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This is an old revision of Wildfire4p1 made by SyphurouS on 2009-11-22 01:41:56.

 

Epic Arc Overview

Last edited by SyphurouS:
Edited- formatted - trimmed - simplfied
Sun, 22 Nov 2009 01:41 EST

Starter agent: Arsten Takalo
Agent corporation: Brutor Tribe
Agent location: Frarn (Brutor Tribe Community Area)
Standings required: 6.9 (Either Minmatar Republic or Brutor Tribe)
Additional skills required: Hacking, Archaeology

Important notes :
* Your standings is only checked by the starter agent. Once you are on the epic arc, subsequent agents will no longer make standings checks.
* This means, within this epic arc, you can choose to run missions for ANY faction regardless of your standings with them.

Rewards:
* RSS Core Scanner Probes ( Flight Time 1000.00s / 45 point sensor strength / 500Hp )
* 25 Million Isk Payout

Chapter 1 - The Passage



Mission 1 - A Demonstration


Find and return "Olfei Medallion". Can be either bought in the market or found in a cosmic anomaly call "A Demonstration" with in the Sveipar Constellation, analysis skills required to open containers each containing 1 medallion. ( Only one is needed )

Anomaly contains:

5x Elite Frigates ( Angel )
11x Elite Cruisers ( Angel )

Tips

Mission 2 - The Cost of Preservation


Recover the passkey from Aillon Boufin and use it to recover the Hauteker Memoirs from his archives. Once you have acquired the key, it will need to be placed inside the archives.

Faction: Gallente / Mercenaries
Mission Type: Encounter
Space type: Normal space
Web/scramble: Elite frigate (Mercenary Wingman)

Initial Group


1xElite Crusier (Ailon Boufin - Gallente Eilte Cruiser) multiple triggers when shot

Spawn 1 (triggerd when Ailon first shot)

5x Elite Frigate (Mercenary Wingman) Web
6x Cruiser (Mercenary Corporal / Mercenary Lieutenant)
5x Battleship (Mercenary Overlord)

Spawn 2

(triggered when Ailon goes into armor ) 7x Battleships (Mercenary Overlord)
1x Elite Battleship (Mercenary Commander)

Tips

Mission 3 - Written By The Victors


Faction: Angel Cartel / Ammar Empire
Mission type: Encounter
Space type: Normal space without gates (May use MWD)
Damage dealt: Any (See Below)
Web/scramble: Elite frigate, Breaker/Defeater elite cruisers.
Recommended damage dealing: Exp (Initial Group) , EM (Spawn 1)
Recommended ship: Battleship (long range fit + may Afterburner)

writtenbythevictors4-1

No Gate

Initial Angel Cartel Group (20-40 km)

(left + right together) 1x Elite Frigates (Arch Gistii Outlaw / or Thug ) Web/Scramble
7x Elite Cruisers (Arch Gistum Centurion (3), Arch Gistum Phalanx (4))
3x Elite Cruisers ( Arch Gistum Breaker / Arch Gistum Defeater) Web/Scramble
3x Battlecrusiers (Gistatis Legatus (1) Gistatis Tribunus (2))

Total DPS:
EM: 67 / EXP: 331 / KIN: 92 / THERM: 178
Piranha Light Missile in 5 secs!


Spawn 1 Amarr Empire

(Triggered when last battlecruiser destroyed) Recommended Damage Dealing: EM
2x Elite Battlecrusiers (Imperial Templar Phalanx)
3x Battleships (Imperial Templar Martyr)
1x Elite Battleship ( Imperial Templar Judgement ) Final Trigger

Spawn 1 Total DPS: Unknown / Wrath Cruise Missile in 20 secs!

Tips:
Notes:
Take the Wildfire Khumaak from Central Burial Tomb!


Mission 4 - Glowing Embers


Mission 5 - From Way Above


Mission 6 - Friends In High Places


On to Wildfire4p2 Chapter 2, Songs of the Past
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