Revision [7320]

This is an old revision of SolarCell made by MagnumInnominandum on 2011-01-20 02:58:04.

 

Solar Cell

Last edited by MagnumInnominandum:
sleepers neut, not nos
Thu, 20 Jan 2011 02:58 UTC

Faction: Sleepers
Signature type: Cosmic Anomaly
Space type: Normal Space
Damage dealt: Omni
Extras: Stasis Webify, Warp Scramble
Webbers: Awakened Upholder, Emergent Defender, Emergent Upholder
Scramblers: Emergent Preserver
Recommended ship classes: Battlecruiser
Recommended generic setup: Heavy Omni-tank (~700 dps)

All sleepers will auto aggress; Sleepers will switch targets, drones and support ships are not immune.

Astrophysicists studying Sleeper sites have noted that some Sleeper structures are still operational – and by design, no less. Outposts run basic life support systems, engineering stations buzz with running motors, and stations glimmer with light, energy, and mundane activity. No known reason exists for this persistent operation, but a few clues emerge.

This cluster of thermoelectric converters is common around large solar bodies, supposedly for collecting radiation and storing energy for use throughout Sleeper colonies: a persistent generator for a dead race. Even to this day, this structure is operational, although how it distributes its energy and for what purpose is still unknown.

Single Pocket


Initial Group

1 x Cruiser (Awakened Upholder) [web, neut]
1 x Frigate (Emergent Preserver) [scram, web, neut] TRIGGER
[1 x Battleship (Sleepless Defender) [web] (possible additional spawn)]

Reinforcement Wave 1

1 x Cruiser (Awakened Upholder) [web, neut]
3 x Cruisers (Awakened Defender)
2 x Frigates (Emergent Defender) [web]
2 x Frigates (Emergent Upholder) [rr, neut] TRIGGER

Reinforcement Wave 2

1 x Battleship (Sleepless Preserver) [rr]
1 x Battleship (Sleepless Defender) [web]
2 x Cruisers (Awakened Defender)
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