Revision [1733]

This is an old revision of RogueSlaveTrader3 made by TaeX on 2008-07-19 01:49:06.

 

The Rogue Slave Trader, level 3


Last edited by TaeX:
added range
Sat, 19 Jul 2008 01:49 EDT


Part (1 of 2)

Faction: Blood Raiders
Mission type: Hybrid
Damage dealt: EM, Therm
Web/scramble: Worshippers
Recommended damage dealing: EM, Therm
Recommended ships: Ferox, Caracal

Single Pocket

Remember to destroy the slave pen, and pick up the prisoners.
A Blood Raider Slaver will spawn later on. It is a Prophecy class Battlecruiser.

Single Group @ 27-29km:

2x Elder Corpii Worshipper (Elite Frigate class) Web/Scramble
2x Corpum Sage (Cruiser class)

Part (2 of 2)

Faction: Blood Raiders
Mission type: Hybrid
Damage dealt: EM, Therm
Recommended damage dealing: EM, Therm
Recommended ships: Ferox, Arbitrator

Pocket 1

Omber roids x8 - 50k per roid = total of 400k
Scordite roids 10x - 25k per roid = total of 250k
Veldspar roids 6x - 90k per roid = total of 540k
Safe to afk mine after clearing. 1-2 low level rats will harass you but are easily tanked. Remember not to turn in mission.

Single Group:

3x Corpii Collector (Frigate class) Weapon Disruption
1x Corpum Revenant (Cruiser class)
1x Corpum Arch Templar (Cruiser class)
1x Dark Corpum Arch Engraver (Cruiser class)

Pocket 2

The gate lands you right in the middle of a defensive square structure with sentries & ships on each corner @ 5 to 16km with a 15 second-ish delay before being aggro'd.

4x Blood Raider Sentry
2x Corpior Clerics (Destroyer class)
2x Corpior Devoters (Destroyer class)
2x Blood Raider Slavers (Destroyer class, actually a Corpior Seer and a Corpior Bishop)

Because this is a hybrid mission space you can drop a bookmark and get out, then warp back at a range of your choice.
Note that sentries have extreme range though and will still hit you at 100km. This should however be tankable long enough to pick off the ships as they come toward you.

Blitz
In the last pocket you only have to kill the Slavers this completes the mission and you can warp out. Other kills are optional.
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