Revision [7164]

This is an old revision of StoptheThief4 made by TheAssimilator on 2010-12-07 07:39:57.

 

Stop The Thief, Level 4


Last edited by TheAssimilator:
changed Mercenary Commander to Shadow's Grunt
Tue, 07 Dec 2010 07:39 UTC

Faction: Mercenaries
Mission type: Encounter
Space type: Normal space
Damage dealt: All types (Th=49.86%, Kn=25.36%, Em=16.85%, Ex=7.93%)
Web/scramble: Frigates (Shadow's Wingman, Mercenary Wingman)
Extras: None
Recommended damage dealing: Therm/Kin
Recommended ships: Sleipnir, Golem, CNR, Dominix


Dead Space Pocket

You warp into spawn area

Initial Group aggros at warp-in.
Killing the Mercenary Overlord battleship will trigger spawn.

Warning

Initial Group:

Center (23km)
1x Battleship (Mercenary Overlord - Trigger) Scourge Heavy Missile
Left (90-100km)
6x Frigates (Mercenary Wingman) Web/Scramble
Right (123-128km)
4x Cruisers (Mercenary Lieutenant) Bloodclaw Light Missile

Spawn: (20-25km)

4x Frigates (Shadow's Wingman - Mercenary Wingman) Web/Scramble
6x Cruisers (Shadow's Grunt - Mercenary Commander) Scourge Heavy Missile
2x Battleships (Shadow's Goon - Mercenary Overlord) Scourge Heavy Missile
1x Battleship (Shadow - Mercenary Overlord) Scourge Heavy Missile

Tips

Blitz

Mining
32 Roids = 279059 Veldspar
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