Revision [2197]

This is an old revision of SpyStash3an made by Mousy1 on 2008-09-13 18:12:53.

 

The Spy Stash, level 3


Last edited by Mousy1:
cleaned up
Sat, 13 Sep 2008 18:12 UTC

Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace
Damage dealt: Exp, Kin
Recommended damage dealing: Exp, kin
Recommended ships: Huginn, Drake

Pocket 1:

Shooting the Light Missile Batteries aggroes all groups.
Gate not locked @ 30km

Group 1: (11km) (Automatic aggro)

2x Destroyers (Gistior Defiler)

Group 2: (60-80km) (Automatic aggro)

3 Angel Light Missile Battery

Group 3: (40-70km)

5x Destroyers (Gistior Defacer/Haunter/Shatterer)
3x Cruisers (Gistum Marauder)
2x Battlecruisers (Gistatis Praefectus/Tribuni)

Group 4: (100km)

2x Elite Frigates (Arch Gistii Nomad/Ruffian) Web/Scramble
3x Cruisers (Gistum Centurion/Phalanx)

Structures have no loot

Pocket 2:

Attacking Group 1 aggroes Group 2 aswell.
Killing Group 2 completes the mission.
The Officer's quarters will contain 5 units of Classified Reports required to bring back to agent and 10 units of narcotics(Not required).

Group 1: (Automatic aggro)

2x Angel Sentry Gun
2x Angel Heavy Missile Battery

Group 2: (40km)

2x Gistior (Destroyer class)
1x Gistum (Cruiser class)
2x Gistatis (Battlecruiser class)

If you do the mission in a battleship, you will encounter a Mach class bs as the final spawn.
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