Revision [21660]

This is an old revision of Score4se made by JeanInkura on 2017-03-03 23:05:14.

 

The Score, level 4


Last edited by JeanInkura
Fri, 03 Mar 2017 23:05 UTC

Faction: Serpentis
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: TH, KI
Web/scramble: None
Recommended damage dealing: Kinetic, Thermal
Recommended ships: Rattlesnake, Machariel, Sleipnir, Megathron, Ishtar, Dominix, Drake, Raven, Astarte, Maelstrom, Abaddon, Tengu
Recommended fit: Afterburners for warp gates 61km and 44km away.
Video: Cerberus, Machariel, Sniper Maelstrom

No Hostiles at initial gate.

Pocket 1

No auto aggro.

Group 1: (35-55km)

4x Cruisers (Corelum Chief Defender/ Corelum Chief Protector)
2x Destroyers (Corelior Infantry/ Corelior Soldier)
1x Battlecruiser (Corelatis Platoon Leader)

Group 2: (55-70km)

8x Frigates (Coreli Guard/ Coreli Safeguard)
3x Destroyers (Corelior Infantry/ Corelior Soldier)
4x Cruisers (Corelum Chief Defender/ Corelum Chief Protector)
3x Battlecruisers (Corelatis Platoon Leader/ Corelatis Squad Leader)

Mining
Pyroxeres Roids (approx 1.47 Million units)

Acceleration gate to next pocket is at 60- 62km from warp in and is locked until all hostiles are cleared.

Pocket 2

No auto aggro.

Group 1: (40km)

2x Destroyers (Corelior Infantry/ Corelior Soldier)
6x Cruisers (Corelum Chief Defender/ Corelum Chief Protector)
2x Battlecruisers (Corelatis Squad Leader)

Group 2: (55km)

4x Cruisers (Corelum Chief Defender)
1x Battleship (Core Rear Admiral or Core Commodore)

Group 3: (55km)

3x Battleships (Core Commodore/ Core Port Admiral) (will aggro at 50km)

Acceleration gate to next pocket is at 42- 44km from warp in.

Pocket 3

No auto aggro.

Group 1: (65-90km)

5x Frigates (Coreli Guard/ Coreli Safeguard)
2x Destroyers (Corelior Soldier)
4x Cruisers (Corelum Chief Defender/ Corelum Chief Protector)
2x Battlecruisers (Corelatis Squad Leader/ Corelatis Platoon Leader)
4x Battleships (Core Baron/ Core Commodore/ Core Port Admiral)

Blitz
Clear the 1st room, then kill the 4 battleships in the final room, the mission is flagged complete when all have been destroyed. You don't need to kill the Battlecruisers, Cruisers or Frigates.

Optional Approach
I've done this in a Dominix Drone Boat (T2 Sentries), sniped most hostiles from warp in point without shields even getting to 75%. Better yet I refitted for more DPS and cleared the rooms without a scratch.

Loot and Bounty
Loot + Salvage: ~11.5 mil (http://evepraisal.com/e/15938929)
Bounty: ~6.4 mil


CategoryMissions
CategoryLevel4

CategoryNeedInfo
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