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======Ritualist Raids, Level 4======

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Faction: Blood Raiders
Mission Type: Deadspace
Damage Dealt: EM/Therm
Extras: Tracking Disruptor, NOS (Corpus Harbinger - 25km range)
Recommended damage dealing: EM (best), Therm (secondary)
Recommended ship classes: Battleship, Command Ship, Battlecruiser, HAC, Recon, Faction Cruiser.

====Pocket 1====

No aggro at warp-in.

Proximity aggro range for the Blood Cruise Missile Batteries is about 30km.
The warp gate is locked until all hostile ships have been eliminated.

===Single Group: (30-35km)===
2x Blood Cruise Missile Battery
3x Frigates (Corpii Collector/Seeker) **Tracking Disruptor**
9x Destroyers (Corpior Cleric/Devoter/Friar/Templar)
4x Battlecruisers (Corpatis Bishop/Shade/Fanatic Seer)
2x Battleships (Corpus Monsignor/Harbinger/Oracle) **Harbinger NOS**

- Eliminate the battlecruisers, destroyers and cruise missile batteries first, to reduce incoming DPS.
- If you do not move when you first warp-in Cruise Batteries will not aggro you.

====Pocket 2====

At warp-in, you will get proximity aggroed from the sentry guns and missile batteries that sits within 30km range.
__No NPC ships will aggro UNTIL you start your attack.__

===Single Group: (20-35km)===
6x Blood Raider Sentry Gun
6x Blood Raider Heavy Missile Battery
3x Frigates (Corpii Engraver/Reaver)
6x Destroyers (Corpior Devoter/Cleric/Friar)
9x Battlecruisers (Corpatis Bishop/Seer/Shade)
2x Battleships (Corpus Patriarch/Pope)

- The sentry guns/missile batteries, each have an aggro & shooting range of 30km. Before starting your attack, move away > 30km to remove them as a threat.
- Eliminate the battlecruisers and destroyers first, to reduce incoming DPS.
- Mission is flagged completed once you have destroyed the Blood Raiders Cathedral and eliminated all defending 2x battleships and 6x destroyers.

== Structures ==
- Bunkers (2) drop T1 Ammo
- Sentries (2) drop T1 Ammo
- Blood Raider Cathedral (not Chapel) drops trade goods
- Blood Raider Battle Station drops nothing :-)

- None really.

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