======Smash and Grab, Level 3 Epic Arc====== {{lastedit show="2"}} [[SmashAndGrab3p2 | Chapter 2]] =====Epic Arc Overview===== Starter agent: Arment Caute Agent corporation: Federal Intelligence Office Agent location: Orvolle System 0.7 (High Sec) at Gallente Counter-intelligence Center (Celestial Agent Beacon) Standings required: +3.00 (Either Gallente faction or Federal Intelligence Office) **OR** Starter agent: Atma Aulato Agent corporation: Ytiri Agent location: Obe System 0.3 (Low Sec) at Counter Intelligence Center (Celestial Agent Beacon) Standings required: 3.00 (Either Caldari faction or Ytiri) **OR** Starter agent: Yada Vinjivas Agent corporation: Guristas Agent location: Taisy System 0.3 (Low Sec) at Guristas Recruitment Center (Celestial Agent Beacon) Standings required: 3.00 (Either Guristas Pirate faction or Guristas) Additional skills required: Hacking. **__Important note__** ~Standing is only checked by the starter agent. After that all subsequent agents within the Epic Arc will not check standings. ~Only the following ships are allowed into the majority of sites: Assault Frigate, Corvette, Covert Ops, Destroyer, Electronic Attack Ship, Expedition Frigate, Frigate, Interceptor, Logistics Frigate, Shuttle, and Stealth Bomber =====__Chapter 1__ - Probationary===== ---- ====__Mission 1A__ - Enemy of my Enemy==== Given by Arment Caute. Report to Agent Kori Latamaki Location = H-PA29 System (Null Sec) inside H-PA29 IV - Moon 2 - Guristas Assembly Plant (Station) Speaking to Agent Kori Latamaki completes the mission. ---- ====__Mission 1B__ - Recruitment Drive==== Given by Atma Aulato. Report to Agent Kori Latamaki Location = H-PA29 System (Null Sec) inside H-PA29 IV - Moon 2 - Guristas Assembly Plant (Station) Speaking to Agent Kori Latamaki completes the mission. ---- ====__Mission 1C__ - Turning Coat==== Given by Yada Vinjivas. Report to Agent Kori Latamaki Location = H-PA29 System (Null Sec) inside H-PA29 IV - Moon 2 - Guristas Assembly Plant (Station) Speaking to Agent Kori Latamaki completes the mission. ---- ====__Mission 2__ - Intelligence Mining==== Faction: Minedrill (Considered Caldari) Mission type: Encounter Space type: Deadspace Damage dealt: Kin/Therm Web/Scramble: None Recommended damage dealing: Kin (best), Therm (secondary) No gate, no NPC's on initial warp-in. ===Deadspace location=== Reinforcement wave's spawn when last NPC in each group is attacked. ==Wave 1 (180km):== 3x Frigate (Minedrill Expedition Frigate) ==Wave 2:== 2x Frigate (Minedrill Expedition Frigate) 1x Elite Frigate (Minedrill Expedition Elite Frigate) ==Wave 3:== 1x Cruiser (Minedrill Expedition Cruiser) 2x Frigate (Minedrill Expedition Frigate) ==Wave 4:== 2x Destroyer (Minedrill Expedition Destroyer) 2x Frigate (Minedrill Expedition Frigate) 1x Industrial (Minedrill E518 Industrial) **mission objective** **__Note__** - Destroying the Minedrill Industrial flags the mission complete. - Mission objective item (Minedrill - E518 Crew 3.00m3) will spawn in your cargohold. - This mission will incur small negative standing hits for ship kill to Caldari Faction. ---- ====__Mission 3__ - Planning the Operation==== Epic Arc branch point. Choose between Mission 4A (Sabotage 101) or Mission 4B (Brassy Faced Bastard) to complete the mission. ---- ====__Mission 4A__ - Sabotage 101==== Faction: Caldari State Mission type: Encounter Space type: Deadspace Damage dealt: Kin/Therm Web/Scramble: Web/Scam Extras: Jamming Recommended damage dealing: Kin (best), Therm (secondary) Gated complex, no guards on initial gate. ===First Room=== **__Warning__** - Contains 44 Proximity Charge structures that will detonate if you get within 7km of them. - Proximity Charge structures can be destroyed but will incur a large negative hit to Caldari Faction standing. **__Tip__** - Gate can be accessed without destroying Proximity Charges. - Proximity Charge structures show as 'Large Collidable Structure' in Overview. - Always maintain over 7km range from Proximity Charge structures. - Navigate up or down from warp-in point to get above or below Proximity Charge area. - Travel in direction of Acceleration Gate and continue until past the thin pointy / front end of Acceleration Gate. - Navigate up or down to same level as Acceleration Gate. - Travel towards the thin pointy / front of Acceleration Gate. - Activate Gate when within range. ===Second Room=== ==Initial Group:== 4x Destroyer (State Yumi) **Trigger** 3x Frigate (State Shukoro Shuriken) 1x Frigate (Taibu State Shuriken) **Jamming** 1x Frigate (Taibu State Suriage) **Scram & Web** ==Reinforcments:== 1x Cruiser (State Dogo) 2x Destroyer (State Shukoro Choji) **__Note__** - Assembly Station DC105-A contains the mission objective = 1x Capital Ship - "Dictator" (0.1 m3). Loot that and return to Agent. - This mission will incur small negative standing hits for ship kill to Caldari Faction. ---- ====__Mission 4B__ - Brassy Faced Bastard==== Faction: Caldari State Mission type: Encounter Space type: Deadspace Damage dealt: Kin/Therm Web/Scramble: Web/Scram Extras: Jamming Recommended damage dealing: Kin (best), Therm (secondary) ===First Room=== ==Initial Group:(does not engage until engaged or within 20km of gate)== 2x Cruiser (Caldari Cruiser Vessel) 8x Frigate (Caldari Frigate Vessel) ===Second Room=== ==Initial Group:== 3x Destroyer (State Yumi) **Trigger** 2x Frigate (State Shukoro Shuriken) 1x Frigate (Taibu State Shuriken) **Jamming** 1x Frigate (Taibu State Suriage) **Scram & Web** ==Reinforcments:== 1x Cruiser (State Dogo) 2x Destroyer (State Shukoro Choji) **__Note__** - Assembly Station DC105-A contains the mission objective = 1x Capital Ship - "Dictator" (0.1 m3). Loot that and return to Agent. - This mission will incur small negative standing hits for ship kill to Caldari Faction. ---- ====__Mission 5__ - Upward Momentum==== Report to new Agent = Celis Leglise in 6NJ8-V System -0.2 (Null Sec) at 6NJ8-V VII - Moon 2 - Guristas Logistics Outpost (Station). Speaking to new Agent completes the mission. [[SmashAndGrab3p2 | Chapter 2]]