Revision [3357]

This is an old revision of SmugglerInterception3se made by Mousy1 on 2009-01-03 13:01:18.

 

Smuggler Interception, level 3


Last edited by Mousy1:
added note
Sat, 03 Jan 2009 13:01 UTC


Faction: Serpentis
Mission type: Encounter
Space type: Deadspace
Damage Dealt: Kin, Therm
Recommended damage dealing: Kin
Recommended ships: Cyclone, Typhoon, Drake

no hostiles at initial gate

Pocket 1


Group 1

50-70km
6x Frigates (Coreli Agent/Guard/Safeguard/Spy)
1x Cruiser (Corelum Chief Guard/Safeguard) damp

Group 2

65-75km
4x Frigates (Coreli Guard/Safeguard)
2x Cruisers (Corelum Chief Defender/Protector)

Structures
No Loot

Asteroids
Veldspar - 33 asteroids

Pocket 2


Group 1 (left)

45-55km
3x Frigates (Coreli Infantry/Soldier)
2x Cruisers (Corelum Chief Defender/Protector)

Group 2 (middle)

45-55km
2x Serpentis Personnel Transport
5x Cruisers (Corelum Chief Watchman/Patroller) damp
1x Battlecruiser (Corelatis Platoon Leader/Squad Leader)

Group 3 (right)

45-55km
9x Frigates (Coreli Agent/Guard/Safeguard/Spy)

Note
Aggro on Group 3 will cause Aggro from Group 2 also.

objective of 10 militants are in the transport wrecks

Structures
No Loot

Asteroids
Veldspar - 86 asteroids
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