Revision [21881]

This is an old revision of Score4se made by JeanInkura on 2017-04-20 03:43:33.

 

The Score, level 4


Last edited by JeanInkura:
details
Thu, 20 Apr 2017 03:43 UTC


Faction: Serpentis
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: Thermal/ Kinetic
Recommended damage dealing: Kinetic/ Thermal
Recommended ships: Rattlesnake, Machariel, Sleipnir, Megathron, Ishtar, Dominix, Drake, Raven, Astarte, Maelstrom, Abaddon, Tengu
Recommended fit: Afterburner for warp gates 61km and 44km away.
Difficulty: Easy
Video: Cerberus, Machariel, Maelstrom


No Hostiles at initial gate.


1st Pocket


1st Group (29- 32km)

2x Destroyer (Corelior Infantry/ Soldier)
4x Cruiser (Corelum Chief Defender/ Protector)
1x Battlecruiser (Corelatis Platoon Leader)

2nd Group (52- 80km)

8x Frigate (Coreli Guard/ Safeguard)
4x Destroyer (Corelior Infantry/ Soldier)
4x Cruiser (Corelum Chief Protector)
3x Battlecruiser (Corelatis Squad Leader/ Platoon Leader)


Acceleration gate to next pocket is at 60- 62km and is locked until all hostiles are cleared.


2nd Pocket


1st Group (40- 44km)

2x Destroyer (Corelior Soldier)
6x Cruiser (Corelum Chief Defender/ Protector)
2x Battlecruiser (Corelatis Squad Leader)

2nd Group (53- 56km)

4x Cruiser (Corelum Chief Defender/ Protector)
1x Battleship (Core Port Admiral)

3rd Group (50- 52km)

3x Battleship (Core Commodore/ Port Admiral)


Acceleration gate to next pocket is at 41- 44km from warp in.


3rd Pocket


1st Group (65- 90km)

4x Frigate (Coreli Guard)
2x Destroyer (Corelior Soldier)

2nd Group (72- 77km, Lone Ships)

2x Battleship (Core Baron/ Commodore)

3rd Group (78- 86km)

4x Cruiser (Corelum Chief Protector/ Defender)
2x Battlecruiser (Corelatis Squad Leader/ Platoon Leader)
2x Battleship (Core Baron/ Commodore/ Port Admiral)


Blitz
Clear the 1st room, then kill the 4 Battleships in the final room.

Optional Approach
Cleared all pockets from warp in with a T2 fit Dominix (T2 Sentries), without a scratch (~592 DPS).

Mining
1st Pocket: 36 Pyroxeres asteroids (27- 59km, ~1.47 mil units).
2nd Pocket: 26 Veldspar asteroids (9- 40km).
3rd Pocket: 39 Veldspar asteroids (77- 90km).

Loot and Bounty
Loot + Salvage: ~13.2 mil
Bounty: ~6.4 mil.



CategoryMissions
CategoryLevel4

CategoryNeedInfo
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