Revision [876]
This is an old revision of WorldsCollide4bran made by ChepeNolon on 2008-05-31 19:40:41.
Worlds Collide, level 4
Faction: Blood Raiders and Angel Cartel (Blood Raiders in the last pocket)
Mission type: Encounter
Spacetype: Deadspace, with guards at the warp in.
Damage dealt: Em/Therm from Bloods; All kinds, but heavy EXP/Kin from Angels
Web/scramblers: Elders and Arch frigs
Recommended damage dealing: EM, therm for the bloods, Exp, kin for the angels.
Recommended ships: Dominix, Sacriliege
Warp in "Warzone stage"
Recommended tank: All kinds
You arrive in the middle of two large groups (135km to the nearest rat) and two gates (40km to each gate approx). One for your primary enemy, and one for the faction mentioned in the mission briefing (in this case, Blood Raiders and Angels). They start far away from you guarding their own gate. The gates are locked until you kill the last ship. But you can unlock them by carrying Zbikoki's Hacker Card (obtained from Zor) in your cargohold. It will be consumed on activation.
Tip
- Tank for all kinds here, and then warp out and fit a tank fitting for the Bloodraider or Angel Cartel pocket.
Bloodraider Pocket
Reccomended tank: EM / Therm
There's four scramblers (Elders) in the pocket.
Even with a 89 EM and 82 Thermal res, I had to use two faction repairers in the beginning to keep the armor up due to total aggro. Then it was pretty easy after a few frigs and battlecruisers was destroyed.
Approx full aggro yields:
4x Interceptors (Elder Corpii Worshippers/Heralds/Followers) (web/scramble)1x Blood Wraith
9x Destroyers (Corpior Friars/Fanatics/Phantoms)
9x Battleships (Corpus Harbingers/Archbishops/Monsignors) (NOS)
2x Battleships (Corpus Monsignor)
Angel Cartels Pocket
Tank: Exp / Kin
Aggro at warp in: Yes (Might web)
10x Battleships (Gist Seraphim/Malakim/Throne) (Dealing EM)
7x Cruiser / Battlecruisers
3x Frigates
5x Interceptors (web/scramble)
You get aggro from two frigs that might web. Get some distance from the groups before shooting at anything. Shooting at the two Spies, will aggro everything.
3rd Pocket
Recommended tank: EM / Therm
The pocket looks like a single group. But it's actually 3.
No aggro on arrival.
9x Frigates
8x Cruisers / Battlecruisers
4x Battleships