Revision [20583]

This is an old revision of RightToRule4p3 made by DeMichaelCrimson on 2014-09-19 03:33:33.

 

Right to Rule, Level 4 Epic Arc

Last edited by DeMichaelCrimson:
Updated mission info
Fri, 19 Sep 2014 03:33 UTC

Agent Name: Aralin Jick
Agent Corporation: Kor-Azor Family Bureau
Agent Location: Nishah System at Nishah VII - Moon 5 - Kor Azor Family Treasury (Station)

Important Note:

Chapter 3 - The Old Guard

Go to RightToRule4p2 Chapter 2
Go to RightToRule4p3b Alternate Chapter 3 Alike Minds (Silence Rahsa: The Nation's Path)


Mission 14 - Interrogation: Catching the Scent

Faction: Sansha's Nation
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: EM/Therm
Web/Scram: N/A
Extras: Tracking Disruption (Elite Frigate)
Recommended Damage Dealing: EM (best), Therm (secondary)

Mission Objective:

Mission can be accepted remotely.

Single Pocket

Note

Initial Group: (58-66km)

3x Elite Frigate - Sansha Stragglers (Centii Loyal Savage, Centii Loyal Slavehunter) Tracking Disruptor
5x Cruiser - Sansha Stragglers (Centum Mutilator) Trigger (Wave 1 - Cruisers)
6x Battleship - Sansha Stragglers (Centus Dread Lord, Centus Overlord) Trigger (Wave 1 - Battleships)

Wave 1: (60-64km)

4x Cruiser (Centum Hellhound, Centum Fiend) Trigger (Wave 2 - Cruisers)
5x Battleship Sansha Stragglers (Centus Dread Lord, Centus Dark Lord) Trigger (Wave 2 - Battleships)

Wave 2: (60-64km)

3x Elite Cruiser (Centum Loyal Torturer) Trigger (Wave 3 - Cruisers)
4x Battleship (Centus Dread Lord, Centus Tyrant) Trigger (Wave 3 - Battleships)

Wave 3: (60-64km)

2x Elite Cruiser (Centum Loyal Fiend)
3x Battleship (Centus Tyrant)

Tips



Mission 15 - Falling into Place

Faction: Mercenaries (Amarr ships)
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: EM/Therm
Web/Scram: N/A
Extras: Tracking Disruption/Energy Neut
Recommended Damage Dealing: EM (best), Therm (secondary)

Mission Objective:

Single Pocket

Note

Rescue Group:

1x Elite Cruiser (Independent Veteran Augoror/Arbitrator/Omen) Tracking Disruptor/Energy Neut (25km range)
3x Cruiser (Independent Green-Crewed Augoror/Arbitrator)
1x Elite Battleship (Independent Veteran Apocalypse)
3x Battleship (Independent Green-Crewed Abaddon/Armageddon/Apocalypse)

Tips

Note



Mission 16 - Making an Arrest

Mission Type:

Mission Objective:

Warning

Single Pocket

Note



Mission 17 - An Unfortunate End

Mission Type: Travel

Mission Objective:

Note



Mission 18 - Panic Response

Faction: Sanshas Nation
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: EM/Therm
Web/Scram: Stasis Tower
Extras: Energy Neutralizer
Recommended Damage Dealing: EM (best), Therm (secondary)

Mission Objective:

Single Pocket

Warning

Note

Initial Group: (41-48km) Auto Aggro

3-4x Frigate (Centii Servant) - Trigger Chain (5x)
3-4x Cruiser (Centum Ravisher) - Trigger Chain (5x)
1x Battleship (Centus Tyrant)

Sentry Group: (46-48km)

4x Amarr Cruise Missile Battery Mjolnir) Cruise Missiles (EM)
1x Amarr Stasis Tower Web
1x Amarr Energy Neutralizer Sentry III Energy Neut

Tips



Mission 19 (Final Mission) - The Right to Rule

Faction: Sansha's Nation
Mission Type: Encounter
Space Type: Gated Space
Damage Dealt: EM/Therm
Web/Scram: N/A
Extras: NOS (Harkan's Behemoth), Tracking Disruption (Harkan's Behemoth, Cruiser/Elite Cruiser & Battleship)
Recommended Damage Dealing: EM (best), Therm (secondary)

Mission Objective:

Acceleration Gate Entrance (7km)

Note

Initial Group: (11-34km)

2x Elite Cruiser (Centum Loyal Hellhound/Mutilator)
3x Battlecruiser (Centatis Devil/Wraith)

Pocket 1

Note

Initial Group: (8-36km)

1-2x Elite Frigate (Centii Loyal Servant/Minion) Warp Scram
1-2x Cruiser (Centum Slaughterer/Execrator) Tracking Disruptor
4x Elite Cruiser (Centum Loyal Hellhound/Fiend)
4x Battlecruiser (Centatis Wraith/Behemoth)
2-3x Battleship (Centus Plague Lord/Beast Lord) Tracking Disruptor

Pocket 2

Note

Warning

Initial Spawn

2 Groups

Group 1: (18-20km)

6x Battlecruiser (Centatis Devil/Daemon)

Group 2: (25-26km)

2x Elite Cruiser (Centum Loyal Torturer/Mutilator)
3x Battleship (Centus Mutant Lord/Savage Lord)

Wave 1: (8-12km)

4x Elite Frigate (Centii Loyal Enslaver)
4x Elite Cruiser (Centum Loyal Slaughterer/Execrator) Tracking Disruptor

Pocket 3

Note

Warning

1st Chain Group is triggered when the single Battleship receives any damage.
2nd Chain Group is triggered when the single Battleship is damaged to about 10% shield.
3rd Chain Group is triggered when the single Battleship is damaged to about 10% armor.
4th Chain Group is triggered when the single Battleship is destroyed.

Initial Group: (16-31km)

1-2x Destroyer (Centior Monster)
1x Battleship (Centus Tyrant) Trigger (Chain Group)

Chain Group

Note

Group 1: (4-40km)

2-3x Elite Frigate (Centii Loyal Enslaver/Butcher) Trigger (Group 2)
2-3x Battleship (Centus Overlord/Dark Lord)

Group 2: (4-40km)

1-2x Elite Cruiser (Centum Loyal Hellhound/Torturer)
1-2x Battlecruiser (Centus Daemon/Behemoth)

Tips

Pocket 4

Warning

The Repeating Chain Group will repeat itself 4.5 times before it runs out. It will feel like groundhog day.
The key to identifying the beginning of a new chain is the appearance of Group 1 Battlecruisers.
Group 2 is triggered by killing one of the Battlecruisers in Group 1.
Group 3 is triggered by killing the last Elite Frigate in Group 2.
Attacking any ship in Group 3 triggers a new chain i.e. it resets back to Group 1.

Initial Group: (14-28km)

2x Elite Cruiser (Centum Loyal Hellhound/Fiend) Trigger (Repeating Chain Group)
2x Battleship (Centus Tyrant)
1x Battleship (Harkan's Behemoth) NOS & Tracking Disruptor Trigger (Wave 1-3)

Wave 1: (17-19km)

1-2x Destroyer (Centior Cannibal)
1-2x Cruiser (Centum Execrator) Tracking Disruptor

Wave 2: (17-19km)

1-2x Destroyers (Centior Abomination)
1-2x Cruisers (Centum Slaughterer) Tracking Disruptor

Wave 3: (17-19km)

1-2x Destroyers (Centior Misshape)
1-2x Cruisers (Centum Execrator) Tracking disruptor


Repeating Chain Group

Group 1 (1-40km)

3x Battlecruisers (Centus Daemon/Behemoth) Trigger (Group 2)

Group 2 (1-40km)

2x Elite Frigate (Centii Loyal Scavenger/Ravener) Trigger (Group 3)

Group 3 (1-40km)

1-2x Elite Frigate (Centii Loyal Slavehunter)
1-2x Elite Cruiser (Centum Loyal Mutilator/Torturer/Slaughterer) Tracking Disruptor
1-2x Battleship (Centus Tyrant/Dread Lord)

Tips
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