine with this group.
~Stay out of their range or they will dry your capacitor VERY FAST.


Revision [20649]

Edited on 2014-10-15 22:19:34 by DeMichaelCrimson [Updated mission info]
Additions:
======Right to Rule, Amarr Level 4 Epic Arc======
=====Epic Arc Overview=====
Deletions:
======Right to Rule, Level 4 Epic Arc======


Revision [20613]

Edited on 2014-10-13 02:15:36 by DeMichaelCrimson [Updated mission info]
Additions:
Go to [[RightToRule4p1 Chapter 1: Interference]]
Go to [[RightToRule4p3 Chapter 3: The Old Guard]] (Interrogation: Catching The Scent) Amarr
Go to [[RightToRule4p3b Chapter 3: Alike Minds]] (Silence Rahsa: The Nation's Path) Sansha
Go to [[RightToRule4p1 Chapter 1: Interference]]
Go to [[RightToRule4p3 Chapter 3: The Old Guard]] (Interrogation: Catching The Scent) Amarr
Go to [[RightToRule4p3b Chapter 3: Alike Minds]] (Silence Rahsa: The Nation's Path) Sansha
Deletions:
Go to [[RightToRule4p1 Chapter 1]]
Go to [[RightToRule4p3 Chapter 3]] The Old Guard (Interrogation: Catching The Scent) Amarr
Go to [[RightToRule4p3b Chapter 3]] Alike Minds (Silence Rahsa: The Nation's Path) Sansha
Go to [[RightToRule4p1 Chapter 1]]
Go to [[RightToRule4p3 Chapter 3]] The Old Guard (Interrogation: Catching The Scent) Amarr
Go to [[RightToRule4p3b Chapter 3]] Alike Minds (Silence Rahsa: The Nation's Path) Sansha


Revision [20581]

Edited on 2014-09-19 00:51:23 by DeMichaelCrimson [Updated mission info]
Additions:
- Wave 1A is triggered with the destruction of the last Battlecruiser in Group 1.
- Wave 1B is triggered with the destruction of the last Battleship in Group 1.
===Initial Spawn===
__3 Groups__
===Sentry Group (47-60km)===
1x Sansha Energy Neutralizer I (100km Range) **Neut**
===Group 1 (55-60km)===
4x Battlecruiser (Centatis Devil, Centatis Daemon) **//Trigger//** (Wave 1A)
===Group 2 (136-142km)===
3x Elite Cruiser (Centum Loyal Mutilator, Centum Loyal Torturer)
3x Battleship (Centus Beast Lord, Centus Savage Lord, Centus Overlord) **Tracking Disruptor**
3x Elite Frigate (Centii Loyal Plague, Centii Loyal Butcher)
**__Message From Rahsa__**
- //A Deal : Well, you're quite the formidable one, aren't you? I have a proposal for you. When you report back to your agent, tell him that you've destroyed my forces, and that I should be executed. Yes, I'm a capsuleer too, but he doesn't need to know that. Do this and I'll make sure you get introduced to one of my friends. The Nation treats its friends well.//
Deletions:
- Wave 1A is triggered with the destruction of the last Battlecruiser in the Near Group.
- Wave 1B is triggered with the destruction of the last Battleship in the Near Group.
===Initial Group:===
__Sentry Towers (47-60km)__
1x Sansha Energy Neutralizer I **Neut**
__Near Group (55-60km)__
4x Battlecruiser (Centatis Devil) **//Trigger//** (Wave 1A)
__Far Group (136-142km)__
3x Elite Cruiser (Centum Loyal Mutilator)
3x Battleship (Centus Beast Lord, Centus Savage Lord, Centus Overlord)
3x Elite Frigate (Centii Loyal Plague)


Revision [20569]

Edited on 2014-09-15 02:39:50 by DeMichaelCrimson [Updated mission info]
Additions:
- Expect heavy DPS and EWAR from this group, more than what was previously encountered in the mission.
Deletions:
- DPS and EWAR from this group is much more greater than what was previously encountered in this mission.


Revision [20568]

Edited on 2014-09-15 02:32:28 by DeMichaelCrimson [Updated mission info]
Additions:
- Last ship destroyed in Wave 6 completes the mission objective.
Faction: Mercenary/Amarr Empire
Faction: Mercenaries (Mordus Legion)
- All mission pockets allow the use of Microwarpdrive (MWD).
- Wave 1 is triggered with the destruction of the last Battleship in the Initial Group.
- Wave 2 is triggered with the destruction of the third Battleship in Wave 1.
- Destroying the Outpost completes the mission objective.
Faction: Mercenaries (Amarr ships)
Extras: Heavy Neut and Tracking Disruption (Independent Veteran Cruiser)
- "Kidnap" 1x Mina Darabi (1.0 m3) from the Darabi Estate and return to Agent. All guards are expendable.
- The five Independent Veteran Battleships deal a cumulative total of around 1100-1200 dps.
- Expect heavy Neut and Tracking Disruption from the Independent Veteran Cruisers.
- Pocket allows use of Microwarpdrive (MWD).
5x Battleship (Independent Veteran Abaddon, Independent Veteran Armageddon, Independent Veteran Apocalypse)
8x Cruiser (Independent Veteran Omen, Independent Veteran Augoror, Independent Veteran Maller, Independent Veteran Arbitrator) **Tracking Disruptor/Neut** (25km)
7x Battleship (Independent Green-Crewed Abaddon, Independent Green-Crewed Armageddon, Independent Green-Crewed Apocalypse)
6x Battleship (Independent Abaddon, Independent Armageddon, Independent Apocalypse)
- Last ship destroyed in Wave 3 flags the mission objective as completed.
===Additional Spawn===
- NOT completing the Mission 30 minutes after Mina Darabi is collected will spawn the following popup message: //I know salvaging is fun, but there are several hostile ships inbound. I suggest we retreat now. Mina Darabi is too valuable an informant to lose.// Approx 5-10 seconds after that message a Battle Group will spawn :
===Initial Group: (78km)===
6x Elite Frigate (Independent Veteran Crucifier, Independent Veteran Inquisitor) **Web/Scram**
6x Elite Cruiser (Independent Veteran Omen, Independent Veteran Maller, Independent Veteran Augoror) **Tracking Disruptor/Neut**
6x Elite Battleship (Independent Veteran Armageddon, Independent Veteran Apocalypse, Independent Veteran Abaddon) **Neut**
**__Note__**
- DPS and EWAR from this group is much more greater than what was previously encountered in this mission.
- Suggest additional Fleet members with Logistics Support if intending to run this spawn.
- No bounties, wrecks may contain Amarr Faction Tags, small amount of loot and salvage.
Faction: Sansha's Nation
- Eliminate the Sansha Battletower and capture 1x Rahsa, Sansha Commander (1.0 m3).
- All pockets allow the use of Microwarpdrive (MWD).
6x Elite Cruiser (Centum Loyal Fiend, Centum Loyal Hellhound)
3x Battleship (Centus Dark Lord, Centus Dread Lord)
- The acceleration gate is 3km away.
- The gate is locked and requires Rahsa's Security Card to unlock.
- Wave 1A is triggered with the destruction of the last Battlecruiser in the Near Group.
- Wave 1B is triggered with the destruction of the last Battleship in the Near Group.
1x Sansha Energy Neutralizer I **Neut**
2x Elite Frigate (Centii Loyal Savage, Centii Loyal Slavehunter) **Tracking Disruptor**
4x Battleship (Centus Tyrant, Centus Dread Lord) **//Trigger//** (Wave 1B)
3x Battleship (Centus Beast Lord, Centus Savage Lord, Centus Overlord)
3x Elite Cruiser (Centum Loyal Execrator, Centum Loyal Slaughterer) **Tracking Disruptor**
2x Battleship (Centus Beast Lord, Centus Plague Lord) **Tracking Disruptor**
- Destroying the Sansha Battletower will force Rahsa to escape using the Acceleration Gate. That will unlock it.
1x Rahsa Battleship (Centus Tyrant)
- Destroying Rahsa's Battleship completes the mission objective.
- Retrieve 1x Rahsa, Sansha Commander (1.0 m3) and return to Agent.
Deletions:
- Last ship destroyed in Wave 6 flags the mission objective as completed.
Faction: Sansha's Nation/Amarr Empire
Faction: Mercenaries (Mordu's Legion)
- All Mission Pockets allow MWD to be used.
- Wave 1 is triggered by destroying all of the Battleships in the Initial Group.
- Wave 2 is triggered by destroying one of the Battleships in Wave 1.
- Destroying the Outpost flags the mission objective as completed.
Faction: Mercenaries (Amarr Empire ships)
Extras: Heavy Neut and Tracking Disruption (Veteran Cruiser)
- Pocket allows MWD to be used.
- The five Veteran Battleships deal a cumulative total of around 1100-1200 dps.
- You will face heavy Neut and Tracking Disruption from the Veteran Cruisers.
- Not closing the Mission after Mina Darabi has been collected and waiting for about 30 minutes will cause the following popup warning : //I know salvaging is fun, but there are several hostile ships inbound. I suggest we retreat now. Mina Darabi is too valuable an informant to lose.// After approx 15 seconds, 8 Elite Veteran Frigates, 8 Elite Veteran Cruisers and 7 Veteran Battleships will spawn. DPS and EWAR is much greater than the first five. Suggest logistics support if intending to run this spawn. No bounties, small amount of loot and salvage.
5x Battleship (Independent Veteran Abaddon/Armageddon/Apocalypse)
8x Cruiser (Independent Veteran Omen/Augoror/Maller/Arbitrator) **Neut** (20-25km range) **Tracking Disruptor**
7x Battleship (Independent Green-Crewed Abaddon/Armageddon/Apocalypse)
6x Battleship (Independent Abaddon/Armageddon/Apocalypse)
- Last ship killed in Wave 3 flags the mission objective as completed.
- All pockets allow MWD to be used
6x Elite Cruiser (Centum Loyal Fiend/Hellhound)
3x Battleship (Centus Dark Lord/Dread Lord)
- The acceleration gate is 3km away. The gate is locked and requires Rahsa's Security Card to unlock.
- Wave 1A is triggered by killing the last Battlecruiser in the Near Group.
- Wave 1B is triggered by killing the last Battleship in the Near Group.
1x Sansha Energy Neutralizer
2x Elite Frigate (Centii Loyal Savage/Slavehunter) **Tracking Disruptor**
4x Battleship (Centus Tyrant/Dread Lord) **//Trigger//** (Wave 1B)
3x Battleship (Centus Beast Lord/Savage Lord/Overlord)
3x Elite Cruiser (Centum Loyal Execrator/Slaughterer) **Tracking Disruptor**
2x Battleship (Centus Beast Lord/Plague Lord) **Tracking Disruptor**
- Destroy the Sansha Battletower to force Rahsa to escape using the Acceleration Gate. That will unlock it.
1x Battleship (Rahsa - Centus Tyrant)
- Destroying Rahsa's Battleship flags the mission objective as completed.


Revision [20567]

Edited on 2014-09-14 17:51:30 by DeMichaelCrimson [Updated mission info]

No Differences

Revision [20566]

Edited on 2014-09-14 17:49:15 by DeMichaelCrimson [Updated mission info]
Additions:
=====Chapter 2 - Spiderweb Politics=====
- Agent gives instruction to fly into center of cloudy Asteroid Belt, approach to within 3-4km of Broken Metallic Crystal Asteroid to observe meeting and wait for further orders.
Deletions:
=====Chapter 2 : Spiderweb Politics=====
- Agent gives instructions to fly into center of cloudy Asteroid Belt, approach to within 3-4km of Broken Metallic Crystal Asteroid to observe meeting and wait for further instructions.


Revision [20565]

Edited on 2014-09-14 17:43:11 by DeMichaelCrimson [Updated mission info]
Additions:
- Eliminate all Mercenaries and destroy the base.
- All Mission Pockets allow MWD to be used.
Deletions:
- Mission Pockets allow MWD to be used.


Revision [20564]

Edited on 2014-09-14 17:36:52 by DeMichaelCrimson [Updated mission info]
Additions:
**Agent Location:** Nishah System at Nishah VII - Moon 5 - Kor Azor Family Treasury (Station)
**Additional Requirements:** Hacking III (skill) and Data Analyzer (module)
4x Battleship (Mordus Gigamar, Mordus Phanti)
6x Cruiser (Mordus Puma, Mordus Leopard)
4x Battleship (Mordus Gigamar, Mordus Phanti, Mordus Mammoth)
4x Battleship (Mordus Gigamar, Mordus Mammoth) **//Third destroyed is Trigger//** (Wave 2)
8x Battleship (Mordus Gigamar, Mordus Phanti, Mordus Mammoth)
- Rahsa's Habitation Module drops basic trade goods.
- Destroying Rahsa's Battleship flags the mission objective as completed.
Deletions:
**Agent Location:** Nishah VII - Moon 5 - Kor Azor Family Treasury (Station)
**Additional Skills Required:** Hacking (Level III minimum)
4x Battleship (Mordus Gigamar/Phanti)
6x Cruiser (Mordus Puma/Leopard)
4x Battleship (Mordus Gigamar/Phanti/Mammoth)
4x Battleship (Mordus Gigamar/Mammoth) **//First destroyed is Trigger//** (Wave 2)
6x Battleship (Mordus Gigamar/Phanti/Mammoth)
Tips :
~Rahsa's Habitation Module drops normal trade goods.
~Destroying Rahsa's Battleship flags the mission objective as completed.


Revision [20559]

Edited on 2014-09-14 04:58:09 by DeMichaelCrimson [Updated mission info]
Additions:
Extras: Tracking Disruption, Neut
5x Fighter Drone (Outpost Defender)
7x Battleship (Imperial Templar Diviner, Imperial Templar Judgement) **Tracking Disruptor/Neut**
Recommended Damage Dealing: Kinetic (best), Thermal (secondary)
- Wave 1 is triggered by destroying all of the Battleships in the Initial Group.
- Wave 2 is triggered by destroying one of the Battleships in Wave 1.
2x Battleship (Mordus Gigamar) **//Last destroyed is Trigger//** (Wave 1)
4x Battleship (Mordus Gigamar/Mammoth) **//First destroyed is Trigger//** (Wave 2)
Extras: Heavy Neut and Tracking Disruption (Veteran Cruiser)
- You will face heavy Neut and Tracking Disruption from the Veteran Cruisers.
- Not closing the Mission after Mina Darabi has been collected and waiting for about 30 minutes will cause the following popup warning : //I know salvaging is fun, but there are several hostile ships inbound. I suggest we retreat now. Mina Darabi is too valuable an informant to lose.// After approx 15 seconds, 8 Elite Veteran Frigates, 8 Elite Veteran Cruisers and 7 Veteran Battleships will spawn. DPS and EWAR is much greater than the first five. Suggest logistics support if intending to run this spawn. No bounties, small amount of loot and salvage.
8x Cruiser (Independent Veteran Omen/Augoror/Maller/Arbitrator) **Neut** (20-25km range) **Tracking Disruptor**
- Wave 1A is triggered by killing the last Battlecruiser in the Near Group.
- Wave 1B is triggered by killing the last Battleship in the Near Group.
- Destroy the Sansha Battletower to force Rahsa to escape using the Acceleration Gate. That will unlock it.
~Destroying Rahsa's Battleship flags the mission objective as completed.
Deletions:
Extras: Tracking Disruption
- Attacking and destroying these ships will incur negative Faction Standing hit for ship kill.
5x Frigate (Outpost Defender)
7x Battleship (Imperial Templar Diviner, Imperial Templar Judgement) **Tracking Disruptor**
Recommended Damage Dealing: Kinetic (best), Thermal(secondary)
- Wave 1 is triggered by destroying all of the battleships in the Initial Group.
- Wave 2 is triggered by destroying one of the bat