Revision [453]

This is an old revision of TechnologicalSecrets3 made by KleinToken on 2008-05-25 21:54:33.

 

Technological Secrets (1 of 3), level 3

Reported byL Ulric Wolfbane
Laste updated by: k4neda, Celeste Huggernaught, Zaknusse,
Laste updated: 2007.12.01

Faction: Thukker Tribe

Mission type: Warp-in
Damage dealt: Exp, Therm
Reccommended damage dealing: Therm, Kin
Thanks to Ulric Wolfbane for the mission info.

Wave 1:

3x Thukker Mercenary Eliminators

Wave 2:

3x Thukker Mercenary Eliminators
5x Thukker Mercenary Fighters

Wave 3:

2x Thukker Mercenary Eliminators
2x Thukker Mercenary Elite Fighters

Wave 4:

2x Thukker Mercenary Eliminators
2x Thukker Mercenary Elite Fighters

Wave 5:

2x Thukker Captain's Wingman
1x Thukker Mercenary Captain

There is a single Omber asteroid in this mission, abount 18km from the warp-in beacon. It has 50000 units in it.

Note: (2 of 3) is a courier mission

Technological Secrets (3 of 3), level 3


Reported byL Ulric Wolfbane
Laste updated by: k4neda, Celeste Huggernaught, Zaknusse,
Laste updated: 2007.12.01

Faction: Thukker Tribe

Mission type: Warp-in
Damage dealt: Exp, Therm +kin/em heavy missiles
Reccommended damage dealing: Therm, Kin
Thanks to Ulric Wolfbane for the mission info.

Wave 1:

-Support frigates close quickly (700 m/s)!!

1x Republic Fleet Detective
4x Republic Fleet Soldiers
2x Republic Fleet C-1 Support
1x Republic Fleet D-1 Support
1x Republic Fleet Rupture

Wave 2:

- Jump in after last kill from wave 1

3x Republic Fleet Stabbers
2x Republic Fleet Kvarm

Wave 3:

- Jump in after last kill from wave 2

4x Republic Bormins (destroyer)
1x Republic Norn (BC)
1x Republic Benis (BC)

The last wave does considerably more damage than the first two, so if you are not ready or too busy picking up cans you can get caught with your pants down!
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