Revision [1879]

This is an old revision of RogueSlaveTrader3 made by ArkanDjeru on 2008-08-03 10:14:15.

 

The Rogue Slave Trader, level 3


Last edited by ArkanDjeru
Sun, 03 Aug 2008 10:14 EDT


Part (1 of 2)

Faction: Blood Raiders
Mission type: Normal
Damage dealt: Em/Thermal
Web/scramble: Worshippers/Followers
Recommended damage dealing: Em/Thermal
Recommended ships: Ferox, Caracal

Single Pocket

Slave Pen into hull triggers the spawn

Single Group:

2x Elite Frigate (Elder Corpii Worshipper/Elder Corpii Follower) Web/Scramble
2x Cruiser (Corpum Sage/Corpum Shadow Sage/Corpum Dark Priest)

Single spawn

1x Battlecruiser (Blood Raider Slaver)

Part (2 of 2)

Faction: Blood Raiders
Mission type: Hybrid
Damage dealt: EM, Therm
Recommended damage dealing: EM, Therm
Recommended ships: Ferox, Arbitrator

Pocket 1

Omber roids x8 - 50k per roid = total of 400k
Scordite roids 10x - 25k per roid = total of 250k
Veldspar roids 6x - 90k per roid = total of 540k
Safe to afk mine after clearing. 1-2 low level rats will harass you but are easily tanked. Remember not to turn in mission.

Single Group:

3x Corpii Collector (Frigate class) Weapon Disruption
1x Corpum Revenant (Cruiser class)
1x Corpum Arch Templar (Cruiser class)
1x Dark Corpum Arch Engraver (Cruiser class)

Pocket 2

The gate lands you right in the middle of a defensive square structure with sentries & ships on each corner @ 5 to 16km with a 15 second-ish delay before being aggro'd.

4x Blood Raider Sentry
2x Corpior Clerics (Destroyer class)
2x Corpior Devoters (Destroyer class)
2x Blood Raider Slavers (Destroyer class, actually a Corpior Seer and a Corpior Bishop)

Because this is a hybrid mission space you can drop a bookmark and get out, then warp back at a range of your choice.
Note that sentries have extreme range though and will still hit you at 100km. This should however be tankable long enough to pick off the ships as they come toward you.

Blitz
In the last pocket you only have to kill the Slavers this completes the mission and you can warp out. Other kills are optional.
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