The Uprising, Level 2


Four part mission

Last edited by DesmontMcCallock
Sat, 14 Jul 2012 06:08 UTC

The Uprising - The Disappearance (1/4)


Completed by Skugge in a passive shield tank Arbitrator.

Faction: Mordu
Mission type: Encounter
Space type: Deadspace, single pocket
Damage dealt: Kinetic, Thermal
Extras: None
Recommended damage dealing: Kinetic, Thermal (or EM on shield and Explosive on armor)
Recommended ships: Arbitrator

Single pocket


3 groups, aggro from group 1 at warpin. No Respawns.

Example of spawn:

Group 1, 10-25km:


9x Frigates (Mordus Gladius/Katana/Sabre)
2x Mordu's Missile Battery

Group 2, 45km:


3x Frigates (Mordus Gladius)
1x Cruiser (Mordus Bobcat)

Group 3, 65km:


3x Frigates (Mordus Gladius)
1x Cruiser (Mordus Bobcat)

The Uprising - Strike Them Where It Hurts (2/4)


Faction: Mordu
Mission type: Encounter
Space type: Deadspace, single pocket
Damage dealt: Kinetic, Thermal
Extras: None
Web/scramble: Mordus Bounty Hunter
Recommended damage dealing: Kinetic, Thermal (or EM on shield and Explosive on armor)
Recommended ships: Arbitrator

Single Pocket


This mission has a total of 5 waves of respawns at close distance to warpin. First wave might already have spawned when you arrive. All waves automatically aggro on you. Waves are triggered by time, not kills.

Example of spawn:

Wave 1:

2x Frigates (Mordus Cheetah/Katana)

Wave 2:

10x Frigates (Mordus Gladius/Sabre)

Wave 3:

6x Frigates (Mordus Katana/Sabre)

Wave 4:

8x Frigates (Mordus Rapier)

Wave 5:


1x Elite Frigate (Mordus Bounty Hunter) (Webber, Scrambler)
1x Frigate (Mordus Katana)

The Uprising - The Assault (3/4)


Faction: Mordu (+Militia)
Mission type: Encounter
Space type: Deadspace, 3 pockets
Damage dealt: All. Mordu = Kinetic, Thermal. Militia = EM, Explosive, Kinetic
Extras: None
Web/scramble: Mordus Bounty Hunter
Recommended damage dealing: Kinetic, Thermal (or EM on shield and Explosive on armor)
Recommended ships: Arbitrator

In the first pocket there will be 3 groups, with 1 of them aggro at warpin. Groups are close to each other, so have that in mind if you can't handle overaggro. Second pocket is nothing special, plain and easy. Full aggro at warpin. Third pocket has fairly high dps. Full aggro at warpin.

Example of spawn:

Pocket 1:


Group 1, 6-12km:

1x Cruiser (Mordus Bobcat)
6x Frigates (Mordus Gladius/Katana/Rapier)

Group 2, 20km:

1x Cruiser (Mordus Bobcat)
6x Frigates (Mordus Gladius/Katana)

Group 3, 28km

7x Frigates (Mordus Gladius)

Pocket 2:


Single group, 20km:


4x Elite Frigate (Militia Guardian) (Webber, Scrambler)
2x Mordu's Light Missile Battery

Pocket 3:


Single group, 2-10km:


7x Elite Frigates (Militia Guardian/Leader) (Webber, Scrambler)

The Uprising - Last Stand (4/4)


Faction: Mordu (+Militia)
Mission type: Encounter
Space type: Deadspace, 3 pockets
Damage dealt: All. Mordu = Kinetic, Thermal. Militia = EM, Explosive, Kinetic
Extras: None
Web/scramble: Mordus Bounty Hunter
Recommended damage dealing: Kinetic, Thermal (or EM on shield and Explosive on armor)
Recommended ships: Arbitrator

You warp directly into wave 1, immediate aggro. Wave 2 are triggered by a kill, though time delayed respawn.

Wave 1, 7-16km:

4x Elite Frigates (Militia Guardian/Leader) (Webber, Scrambler)

3x Mordu Sentry Gun

Wave 2:

6x Frigates (Mordus Katana)


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