Revision [1906]

This is an old revision of ShipyardTheft4gu made by TriciaMcMillan on 2008-08-05 09:14:35.

 

Shipyard theft, level 4


Last edited by TriciaMcMillan
Tue, 05 Aug 2008 09:14 UTC

Faction: Gurista Pirates
Mission Type: Encounter
Space type: Deadspace w/gates
Damage Dealt: Kinetic, Thermal
Web/Scramble: Guristas Kyoukan/Webifiers
Extras: Jamming.
Recommended damage dealing: Kinetic/Thermal
Recommended ships: Raven

Pocket 1:


Drones will cause aggro to themselves, but ships might not aggro you if you pull the drones in.

Group A - (insta aggro)

1x Battleship (Pith Destroyer)
4x Battlecruiser (Pithatis Enforcer/Executor)

Group B triggered by A -

1x Battleship (Pith Usurper)
3x Battlecruiser (Pithatis assassin/assaulter)
4x Elite Frigates (Guristas Webifier/Kyokan) (Web/Scramble)

Group C -

9x Battlecruiser (Pithatis Enforcer/Executor/Assaulter)

Group D - (at gate)

4x Destroyer (Pithior Guerilla/Renegade)
6x Battlecruiser (Pithatis Enforcer/Assaulter/Executor)
2x Battleship (Pith Destroyer)

Group E - (Aggroes the rest, take this out last)

4x Battleship (Pith Eradicators)

tip: warp in, wait for aggro from group a , kill A ( which triggers B ), Kill B and then easaly C then D and at last E

Structures drop no loot.

Pocket 1

Pocket 2


Aggro from all on warp-in.

2x Destroyer (Pithior Guerilla)
5x Cruiser (Pithium Eraser/Abolisher)
1x Battleship (Pith Eliminator)
2x Battleship (Pith Extinguisher)

That Pith Eliminator was saved for last, so I'm positive he jammed me once. Was only jammed that once, so he must not be very effective at it. This ship ALSO dropped the mission loot can, despite what CCP's mission description states as of May 7, 2007. (The Silo didn't even leave a wreck when blown.)

Last ship drops the loot.

Structures:
3x Habitation Modules - one had 10 long limbed roses and 10 carbon
2x storage facilities - no loot
3x rig reactors - no loot
5x hangars - no loot
A LOT x Cargo Rig - no loot

Pocket 2
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