Revision [5278]

This is an old revision of Wildfire4p1 made by OnlyKithran on 2009-10-04 12:21:50.

 

Epic Arc Overview


Starter agent: Arsten Takalo
Agent corporation: Brutor Tribe
Agent location: Frarn (Brutor Tribe Community Area)
Standings required: ()
Additional skills required: Hacking, Archaeology

Important notes :

* Your standings is only checked by the starter agent. Once you are on the epic arc, subsequent agents will no longer make standings checks.
* This means, within this epic arc, you can choose to run missions for ANY faction regardless of your standings with them.

Chapter 1 - The Passage


Mission 1 - A Demonstration

Find and return "Olfei Medallion". Can be either bought in the market or found in Lustrivek near planet IX cosmic anomaly, analysis skills required

Anomaly contains 5 Elite Angel Frigates, 11 Elite Angel Cruisers
3 Containers each containing medallion
Beware of thieves

Mission 2 - The Cost of Preservation

Recover the passkey from Aillon Boufin and use it to recover the Hauteker Memoirs from his archives. Once you have acquired the key, it will need to be placed inside the archives.

Faction: Gallente / Mercenaries
Mission Type: Encounter
Space type: Normal space
Web/scramble: Elite frigate (Mercenary Wingman)

Initial Group

Ailon Boufin - Gallente Cruiser (multiple triggers when shot)

Spawn 1 (triggerd when Ailon first shot)

Mercenary Wingman (frigate) x 5 (web)
Mercenary Corporal (cruiser) x 3
Mercenary Lieutenant (cruiser) x 3
Mercenary Overlord (battleship) x 5

Note Wingmen rep shields, armour and structure quite rapidly

Spawn 2 (triggered when Ailon has taken more damage)

Mercenary Commander x 1
Mercenary Overlord (battleship) x 7

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Mission 3 - Written by the Victors


Faction: Angel Cartel / Ammar Empire
Mission type: Encounter
Space type: Normal space without gates (may using MWD)
Damage dealt: Any (See Below)
Web/scramble: Elite frigate, Breaker/Defeater elite cruisers.
Recommended damage dealing: Exp (Initial Group) , EM (Spawn 1)
Recommended ship: Battleship (long range fit + may Afterburner)

writtenbythevictors4-1

No Gate
Initial Group (left + right together) (20-40 km)
Angel Cartel

Arch Gistum Centurion (3)
DPS: 17 29 7 0

Arch Gistum Breaker (3) / or may Arch Gistum Defeater (?)
DPS: 0 28 6 0 / 0 7 35 0
Statis Webifier

Arch Gistum Phalanx (4)
DPS: 0 17 7 28

Gistatis Legatus (1)
DPS: 16 38 7 0

Gistatis Tribunus (2)
DPS: 0 25 7 26

Arch Gistii Outlaw / or Thug (1)
DPS: 0 4 4 14 / 0 16 4 0
Warp Scrambler: 2 pts
Statis Webifier.

Total DPS:
EM: 67 / EXP: 331 / KIN: 92 / THERM: 178
Piranha Light Missile in 5 secs!


Spawn 1 (triggered when last battlecruiser destroyed)

Ammar Empire
Recommended Damage Dealing: EM

Imperial Templar Phalanx (2)

Imperial Templar Martyr (3)
DPS: 72 0 15 60

Imperial Templar Judgement (1) Trigger

Spawn 1 Total DPS: Unknown :)
Wrath Cruise Missile in 20 secs!


Structure: Battlestation (may drops something)

Tips:
- Jump to 50-100km (it depends upon your fit)
- Kill the webifier ships first to avoid the high DPS!

Notes:
Take the Wildfire Khumaak from Central Burial Tomb!

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Mission 4 - Glowing Embers

Mission 5 - From Way Above

Mission 6 - Friends in High Places

On to Wildfire4p2 Chapter 2, Songs of the Past
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