Rogue Drone Harassment, level 3


Last edited by ShintuFelper
Thu, 01 May 2014 23:59 EDT

Faction: Rogue Drones
Mission type: Deadspace
Damage dealt: All kinds (mostly Exp/Kin, some EM/Therm)
Web/scramble: Strain Infester Alvi
Recommended damage dealing: EM, Therm
Recommended ships: Drake, Harbinger

No hostiles at initial gate.

Pocket 1

No aggro upon warp in.

Group 1 (18-20km)

4x Cruiser (Annihilator Alvum)

Group 2 (20-25km)

4x Cruiser (Devastator Alvum)orbit @ 20km

Group 3 (40-50km)

Near Abandoned Drill.

1-2x Frigate (Raider/Sunder Alvi)
0-1x Elite Frigate (Strain Infester Alvi) Web/Scram
2x Cruiser (Violator Alvum)

Group 4 (65km)

Near Solar Harvester.

3x Cruiser (Viral Infector Alvum)orbit @ 21km

Asteroids
Veldspar: 41 Asteroids (889.059 units)

Pocket 2

Delayed aggro.

Group 1 (11-30km)

8x Cruiser (Devastator/Violator/Viral Infector Alvum)

Group 2 (20-45km)

1x Battlecruiser (Defeater Alvatis/Enforcer Alvatis)
1x Cruiser (Violator/Viral Infector/Disintegrator Alvum)

Group 3 (20-45km)

1x Cruiser (Bomber Alvum)

Asteroids
Veldspar: 32 Asteroids (279.059 units)

Blitz
Kill all drones in pocket 1. Group 1 in pocket 2(sometimes Group 2 has to be killed too, appears to be random). Warp out.



CategoryMissions
CategoryLevel3
Comments [Hide comments]
Comment by TatonkaSmith
2008-07-02 23:01:30
EM seems to do a little more damage over the therm.
Comment by ThaMob
2008-07-04 17:12:49
no aggro on warp into pocket 1
4 Groups:
1st (20-30km below warp in): 4x Annihilator Alvum
2nd (20-30km above warp in): 4x Devastator Alvum
3rd (40-50km): 2x Violator Alvum, 2x Strain Infester Alvi
4th (65-70km): 3x Viral Infector Alvum

attacking group1 then 2 then 3 didnt give aggro from other groups, even using drones

pocket2:
3 groups with full aggro after warp in
1st (20-30km): 6x Devastator Alvum, 1x Violator Alvum, 1x Viral Infector Alvum
2nd (35km): 1x Defeater Alvatis
3rd (45km): 1x Devastator Alvum, 1x Disintegrator Alvum

mission was complete without the need to kill the 2nd group (1x Defeater Alvatis) so it seams thats a bonus spawn or something like that

my mission was way different form this mission report, but i didnt know if i should update the info so i put it here in comments and let the staff decide :D
Comment by LaxxorBorocillicase
2008-08-16 22:23:49
Can agree that each group in first room is distinct from rest though:

3rd group for me was violator x2 sunder x1 and raider x1
Comment by LynXeR
2009-01-08 15:21:16
Pocket 1: 41 Veldspar Roids - 889.059 Units

Pocket 2: 32 Veldspar Roids - 279.059 Units

Total: 1.168.118 Veldspar Units
Comment by AmaruDeltmartuk
2009-01-09 01:14:39
I never pulled any bombadier or disintigretor alva... Played Jan 08 2009
Comment by MaraRinn
2009-02-26 03:47:35
Asteroids in the first room are 4 x 90k, 5 x 50k, 11 between 10-15k, the remainder are tiny. Asteroids in the second room are all tiny.
Comment by HaKre
2009-09-29 14:09:06
There was no need for me to destroy 2x Devastator alvum and 1x Enforcer Alvatis in the second pocket to complete the mission.
Comment by SeamusDonohue
2009-10-28 23:09:35
The Acceleration Gate will admit Battleships.
Comment by MattZ
2009-12-13 21:26:38
Never dropped below 95% in my armor tanked Hurricane. Easy mission.
Comment by Kestra1
2011-04-07 04:48:45
[07/04/11] - Given by Amarr Navy

All drones in pocket 2 were Alvum and all needed to be destroyed before mission was complete.
Comment by DrRoic
2011-04-25 13:46:15
Had 2 Alvatis in pocket 2. Mission was complete when one Alvum and one Alvatis left. T1 Drake went to 50% shield in pocket 2.
Comment by ArthaBan
2011-05-16 05:41:51
Very easy in a myrmidon.
Comment by KoboldArcolithe
2011-07-07 12:34:49
Priority defense should be
#1 Exp
#2 Kin
#3 Therm
Comment by MalMasters
2013-01-22 08:41:34
Collected between 968,000 and 3,370,000 ISK in salvage so far.
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