Revision [8486]

This is an old revision of TechnologicalSecrets3 made by ReK42 on 2011-05-02 01:04:06.

 

WARNING: You will suffer 2.4% a standings loss with the Minmatar Republic for destroying Minmatar Republic's Republic Fleet Detective in Part 3. It is not necessary to destroy this ship to complete the mission, however. Standings losses are based on specific ship kills, NOT the mission as a whole.

Technological Secrets (1 of 3), level 3


Last edited by ReK42
Mon, 02 May 2011 01:04 UTC

Faction: Thukker Tribe
Mission type: Encounter
Space type: Normal
Damage dealt: Exp, Therm
Recommended damage dealing: Therm, Kin

Waves warp in at about 20km from the beacon and are timed not triggered, intervals between waves are generally quite short (contrary to comments). There is a chance of a +3 implant drop from one of the cruisers (Thukker Mercenary Captain).

Wave 1:

3x Thukker Mercenary Eliminators (Cruiser)

Wave 2:

5x Thukker Mercenary Fighters (Frigate)
2-3x Thukker Mercenary Eliminators (Cruiser)

Wave 3:

4x Thukker Mercenary Elite Fighters (Frigate)
1x Thukker Mercenary Eliminator (Cruiser)

Wave 4:

2x Thukker Mercenary Elite Fighters (Frigate)
2x Thukker Mercenary Eliminators (Cruiser)

Wave 5:

2x Thukker Captain's Wingman (Frigate)
1x Thukker Mercenary Captain (Cruiser)

Blitz
Blitzing is not possible, you will require about 15 minutes for this part

Hint
Do not forget to loot the Mercenary Pilot dropped from the last killed ship

Mining
There are multiple veldspar and scordite asteroids and a single Omber asteroid in this mission, about 22km from the warp-in beacon. ( old information: It has 50000 units in it.)

Technological Secrets (2 of 3)


Mission type: Courier (0.1 m3)

Technological Secrets (3 of 3)


Faction: Minmatar
Mission type: Encounter
Space type: Normal
Damage dealt: Exp, Therm
Recommended damage dealing: Exp, Kin

Wave 1:

Spawn present at warp-in, spread out 5-20k. Support frigates close quickly (700 m/s)!!

1x Republic Fleet Detective (Frigate) (see note at page top on standings loss)
4x Republic Fleet Soldiers (Frigate)
2x Republic Fleet C-1 Support Frigate
1x Republic Fleet D-1 Support Frigate
1x Republic Fleet Rupture (Cruiser) Trigger

Wave 2:

3x Republic Fleet Ruptures (one of them: trigger)
2x Chief Republic Kvarm

Wave 3:

3x Republic Destroyers (Tribal Faxi)
2x Republic BCs (Venis)

The last wave does considerably more damage than the first two, so if you are not ready or too busy picking up cans you can get caught with your pants down!

Blitz
Mission completed when wave 2 is killed, no need to engage wave 3.
You do not need to kill the Republic Fleet Detective to finish the mission.


CategoryLevel3
CategoryNeedInfo - about the mission in general. Info might be outdated.
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