Revision [912]
This is an old revision of SpyStash3an made by MariaEpiconthe on 2008-05-31 22:08:48.
The Spy Stash, level 3
Last edited by MariaEpiconthe:
Conv
Sat, 31 May 2008 22:08 UTC
Conv
Sat, 31 May 2008 22:08 UTC
Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace
Damage dealt: Exp, Kin
Recommended damage dealing: Exp, kin
Recommended ships: Huginn
Pocket 1:
Shooting the Light Missile Batteries aggroes all groups.Gate not locked.
Group 1: (11km) (Automatic aggro)
2x Gistior (Destroyer class)Group 2: (60-80km) (Automatic aggro)
3 Angel Light Missile BatteryGroup 3: (40-70km)
5x Gistii (Frigate class)4x Gistior (Destroyer class)
5x Gistum (Cruiser class)
2x Gistatis (Battlecruiser class)
Group 4: (100km)
2x Arch Gistii Nomad (Elite Frigate class) Web/Scramble3x Gistum (Cruiser class)
Pocket 2:
Attacking Group 1 aggroes Group 2 aswell.Killing Group 2 completes the mission.
The Officer's quarters will contain 5 units of Classified Reports required to bring back to agent and 10 units of narcotics(Not required).
Group 1: (Automatic aggro)
2x Angel Sentry Gun2x Angel Heavy Missile Battery
Group 2: (40km)
2x Gistior (Destroyer class)1x Gistum (Cruiser class)
2x Gistatis (Battlecruiser class)
If you do the mission in a battleship, you will encounter a Mach class bs as the final spawn.