Revision [366]

This is an old revision of SmugglerInterception4br made by MasterGamer on 2008-05-25 11:37:12.

 

Smuggler Interception, Level 4 (Blood Raiders)


Last edited by MasterGamer:
Removed blitz info. No longer works.
Sun, 25 May 2008 11:37 UTC


Faction: Blood Raiders
Mission type: Encounter
Space type: Deadspace (With Gates)
Damage dealt: Therm/EM
Extras: NOS
Recommended damage dealing: Thermal, EM
Recommended ships: Dominix (2x EM and Therm hardener II, 1x LARII, Damage Control II)

Pocket One

5 Battleships (Corpus Oracle, Corpus Archon, Corpus Prophet)
2 Battlecruisers (Corpior Bishop)
9 Cruisers (Corpum Revenant, Corpum Arch Priest, Corpum Arch Sage)
12 Frigates/Destroyers (Corpii Diviner, Corpii Herald, Corpii Upholder)

No agro on warp in. Rats are approx 60km away, gate is 75km from warp in beacon.

Pocket Two

6 Battleships (Corpus Archon, Corpus Apostle, Corpus Oracle, Corpus Prophet)
2 Battlecruisers
2 Transports
18 cruisers (Corpum Arch Sage, Corpum Arch Priest, Corpum Arch Templar, Corpum Revenant)
4 frigates

Nearest ships are approx 70km away. No agro on warp in.

Start with the separate spawn of frigs, this will not agro anything else. Shooting any ships in the main group will agro everything.

Start with frigs first easy group pull, back away from main group 20-30km more then pull cruiser cluster on right (seperates from main group with ONE BS) then finish last and final group.
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