Revision [4075]

This is an old revision of SanshaSpies4 made by AevumDecessus on 2009-03-31 21:18:08.

 

The Sansha Spies, Level 4


Last edited by AevumDecessus:
added note about initial warp sfter confirming
Tue, 31 Mar 2009 21:18 UTC

Faction: Sansha Nation
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM, Therm
Web/scramble: NONE
Extras: NA
Recommended damage dealing: EM (best), Therm (secondary)
Recommended ships: CNR, Raven, Abaddon, Apocalypse

Single Pocket


Special note: the first individual to warp in will warp into the middle of group 2,
everyone else will warp to the normal location. This can be prevented by warping
and then canceling the warp


Auto aggro from Group 1 or 2 at warp-in. All other groups remain neutral.

Attacking Group 1 OR 2 does not aggro the whole pocket.
Drones can be deployed as per normal.


Group 1 (Auto-aggro): (36-42km)

1x Tower Sentry Sansha I
4x Tower Sentry Sansha II

Group 2: Sansha Lookout (70-75km)

4x Destroyers (Centior Devourer/Abomination)
4x Cruisers (Centum Hellhound/Fiend)
2x Battleships (Centus Savage Lord/Mutant Lord)

Group 3: Sansha Headquarters (90-95km)

1x Battleship (Centus Dark Lord/Overlord)
3x Battlecruisers (Sansha's Spy - Centatis Devil/Wraith)

Tip

Blitz
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