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======The Small Armory, level 3======

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Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace
Damage dealt: Explosive, Kinetic
Web/Scramble: Angel Webifier, Spider Drones II, Angel Viper
Recommended damage dealing: Explosive, Kinetic

no hostiles at initial gate

====Pocket 1====
2x Angel Heavy Missile Battery
2x Tower Sentry Angel II (Automatic aggro)

===Group 1 (Automatic aggro)===
2x Battlecruisers (Gistatis Primus)

===Group 2===
3x Frigates (Gistii Hunter/Impaler)
2x Destroyers (Gistior Shatterer)
2x Cruisers (Gistum Marauder/Phalanx)

===Group 3===
75-80 km
2x Frigates (Gistii Hunter/Impaler)
1x Cruiser (Gistum Marauder)
1x Battlecruiser (Gistatis Tribuni)

Missile Batteries may drop missiles
Angel Bunker drops Cap Boosters

====Pocket 2====

===Group 1 (Automatic aggro)===
60-70 km
4x Destroyers (Gistior Defacer/Shatterer)
2x Cruisers (Gistum Breaker/Defeater)

===Group 2===
2x Frigates (Angel Viper/Webifier) **Web/Scramble**
2x Cruisers (Gistum Centerion)

Small Armory drops 4-8 random ammo and missiles
other structures have no loot

1st pocket: only kill ships(not sentries), 2nd pocket: just the armoury

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