Stop the Thief, level 2

Last edited by GideonDelta
Fri, 27 Jul 2012 23:54 UTC

Faction: Mercenary
Mission type: Encounter
Space type: Normal space (mwd does work)
Damage dealt: Thermal
Recommended damage dealing: Thermal/Kin
Recommended ship classes: Cruiser
Recommended generic setup: Assault/Heavy Tank
Completed By: Catalyst (Armor Tank /w Thermal Hardeners)

Single Pocket

Single Group: (10KM) (Automatic aggro)

1x The Thief (Angel Interceptor)
5x Mercenary Fighter (Mercenary Frigate)
6x Mercenary Elite Fighter (Mercenary Frigate)

Kill The Thief, take reports, warp out.

Mineable Asteroids

Cargo Rig - Drops 3-4x Random Ammo
Narcotics Supermarket - Dropped nothing
Information Exchange Booth - Dropped nothing
3x Solar Harvester - Dropped nothing

Comment by MeatiuS
2008-08-07 18:11:52
Storage Container drops
100 x Nuclear L
100 x Iridium Charge L
100 x Tungsten Charge M
Comment by JohnDMes
2008-08-10 00:24:18
The Cargo Rig in this mission drops a can; loot is assorted ammo - have gotten torpedoes, heavy missiles, hybird ammo, and projectile ammo at different times.

Mob salvage is poor - every mob has loot, mostly base Tier1 with some named on occasion.
Comment by MarvinTpa
2009-10-16 02:52:44
No asteroids to mine.
Comment by BillC
2010-01-10 17:16:02
confirm, only cargo rig dropped anything.
Comment by TyTilla
2010-01-28 04:28:40
Cargo rig dropped charges & defender missiles.
Comment by HelwigStromgald
2010-06-30 23:49:57
Cargo Rig - Drops 3-5x Random Ammo

100 x Phoenix F.O.F. Cruise Missile
100 x Widowmaker Heavy Missile
100 x Sabretooth Light Missile
100 x Phased Plasma S
100 x Iridium Charge M
Comment by ZoltanLazar
2011-08-22 22:37:47
Every single enemy fires a flameburst missile, which adds up fast if your thermal resists are low. Bounty on each frigate was negligible, unless you're doing this in some frigate eating machine they're not worth killing.
Comment by KarlosZhang
2012-01-20 17:16:13
mwd works now.
Comment by MalMasters
2012-02-27 05:35:53
Use 2 Thermal hardeners for this mission and not a Kinetic one. Did this in a Caracal.
Comment by GideonDelta
2012-07-27 23:56:15
I managed this in a Catalyst. I only have 1.3 mill skill points so you don't need a super fitted ship. Hardeners and at least a Small Armor Repairer II are needed or you're just going to get nuked. Looking through the combat log I can't find one instance of a kinetic damage source. All of the mercenaries were doing thermal damage so I have properly edited the information to reflect that.
Comment by Vis3
2013-06-19 16:40:10
Can confirm any 'reports' will work, can be purchased from market, handy if you blitz by sniping
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