Save The Miners, Level 3

Last edited by ShintuFelper
Thu, 01 May 2014 19:30 UTC

Faction: Gallente Federation
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: Therm/Kin
Extras: damp (cruisers)
Web/scramble: None
Recommended damage dealing: Therm, Kin
Recommended ships: Hurricane, Ferox


Group upon warp in may vary.

3-6x Gallente Privateer (Cruiser)

Pocket 1

Destroying the last Privateer spawns the next wave. The last Privateer of the 2nd spawn drops the cargo container with the mission objective in it.

Spawn 1 (warp-in)

3x Gallente Privateer (Battlecruiser)Final kill of these is trigger
1x Gallente Privateer Leader (Battlecruiser)

Spawn 2

2x Gallente Privateer (Cruiser)Final kill is trigger

Spawn 3

2x Gallente Privateer (Battlecruiser)

No blitz, Can drops from last ship killed.

Tags to be looted
3x Federation Navy Command Sergeant Major Insignia I (~ cruisers in Pocket 1)
7x Federation Navy Fleet Captain Insignia I
7x Federation Navy Fleet Major Insignia I

Comment by KyraKomatsu
2008-09-07 22:38:01
This mission is ULTRA easy, I only needed to run one repper, two active hardeners (Kinetic & Thermal) and a passive rainbow hardener to tank it.
Comment by CorwinPendragon
2009-01-08 08:53:46
All enemy at the acceleration gate must be destroyed to activate the gate. There are no mineable asteroids. Wrecks drop some nice tags (2 tags worth a total of 160k ISK total for the most part). Makes up for not getting a bounty.
Comment by LittleT15
2009-02-22 09:54:50
the guide is actually slightly wrong, if you kill the last 2 cruisers from spawn 2 before killing the leader, then the leader will drop the can.
Comment by CynicalRise
2009-03-26 08:59:40
Warp in contained only three cruisers on my run. 2x Gallente Navy Vexors, 1x Gallente Navy Thorax. Killing the last ship in pocket one dropped mission objective.
Comment by KnosSos
2009-04-11 11:16:54
Last ship of spawn 1 dropped mission objective for me. Also, warpin contained 3 cruisers as stated by CynicalRise.
Comment by CrossKeys
2009-08-28 19:36:19
Only had 3 Privateer cruisers at warp in.
Comment by ChepeNolon
2010-01-03 13:52:03
I got a -0.0% standing towards gallente here on aggression. But so far no impact on ship kill.
Comment by IrodEllen
2010-07-01 12:06:18
Confirmed no faction hits from clearing this mission, just the -0.0% on aggression.
Comment by BeastlyRage
2010-11-25 02:46:57
one heck of a pretty mission. Put collidable objects on overview and view on of the Amarr crew. Really gives you a perspective on the size of the battleships with the wreck.
Comment by Klann2
2011-02-17 14:05:11
Took Gallentte loss of 0.018 for ship kill
Comment by DaSham
2011-03-29 19:43:54
Cargo container now drops after the very last ship is killed. Blitz information is incorrect. Must kill all ships. Done this day in a passive cane.
Comment by SeamusDonohue
2011-07-21 14:36:03
FACTION BALANCING: I can confirm the observation by Klann2. -0.018% standing loss for "Combat - Ship Kill".
Comment by Ariacus3
2011-08-29 04:55:36
Note: Blitz didn't seem to work for me, I had to kill Spawn #3 to get the container to drop that had the miners in it.
Also, I received 2 hits of -0.018% to Faction standings for "Combat - Ship Kill". It seems the second hit was from Spawn #3.
Comment by EthicalOobec
2013-01-20 09:49:56
scavenged - about 5 mil from this mission ..easy mission nice loot
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