Revision [912]

This is an old revision of SpyStash3an made by MariaEpiconthe on 2008-05-31 22:08:48.

 

The Spy Stash, level 3


Last edited by MariaEpiconthe:
Conv
Sat, 31 May 2008 22:08 UTC

Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace
Damage dealt: Exp, Kin
Recommended damage dealing: Exp, kin
Recommended ships: Huginn

Pocket 1:

Shooting the Light Missile Batteries aggroes all groups.
Gate not locked.

Group 1: (11km) (Automatic aggro)

2x Gistior (Destroyer class)

Group 2: (60-80km) (Automatic aggro)

3 Angel Light Missile Battery

Group 3: (40-70km)

5x Gistii (Frigate class)
4x Gistior (Destroyer class)
5x Gistum (Cruiser class)
2x Gistatis (Battlecruiser class)

Group 4: (100km)

2x Arch Gistii Nomad (Elite Frigate class) Web/Scramble
3x Gistum (Cruiser class)

Pocket 2:

Attacking Group 1 aggroes Group 2 aswell.
Killing Group 2 completes the mission.
The Officer's quarters will contain 5 units of Classified Reports required to bring back to agent and 10 units of narcotics(Not required).

Group 1: (Automatic aggro)

2x Angel Sentry Gun
2x Angel Heavy Missile Battery

Group 2: (40km)

2x Gistior (Destroyer class)
1x Gistum (Cruiser class)
2x Gistatis (Battlecruiser class)

If you do the mission in a battleship, you will encounter a Mach class bs as the final spawn.
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