Revision [9047]

This is an old revision of Syndication4p1 made by GridgetDrup on 2011-07-10 14:57:00.

 

Syndication, Level 4 Epic Arc

Last edited by GridgetDrup
Sun, 10 Jul 2011 14:57 UTC


Epic Arc Overview


Starter agent: Roineron Aviviere
Agent corporation: Impetus
Agent location: Dodixie
Standings required: 6.8 (Either Gallente faction or Impetus)
Additional skills required: ??

Important notes :

Rewards:


Chapter 1 : Impetus


Syndication4p2 Next Chapter 2


Mission 1 - Impetus


Faction: n/a
Mission type: Travel
Space type: Normal space
Damage dealt: n/a
Web/Scramble: n/a
Extras: n/a
Recommended damage dealing: n/a

That's a simple "Fly a few systems and talk to the agent there"-mission. No Strings attached.


Mission 2 - The Tolle Scar


Faction: Rogue Drones
Mission type: Encounter
Space type: Deadspace
Damage dealt: Exp/therm
Web/Scramble: possibly from Strain Decimator Alvi
Extras: None
Recommended damage dealing: Exp/therm


Acceleration Gate:


2x Battleship (Matriarch/Patriarch Alvus)
2-3x Battlecruiser (Enforcer/Striker Alvatis)
1-2x Cruiser (Disintegrator Alvum)
5-6x Frigate (Barracuda/Strain Decimator Alvi) (possible web/scramble, Strain Decimator Alvi)

This group spawns when you get within 10km of the acceleration gate to Pocket 1.


Pocket 1:


Group 1
6x Cruiser (The Pator Six)

Group 2
8x Battleship (Alvus Queen/Patriarch Alvus)
4x Battlecruiser (Defeater Alvatis)
2x Cruiser (Bomber Alvum)
5-6 Frigate (Barracuda/Devilfish/Strain Decimator Alvi) (possible web/scramble, Strain Decimator Alvi)

Notes: Group 1 will warp out shortly after you warp in.


Mission 3 - Priority One


Faction: Rogue Drones
Mission type: Encounter
Space type: Deadspace
Damage dealt: Exp/kin
Web/Scramble: none
Extras: Salvager
Recommended damage dealing: EM/therm

Acceleration Gate:


The acceleration gate is 59km from warp-in. There is nothing else relevant in this pocket, unless

Pocket 1:


Group 2 will spawn when you get within 10km of the acceleration gate.

Group 1
1x Shuttle

Group 2
3x Battleship (Republic Tribal Jotun/Sigur)
4x Cruiser (Republic Tribal Jarpur)
6x Frigate (Republic Tribal Takan/Gleeda) (target painter, Republic Tribal Gleeda)


Pocket 2:


Shortly after you warp into the pocket, the shuttle will be destroyed. You must salvage the wreck to complete the mission. The wreck will be 49km from warp-in.
Shortly after the shuttle is destroyed, group 3 will warp out.

Blitz: The mission was marked completed when the wreck was salvaged. It's not clear whether you need to kill any NPCs for mission completion.


Group 1
1x Shuttle

Group 2
3x Battleship (Republic Tribal Jotun/Kinal/Sigur)
5x Cruiser (Chief Republic Manadis/Rodul)
2x Frigate (Chief Republic Hrakt)

Group 3
6x Cruiser (The Pator 6)


Mission 4 - The Averon Exchange


Single pocket


Shortly after you warp in, Group 1 will warp out and will be replaced by Group 2.

Group 1
6x Cruiser (The Pator Six)

Group 2
3x Frigate (Mercenary Elite Fighter)
3x Frigate (Mercenary WIngman) (trigger)
3x Cruiser (Mercenary Commander)

Killing the last Mercenary WIngman will spawn Group 3.

Group 3
5x Cruiser (Mercenary Corporal)
4x Cruiser (Mercenary Lieutenant)

Killing the last ship from Group 3 will spawn Group 4.

Group 4
3x Cruiser (Mercenary Commander)
5x Battleship (Mercenary Overlord)

Killing Group 4 marks the mission as complete.

Mission 5 - A Different Kind of Director


This is just a mission to travel to the next hub. Pack up your stuff and head to Stetille.

Mission 6 - Assistance


When you first warp in, only Group 1 is present. Approaching the yacht will spawn waves 2-6 in rapid succession. The incoming DPS is extremely high, and the frigates in Group 2 will Web you. It may be best to trigger this in a throw-away ship, and warp-in at range with a proper ship.

Killing everything from Groups 2-6 triggers group 7
Killing Group 7 marks the mission complete and triggers Group 8
Group 8 is optional, but offers 500,000 ISK in bounties

Group 1
1 Luxury Yacht (Audalle Roire)
This group is not aggressive. Approach it to trigger the encounter.

Group 2:
4x Frigate (Mercenary Elite Fighter)
3x Frigate (Mercenary Wingman) (web)
6x Cruiser (The Pator Six)

Group 3:
3x Battleship (Mercenary Overlord)

Group 4:
3x Battleship (Mercenary Overlord)

Group 5:
3x Battleship (Mercenary Overlord)

Group 6:
3x Battleship (Mercenary Overlord)

Group 7:
1 Battleship (Mercenary Overlord)

Group 8:
2x Battleship (Mercenary Overlord)




Just a note, I am building the first pass of these over at the main Eve wiki. I will transcribe them here once they are completed. If someone wants to get a jump on them, feel free. http://wiki.eveonline.com/w/index.php?title=Syndication&stable=0 is their source.
KismetEer

New note, I am trying to fill this out as I progress through the arc. However, it's my first time through so the details may be off a little, as they're from other guides or direct experience.
GridgetDrup
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