Revision [2081]

This is an old revision of UnauthorizedMilitaryPresence4br made by NathairNimheil on 2008-09-05 11:25:21.


Unauthorized Military Presence, level 4

Last edited by NathairNimheil:
Fri, 05 Sep 2008 11:25 EDT

Faction: Blood Raiders
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM, Therm
Recommended damage dealing: EM, Therm
Extras: Light usage of Energy Vampires (Corpum Sage)
Recommended ships: Dominix, Apocalypse, Drake

At Gate:

Gate is unlocked, you can ignore this group if you want to.

Single Group:

8x Frigates (Corpii Collector/Diviner/Seeker) (Weapon Disrupts (Collector/Seeker))
2x Destroyers (Corpior Templar/Devoter)
1x Cruiser (Corpum Arch Sage/Arch Priest)

Single Pocket

There will be a group there when you warp-in and two others will spawn within a few seconds. They will look like two groups.

Group 1: (100km) (Auto Aggro)

2x Blood Raider personnel Transport
3x Frigates (Corpii Engraver/Reaver)
3x Destroyers (Corpior Templar/Devoter)
3x Cruisers (Corpum Shadow Sage)

Group 2: (74-110km)

7x Frigates (Corpii Reaver/Engraver)
2x Elite Frigates (Elder Corpii Seeker/Collector) (Weapon Disrupt)
3x Cruisers (Corpum Dark Priest/Shadow Sage)
1x Destroyer (Corpior Seer)
2x Battleships (Corpus Archon/Oracle)

No structures drop loot.

In Pocket 2 you only have to kill the group with the 2 Transport Ships. Once the group with the Transport Ships is dead, take 10 militants from one of the Transport wrecks to complete the mission. Killing the other group is not necessary. You may use other militants if you have them.
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