Revision history for UnauthorizedMilitaryPresence3se


Revision [22678]

Last edited on 2021-11-08 17:53:04 by thatnerd [Removed incorrect apostrophe: it's -> its]
Additions:
(To complete this mission you must take out the transport, and take its cargo)
Deletions:
(To complete this mission you must take out the transport, and take it's cargo)


Revision [19848]

Edited on 2014-04-06 22:01:56 by MycroftW [Removed incorrect apostrophe: it's -> its]
Additions:
==Bounty==
0.7m
==Loot&Salvage==
1.3m


Revision [18655]

Edited on 2013-05-20 13:34:25 by TechReviewsAndHelp [Removed incorrect apostrophe: it's -> its]
Additions:
Video: http://youtu.be/vlphaq2fTjo
(To complete this mission you must take out the transport, and take it's cargo)
==Video==
This video shows what you will be dealing with.
http://youtu.be/vlphaq2fTjo


Revision [10958]

Edited on 2012-07-14 08:10:15 by DesmontMcCallock [Removed incorrect apostrophe: it's -> its]
Additions:
----
CategoryMissions


Revision [9275]

Edited on 2011-09-23 17:28:29 by DebugIreland [Removed incorrect apostrophe: it's -> its]
Additions:
30km ~ 40km
35km ~ 40km
70km ~ 80km
80km ~ 100km
**About 30 Jetscans are used if you mine all the ore**
Deletions:
single group
30-40km
35-40km
70-80km
80-100km
About 30 jets cans full:


Revision [7849]

Edited on 2011-02-03 11:30:35 by HoshiIsamu [+CategoryLevel3]
Additions:
Killing the Transport Ship incurs a -4.0% standing loss
CategoryLevel3
Deletions:
==Structures==
No loot
Killing the Transport Ship incurs a -4.0% standing loss


Revision [6493]

Edited on 2010-05-20 11:20:07 by StravaNov [+CategoryLevel3]
Additions:
==Standing loss==
Killing the Transport Ship incurs a -4.0% standing loss


Revision [5004]

Edited on 2009-09-03 10:35:10 by AleciumZaber [+CategoryLevel3]
Additions:
The militants will be in the transport wreck. Only 10 militants are required to bring back to agent to claim the rewards.
Deletions:
The militants will be in the transport wreck. Only 10 marines are required to bring back to agent to claim the rewards.


Revision [3458]

Edited on 2009-01-20 00:26:17 by RichardLOwens [roid amounts]
Additions:
About 30 jets cans full:
Veldspar - 101 asteroids - 3,702,375 units of Veldspar
Plagioclase - 51 asteroids - 987,594 units of Plagioclase
Pyroxeres - 26 asteroids - 165,944 units of Pyroxeres
Deletions:
Veldspar - 100 asteroids
Plagioclase - 51 asteroids
Pyroxeres - 26 asteroids


Revision [2654]

Edited on 2008-10-19 10:41:19 by Mousy1 [cleaned up]
Additions:
4x Cruisers (Corelum Chief Guard/Safeguard/Scout/Spy)
Deletions:
4x Cruisers (Corelum Chief Guard/Scout/Spy)


Revision [2653]

Edited on 2008-10-19 10:33:47 by Mousy1 [cleaned up]
Additions:
====Initial Gate====
Deletions:
====Initial Pocket====


Revision [2652]

Edited on 2008-10-19 10:32:47 by Mousy1 [cleaned up]
Additions:
====Initial Pocket====
single group
Deletions:
====Warp-In Pocket====
===Single Group===


Revision [2490]

Edited on 2008-09-27 22:29:42 by Mousy1 [cleaned up]
Additions:
===Group 1===
===Group 2===
===Group 3===
Deletions:
===Group 1 (left)===
===Group 2 (right)===
===Group 3 (middle)===


Revision [2489]

Edited on 2008-09-27 22:18:59 by Mousy1 [cleaned up]
Additions:
1x Serpentis Personel Transport (mission objective)
Deletions:
1x Serpentis Personell Transport (mission objective)


Revision [2488]

Edited on 2008-09-27 22:13:23 by Mousy1 [cleaned up]
Additions:
4x Frigates (Coreli Patroller/Watchman)
4x Frigates (Coreli Patroller/Watchman) damp
4x Cruisers (Corelum Chief Guard/Scout/Spy)
5x Frigates (Coreli Patroller/Protector/Watchman) damp
4x Cruisers (Corelum Chief Defender/Patroller/Protector/Watchman) damp
4x Frigates (Coreli Patroller/Watchman) damp
3x Cruisers (Corelum Chief Scout/Spy)
Deletions:
4x Frigates (Coreli Patrollers/Watchmen)
4x Frigates (Coreli Patrollers/Watchmen) damp
4x Cruisers (Corelum Chief Guard/Scouts/Spies)
5x Frigates (Coreli Patrollers/Protectors/Watchmen) damp
4x Cruisers (Corelum Chief Defenders/Patrollers/Protectors/Watchmen) damp
4x Frigates (Coreli Patrollers/Watchmen) damp
3x Cruisers (Corelum Chief Scouts/Spies)


Revision [2486]

Edited on 2008-09-27 22:08:45 by Mousy1 [cleaned up]
Additions:
30-40km


Revision [2324]

Edited on 2008-09-19 21:42:38 by Mousy1 [cleaned up]
Additions:
===Single Group===
===Group 1 (left)===
35-40km
4x Frigates (Coreli Patrollers/Watchmen) damp
===Group 2 (right)===
70-80km
1x Serpentis Personell Transport (mission objective)
5x Frigates (Coreli Patrollers/Protectors/Watchmen) damp
4x Cruisers (Corelum Chief Defenders/Patrollers/Protectors/Watchmen) damp
===Group 3 (middle)===
80-100km
4x Frigates (Coreli Patrollers/Watchmen) damp
1x Cruiser (Corelum Chief Guard) damp
==Blitz==
Kill group 1, then approach group 2 and kill those. Be careful with drones after group 1, as they pull aggro from group 3 while working on group 2.
Deletions:
===Single Group:===
**Blitz:** kill group 1, then approach group 2 and kill those. Be careful with drones after group 1, as they pull aggro from group 3 while working on group 2.
===Group 1: (left) (35-40km)===
4x Frigates (Coreli Patrollers/Watchmen) **Dampening**
===Group 2: (right) (70-80km)===
1x Serpentis Personell Transport (Mission Objective)
5x Frigates (Coreli Patrollers/Protectors/Watchmen) **Dampening**
4x Cruisers (Corelum Chief Defenders/Patrollers/Protectors/Watchmen) **Dampening**
===Group 3: (middle) (80-100km)===
4x Frigates (Coreli Patrollers/Watchmen) **Dampening**
1x Cruiser (Corelum Chief Guard) **Dampening**
Make sure you do not close the mission until after you have mined


Revision [2259]

Edited on 2008-09-18 14:27:30 by Mousy1 [cleaned up]
Additions:
==Structures==
No loot
Deletions:
Structures have no loot


Revision [2258]

Edited on 2008-09-18 14:10:48 by Mousy1 [cleaned up]
Additions:
==Asteroids==
Deletions:
__Asteroids__


Revision [2257]

Edited on 2008-09-18 14:04:20 by Mousy1 [cleaned up]
Additions:
__Asteroids__
Deletions:
You can mine this mission


Revision [2203]

Edited on 2008-09-14 07:09:40 by Mousy1 [cleaned up]
Additions:
Recommended ships: Ishtar, Curse, Huginn, Drake
4x Frigates (Coreli Patrollers/Watchmen)
===Group 1: (left) (35-40km)===
4x Frigates (Coreli Patrollers/Watchmen) **Dampening**
4x Cruisers (Corelum Chief Guard/Scouts/Spies)
===Group 2: (right) (70-80km)===
5x Frigates (Coreli Patrollers/Protectors/Watchmen) **Dampening**
4x Cruisers (Corelum Chief Defenders/Patrollers/Protectors/Watchmen) **Dampening**
===Group 3: (middle) (80-100km)===
4x Frigates (Coreli Patrollers/Watchmen) **Dampening**
1x Cruiser (Corelum Chief Guard) **Dampening**
3x Cruisers (Corelum Chief Scouts/Spies)
Structures have no loot
You can mine this mission
Veldspar - 100 asteroids
Plagioclase - 51 asteroids
Pyroxeres - 26 asteroids
Make sure you do not close the mission until after you have mined
Deletions:
Recommended ships: Ishtar, Curse, Huginn
4x Coreli Watchmen/Patrollers (Frigate class)
===Group 1: (40km)===
4x Coreli Patrollers/Watchmen (Frigate class) **Dampening**
3x Corelum Chief Spies/Scouts (Cruiser class)
1x Corelum Chief Guard (Cruiser class)
===Group 2: (75km)===
5x Coreli Watchmen/Protectors/Patrollers (Frigate class) **Dampening**
4x Corelum Chief Watchmen/Patrollers/Defenders/Protectors (Cruiser class) **Dampening**
===Group 3: (75km)===
4x Coreli Patrollers/Watchmen (Frigate class) **Dampening**
1x Corelum Chief Guard (Cruiser class) **Dampening**
3x Corelum Chief Scouts/Spies (Cruiser class)


Revision [1548]

Edited on 2008-07-05 14:40:57 by AnathemaMatou [fix that. drones always pull aggro from group 3.]
Additions:
**Blitz:** kill group 1, then approach group 2 and kill those. Be careful with drones after group 1, as they pull aggro from group 3 while working on group 2.
Deletions:
**Blitz:** kill group 1, then approach group 2 and kill those. Be careful with drones after group 1, as they sometimes trigger aggro from group 3.


Revision [1544]

Edited on 2008-07-05 13:59:05 by AnathemaMatou [fix that. drones always pull aggro from group 3.]
Additions:
Extras: Minor Dampening
Recommended ships: Ishtar, Curse, Huginn
The militants will be in the transport wreck. Only 10 marines are required to bring back to agent to claim the rewards.
**Blitz:** kill group 1, then approach group 2 and kill those. Be careful with drones after group 1, as they sometimes trigger aggro from group 3.
4x Coreli Patrollers/Watchmen (Frigate class) **Dampening**
1x Corelum Chief Guard (Cruiser class)
5x Coreli Watchmen/Protectors/Patrollers (Frigate class) **Dampening**
4x Corelum Chief Watchmen/Patrollers/Defenders/Protectors (Cruiser class) **Dampening**
4x Coreli Patrollers/Watchmen (Frigate class) **Dampening**
Deletions:
Extras: Dampening
Recommended ships: Ishtar
The militants will be in the transport wreck. Only 10 marines are required to bring back to agent to claim the rewards.
4x Coreli Patrollers/Watchmen (Frigate class)
5x Coreli Watchmen/Protectors/Patrollers (Frigate class)
5x Corelum Chief Watchmen/Patrollers/Defenders/Protectors (Cruiser class) **Dampening**
4x Coreli Patrollers/Watchmen (Frigate class)


Revision [921]

The oldest known version of this page was created on 2008-05-31 22:57:59 by MariaEpiconthe [fix that. drones always pull aggro from group 3.]
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